Hariyama (Pokémon)

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Makuhita #296: Makuhita
Pokémon
#298: Azurill Azurill
This article is about the species. For a specific instance of this species, see Hariyama (disambiguation).
Hariyama
Arm Thrust Pokémon
ハリテヤマ
Hariteyama
#297
Hariyama



Images on the Bulbagarden Archives
Type
Fighting Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Thick Fat or Guts Cacophony
Cacophony
Sheer Force
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
75% male, 25% female
Catch rate
200 (26.1%)
Breeding
Egg Group
Human-Like
Hatch time
5397 - 5653 steps
Height
7'07" 2.3 m
Hariyama
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
559.5 lbs. 253.8 kg
Hariyama
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
Regional numbers
Pokédex
#297
Kanto
#000
Johto
#050
Hoenn
#000
Sinnoh

Unova
Coastal
#096
Kalos
#057
Alola
Not in any regional Pokédex
Browser
R-084
Fiore
R-029
Almia
R-198/N-093
Oblivia
Not in any Browser
Base experience yield
184
Gen. III-IV
Unknown
IV
166
V+
Leveling rate
Fluctuating
EV yield
Total: 2
Hariyama
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body12.png BodyUnknown.png
{{{form2}}}
Footprint
F297.png None.png
{{{form2}}}
Pokédex color
Brown
Base friendship
70
External Links

Hariyama (Japanese: ハリテヤマ Hariteyama) is a Fighting-type Pokémon introduced in Generation III.

It evolves from Makuhita starting at level 24.

Biology

Hariyama is a large, bulky Pokémon that is modeled after a sumo wrestler. It has narrow eyes and rounded ears. On its head is a short, triangular crest. Dark blue hair grows across the tops of its eyes, around the head crest, and extends down its back to form a long ponytail. The upper half of its body is cream-colored, while the lower half is dark blue. Yellow extensions encircle its waist, resembling a skirt. There is a small, orange half-circle marking in the center of its torso just above the skirt. Hariyama has large hands with three fingers and small, two-toed feet. Both its hands and feet are orange.

Hariyama's body consists mostly of muscle instead of fat. When its body tenses, its muscles become as hard as stone. It likes to match power with other big-bodied Pokémon, and can stomp the ground to build its own power. Trucks can be sent flying, telephone poles broken in two, and trains can even be stopped by its powerful arms. Its signature move is Smelling Salts, and Arm Thrust is a former signature move. It lives in mountainous areas.

In the anime

Hariyama in the anime

Major appearances

Brawly's Hariyama

Hariyama first appeared in Brave the Wave. Brawly's Makuhita evolved into the Arm Thrust Pokémon while battling against Ash.

Other

Tyson used a Hariyama during the Ever Grande Conference which first appeared in Choose It or Lose It!.

Greta used a Hariyama to battle against Ash in Wheel of Frontier. Greta's Hariyama defeated Ash's Grovyle, but it was defeated by Ash's Snorlax.

In Pikachu's Island Adventure, a Hariyama assisted Meowth in kicking out a bunch of Wynaut and others from their island playground. Along with Exploud, Hariyama used his powerful attacks to bully the others, but was easily tricked and eventually defeated by Mirror Coat.

Paul used a Hariyama in his battle against Brandon in A Pyramiding Rage!. It lost to Brandon's Regirock.

A Hariyama appeared in The Journalist from Another Region!.

Island Kahuna Hala has a Hariyama which first appeared in SM009. It was used in a battle against Ash's Pikachu and eventually lost.

Minor appearances

A Hariyama appeared in the opening of Destiny Deoxys.

A Hariyama appeared in Pasta La Vista! where it was battling Master Hamm's Hitmonlee in order to get some training.

A Coordinator's Hariyama appeared in Another One Gabites the Dust! competing in the Chocovine Contest.

A Hariyama was used by one of the participants of Pokémon Ping Pong Tournament in To Thine Own Pokémon Be True!

A Hariyama appeared in a flashback/fantasy in The Forest Champion!.

Two Hariyama were among the Pokemon seen in SM015, training at Clawed Hill with others. including a Machoke.

Pokédex entries

Episode Pokémon Source Entry
AG020 Hariyama May's Pokédex Hariyama, the Arm Thrust Pokémon. Hariyama is the evolved form of Makuhita. When tensing its body, its muscles become hard as stone.
This concludes the entries from the Advanced Generation series.
Episode Pokémon Source Entry
DP128 Hariyama Dawn's Pokédex Hariyama, the Arm Thrust Pokémon. Hariyama can send a truck flying with its powerful Arm Thrusts.
This concludes the entries from the Diamond & Pearl series.

