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Heal Pulse (Japanese: いやしのはどう Healing Wave) is a non-damaging Psychic-type move introduced in Generation V.
Heal Pulse restores up to 50% (75% if the user has Mega Launcher) of the target's maximum HP. It will fail if the target's HP stat is already full or if it is behind a Substitute.
Heal Pulse bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly. It can hit non-adjacent targets in Triple Battles.
If powered up by a Psychium Z into Z-Heal Pulse, all of the user's lowered stats are reset.
| The user emits a healing pulse which restores the target's HP by up to half of its max HP.
|| The user emits a healing pulse that restores the target’s HP by up to half of its max HP.
In the anime
In other generations
In other languages