Heat Crash (move)

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Heat Crash
ヒートスタンプ Heat Stamp
Heat Crash.png
Heat Crash 2.png
Type  Fire
Category  Physical
PP  10 (max. 16)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  Tough
Appeal  0  
Jam  0  
Condition  Tough
Appeal  0  
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
Works great if the user goes last this turn.

Heat Crash (Japanese: ヒートスタンプ Heat Stamp) is a damage-dealing Fire-type move introduced in Generation V. It is the signature move of Tepig's evolutionary line.

Effect

Generation V

Heat Crash does damage in base depending on the weight of both the user and the target; when the user is heavier than the target, more damage is inflicted. The damage can be calculated in this form:

  • 120 base power, if target's weight is lower or equal to ⅕ (20%) of user's weight.
  • 100 base power, if target's weight is greater than ⅕ (20%) of user's weight and lower or equal to ¼ (25%) of user's weight.
  • 80 base power, if target's weight is greater than ¼ (25%) of user's weight and lower or equal to ⅓ (33.3%) of user's weight.
  • 60 base power, if target's weight is greater than ⅓ (33.3%) of user's weight and lower or equal to ½ of user's weight (50%).
  • 40 base power, if target's weight is greater than ½ (50%) of user's weight.

Since Tepig, Pignite, and Emboar will always have constant weights, one can find out which weight classes will receive how much base damage.

For the species Emboar as an example:

Target's Weight Power
0 – 30 kg (0 - 66.14 lb) 120
30 - 37.5 kg (66.14 - 82.7 lb) 100
37.5 – 50 kg (82.7 - 110.1 lb) 80
50 – 75 kg (110.1 - 165.4 lb) 60
75 kg or more (165.4 lb or more) 40

Generation VI

If the target has used Minimize, Heat Crash will now never miss and deal double the damage.

Description

Games Description
BWB2W2 The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the damage.
XYORAS The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power.

Learnset

By leveling up

# Pokémon Egg Groups Level
I II III IV V VI VII
498 Tepig Tepig
Field Field 27 27 27
499 Pignite Pignite
Field Field 31 31 31
500 Emboar Emboar
Field Field 31 31 31
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Conquest

 
>
 
Table assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
★★★★
Power = 43 | Accuracy = 100%
Used by : Pignite

Description

Games Description
Conq. The user slams its target with its flame-covered body.

In the anime

None.png Bianca Pignite Heat Crash.png Shamus Emboar Heat Crash.png None.png
Pignite Emboar
The user covers itself in a ball of fire before stamping down on the opponent.
Pokémon Method
User First Used In Notes
499 Pignite Pignite jumps into the air and becomes surrounded by a sphere of yellow-orange flames. Pignite then shoots at the opponent and crashes down on them.
Bianca's Pignite Minccino-Neat and Tidy! Debut
500 Emboar Emboar jumps high into the air and surrounds its body in a sphere of yellow-orange flames. Emboar then falls on top of the opponent, crushing them.
Shamus's Emboar Evolution by Fire! None

In the manga

In the Pokémon Adventures manga


In the Pocket Monsters BW: The Heroes of Fire and Thunder manga


In other generations

Heat Crash V.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

In other languages

Language Title
Mandarin Chinese 高溫搗擊 Gāowēn Dǎojí
The Netherlands Flag.png Dutch Hitte Crash
France Flag.png French Tacle Feu
Germany Flag.png German Brandstempel
Indonesia Flag.png Indonesian Tubrukan Panas
Italy Flag.png Italian Marchiafuoco
South Korea Flag.png Korean 히트스탬프 Heat Stamp
Poland Flag.png Polish Pocisk Żaru
Brazil Flag.png Brazilian Portuguese Colisão de Calor
Choque de Calor (TCG and manga)
Spanish CELAC Flag.png Latin America Golpe de Calor
Spain Flag.png Spain Golpe Calor


Variations of the move Heavy Slam
Physical Heavy SlamHeat Crash


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.