In the manga

In the Pokémon Adventures manga

Main article: Brawly's Hariyama

Hariyama appears in Mashing Makuhita as the evolved form of Brawly's signature Pokémon. Despite the new-found power that it got from evolving during its Gym battle with Sapphire, it was unable to defeat Chic. Hariyama is later used when Brawly is attacked by Blaise of Team Magma.

In the Pokémon Pocket Monsters manga

Hariyama appeared in Clefairy In The Match Of The Century!.

In the TCG

Main article: Hariyama (TCG)

In the TFG

One Hariyama figure has been released.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Hariyama practices its straight-arm slaps in any number of locations. One hit of this Pokémon's powerful, openhanded, straight-arm punches could snap a telephone pole in two.
Sapphire Hariyama's thick body may appear fat, but it is actually a hunk of solid muscle. If this Pokémon bears down and tightens all its muscles, its body becomes as hard as a rock.
Emerald It has the habit of challenging others without hesitation to tests of strength. It's been known to stand on train tracks and stop trains using forearm thrusts.
FireRed It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.
LeafGreen
Generation IV
Diamond It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
Pearl
Platinum
HeartGold It loves challenging others to tests of strength. It has the power to stop a train with a slap.
SoulSilver
Generation V
Black It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
White
Black 2 It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
White 2
Generation VI
X It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.
Y It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
Omega Ruby Hariyama practices its straight-arm slaps in any number of locations. One hit of this Pokémon’s powerful, openhanded, straight-arm punches could snap a telephone pole in two.
Alpha Sapphire Hariyama’s thick body may appear fat, but it is actually a hunk of solid muscle. If this Pokémon bears down and tightens all its muscles, its body becomes as hard as a rock.
Generation VII
Sun It is known for its fantastic strength, but as it grows older, it focuses more on training Makuhita.
Moon They love to compare their freakish strength—strength enough to send a truck flying with a single slap.

Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire
Victory Road
Emerald
Victory Road
FireRed LeafGreen
Trade
Colosseum
Evolve Makuhita
XD
Evolve Makuhita
Generation IV
Diamond Pearl
Evolve Makuhita
Platinum
Evolve Makuhita
HeartGold SoulSilver
Evolve Makuhita
Pal Park
Mountain
Generation V
Black White
Trade
Black 2 White 2
Pinwheel Forest (Hidden Grotto)
Generation VI
X Y
Route 11, Friend Safari (Fighting)
Omega Ruby Alpha Sapphire
Victory Road
Generation VII
Sun Moon
Poni Plains

In side games

This Pokémon was unavailable prior to Generation III.
Generation III
Pinball: R&S
Evolve Makuhita
Trozei!
Endless Level 28, Forever Level 77, Pair Trozei, Mr. Who's Den
MD Red MD Blue
Evolve Makuhita
Ranger
Krokka Tunnel
Generation IV
MD Time MD Darkness
Lost Wilderness (B1-B17)
MD Sky
Lost Wilderness (B1-B17)
Ranger: SoA
Volcano Cave
Ranger: GS
Sky Fortress, Fire Temple, Odd Temple
Generation V
Rumble Blast
Desert: Sunny Seashore
Rumble U
Secret Warehouse: Fighters on Ice
Generation VI
Battle Trozei
Pitch-Black Cavern: Stage 6
Shuffle
Roseus Center: Stage 264
Rumble World
Ruby Volcano: Dusty Desert (All Areas, Entrance Boss)

Held items

Game Held Item(s)
Ruby Sapphire King's Rock King's Rock (5%)
Emerald
Black 2 White 2 King's Rock King's Rock (5%)
X Y King's Rock King's Rock (5%)
Omega Ruby Alpha Sapphire King's Rock King's Rock (5%)
Sun Moon King's Rock King's Rock (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 144
204 - 251 398 - 492
Attack: 120
112 - 189 220 - 372
Defense: 60
58 - 123 112 - 240
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 60
58 - 123 112 - 240
Speed: 50
49 - 112 94 - 218
Total: 474   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéathlon stats

Speed
2/2 ★★
Power
5/5 ★★★★★
Skill
2/3 ★★
Stamina
3/4 ★★★
Jump
2/5 ★★☆☆☆
Total
14/19 ★★

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
III - IV - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Brine Water Special 06565 100100% 10
011 Tackle Normal Physical 04040 100100% 35
011 Focus Energy Normal Status 0000 —% 30
011 Sand Attack Ground Status 0000 100100% 15
011 Arm Thrust Fighting Physical 01515 100100% 20
044 Sand Attack Ground Status 0000 100100% 15
077 Arm Thrust Fighting Physical 01515 100100% 20
1010 Fake Out Normal Physical 04040 100100% 10
1313 Force Palm Fighting Physical 06060 100100% 10
1616 Whirlwind Normal Status 0000 —% 20
1919 Knock Off Dark Physical 06565 100100% 20
2222 Vital Throw Fighting Physical 07070 —% 10
2626 Belly Drum Normal Status 0000 —% 10
3030 Smelling Salts Normal Physical 07070 100100% 10
3434 Seismic Toss Fighting Physical 0000 100100% 20
3838 Wake-Up Slap Fighting Physical 07070 100100% 10
4242 Endure Normal Status 0000 —% 10
4646 Close Combat Fighting Physical 120120 100100% 5
5050 Reversal Fighting Physical 0000 100100% 15
5454 Heavy Slam Steel Physical 0000 100100% 10
  • Bold indicates a move that gets STAB when used by Hariyama
  • Italic indicates a move that gets STAB only when used by an evolution of Hariyama
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
III - IV - V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Work Up Normal Status 0000 —}}—% 30
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM08Bag TM Fighting VI Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM23Bag TM Rock VI Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM39Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM47Bag TM Fighting VI Sprite.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM66Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71Bag TM Rock VI Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM84Bag TM Poison VI Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
TM94Bag TM Water VI Sprite.png TM94 Surf Water Special 09090 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Hariyama
  • Italic indicates a move that gets STAB only when used by an evolution of Hariyama
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
HitmonchanPangoro Bullet Punch Steel Physical 40 100% 30
TimburrGurdurrConkeldurr Chip Away Normal Physical 70 100% 20
HitmonchanHitmontopLucarioSawk Counter Fighting Physical 100% 20
MachopMachokeMachamp Cross Chop Fighting Physical 100 80% 5
HitmonchanHitmontopSableyeMedititeMedichamLucario
MienfooMienshaoHawlucha
Detect Fighting Status —% 5
MachopMachokeMachampTimburrGurdurrConkeldurr Dynamic Punch Fighting Physical 100 50% 5
HitmonleeHitmonchanHitmontopMedititeMedichamMonferno
InfernapeLucario
Feint Normal Physical 30 100% 10
MagmarMagmortarSableyeSpindaCacneaCacturne
CroagunkToxicroakGothitaGothoritaGothitellePawniard
Bisharp
Feint Attack Dark Physical 60 —% 20
HitmonchanTimburrGurdurrConkeldurr Focus Punch Fighting Physical 150 100% 20
MachopMachokeMachampHitmonleeSableyeBuneary
Lopunny
Foresight Normal Status —% 40
HitmonleeHitmonchanHitmontopVolbeat Helping Hand Normal Status —% 20
MachopMachokeMachampHitmonleeHitmonchanHitmontop
CacturneCroagunkToxicroakThroh
Revenge Fighting Physical 60 100% 10
MachopMachokeMachampMakuhitaHariyamaTimburr
GurdurrConkeldurr
Wake-Up Slap Fighting Physical 70 100% 10
MachampHitmonleeMr. MimeHitmontopThroh Wide Guard Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Hariyama in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hariyama in that game.
  • Bold indicates a move that gets STAB when used by Hariyama
  • Italic indicates a move that gets STAB only when used by an evolution of Hariyama
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Hariyama can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Hariyama cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Hariyama
  • Italic indicates a move that gets STAB only when used by an evolution of Hariyama
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
III - IV - V - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Hariyama
  • Italic indicates a move that gets STAB only when used by an evolution of Hariyama
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball RS
PinRS297.png
Acquisition: Evolve
Pokémon Trozei!
Trozeiani297.png
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP297.png Body size: 1
Recruit rate: Evolve
Friend Area: Mt. Discipline
Phrases
51%-100% HP Let me straight-arm my way to victory!
26%-50% HP I have only half my health left now...
1%-25% HP I'm done... My straight-arm punches have no weight behind them...
Level up Leveled up! My straight-arm punches piston harder now!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP297.png Body size: 1
Recruit rate: -12%
IQ group: E
Pokémon Ranger
Group:
Fighting
Poké Assist: Fighting PA.png
Fighting
Field move: Crush fm.pngCrush fm.pngCrush fm.png
(Crush ×3)
Loops: 12 Min. exp.: 70 Max. exp.: 90
Browser entry
Hariyama looses a barrage of straight-arm punches that can shatter anything.
Pokémon Ranger: Shadows of Almia
Group:
Fighting
Poké Assist: Fighting PA.png
Fighting
Field move: Crush 3 field move.png
(Crush ×3)
Browser entry
It attacks with punches, shock waves, and by thrashing about.
Pokémon Ranger: Guardian Signs
Group:
Fighting
Poké Assist:
(present)
Fighting Assist.png
Fighting
Field move:
(present)
Crush 4 field move.png
(Crush ×4)
Poké Assist:
(past)
Fighting Assist.png
Fighting
Field move:
(past)
Crush 1 field move.png
(Crush ×1)
Browser entry
It attacks with punches.
Pokémon Rumble Blast
Attack ●●●●
Defense ●●
Speed ●●●
Pokémon Battle Trozei
Fighting
Attack Power: ★★★★★

BT297.png

Pokémon Shuffle
None.png
Fighting
None.png Attack Power: 60 - 80 Raise Max Level.png 0

#409
Shuffle297.png

Stabilize+
Occasionally erases two of the foe's disruptions on the board.


Evolution

296Makuhita.png
Unevolved
Makuhita
 Fighting 
Rare Candy
Level 24
297Hariyama.png
First evolution
Hariyama
 Fighting 

Sprites

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Spr 3r 297.png Spr b 3r 297.png Spr 3e 297.png Spr b 3r 297.png Spr 3r 297.png Spr b 3r 297.png
Spr 3r 297 s.png Spr b 3r 297 s.png Spr 3e 297 s.png Spr b 3r 297 s.png Spr 3r 297 s.png Spr b 3r 297 s.png
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 297.png Spr b 4d 297.png Spr 4d 297.png Spr b 4p 297.png Spr 4d 297.png Spr b 4h 297.png
Spr 4d 297 s.png Spr b 4d 297 s.png Spr 4d 297 s.png Spr b 4p 297 s.png Spr 4d 297 s.png Spr b 4p 297 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 297.png Spr b 5b 297.png Spr 5b 297.png Spr b 5b 297.png
Spr 5b 297 s.png Spr b 5b 297 s.png Spr 5b 297 s.png Spr b 5b 297 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 297.png Spr b 6x 297.png Spr 6x 297.png Spr b 6x 297.png
Spr 6x 297 s.png Spr b 6x 297 s.png Spr 6x 297 s.png Spr b 6x 297 s.png
Front Back Front Back
297MS.png For other sprites and images, please see Hariyama images on the Bulbagarden Archives.

Trivia

  • Every one of Hariyama's base stats are exactly double those of its pre-evolution Makuhita.
  • Hariyama has the highest HP base stat of all Fighting-type Pokémon.
  • Hariyama has a higher catch rate than its pre-evolution.

Origin

Hariyama is based on a sumo wrestler.

Name origin

Hariyama and Hariteyama may be a combination of 張り手harite (an open-hand slap move in sumo), 張り合う hariau (to compete with), or 張り倒す haritaosu (to knock down), and 山 yama (mountain). Hariyama literally means 針山 (pincushion), and it is also a sumo ranking.

In other languages

Language Title Meaning
Japan Flag.png Japanese ハリテヤマ Hariteyama From 張り手 harite, 張り合う hariau, 張り倒す haritaosu, 針山 hariyama, and yama
France Flag.png French Hariyama Same as English name
Spain Flag.png Spanish Hariyama Same as English name
Germany Flag.png German Hariyama Same as English name
Italy Flag.png Italian Hariyama Same as English name
South Korea Flag.png Korean 하리뭉 Harimung From 하리 hari and 뭉기다 mung'gida
Hong Kong Flag.png Cantonese Chinese
China and Taiwan Flags.png Mandarin Chinese 超力王 Chāolìwáng Literally "Super-powered king"


Related articles

External links


Makuhita #296: Makuhita
Pokémon
#298: Azurill Azurill
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.