Hall of Origin: Difference between revisions

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==Event description==
==Event description==
When the player returns to the [[Spear Pillar]] with the [[Azure Flute]], they will be asked to blow into it every time they step one tile north from the entrance until they catch {{p|Arceus}}. Upon doing so, a glowing staircase will appear, leading to an elevated glass platform high above the Spear Pillar, where Arceus awaits the player's challenge. While the player ascends the staircase, the camera will broadly tilt upward and zoom out, giving the player a unique view of the area below. Stepping onto the edge of the glass platform will automatically initiate the encounter sequence and {{pkmn|battle}}. Should Arceus be defeated rather than caught, it will "disappear from sight" but the Azure Flute can be reused to summon it again.
When the player returns to the [[Spear Pillar]] with the [[Azure Flute]], they will be asked to blow into it every time they step one tile north from the entrance until they catch {{p|Arceus}}. Upon doing so, a glowing staircase will appear, leading to an elevated glass platform high above the Spear Pillar, where Arceus awaits the player's challenge. The camera will also broadly {{wp|Tilt (camera)|tilt}} overhead and zoom out, giving the player a unique view of the area below as they ascend the staircase. Stepping onto the edge of the glass platform will automatically initiate the encounter sequence and {{pkmn|battle}}. Should Arceus be defeated rather than caught, it will "disappear from sight" but the Azure Flute can be reused to summon it again.


In terms of game mechanics, when the player accesses the Hall of Origin by blowing the Azure Flute, they are actually no longer on the Spear Pillar but rather in a completely separate location, as evidenced by the screen fade-out transition and the change in location header. That is, the game does not place stair tiles onto the Spear Pillar map, but rather warps the player to a new map containing the stairs where the surrounding area looks identical to the Spear Pillar, exactly down to the cave opening that still leads into the [[Mt. Coronet|mountain interior]]. This dispels a rumor that [[cheating]] to reach the Hall of Origin would trap the player on the elevated glass platform without the stairs to lead back down.
In terms of game mechanics, when the player accesses the Hall of Origin by blowing the Azure Flute, they are actually no longer on the Spear Pillar but rather in a completely separate location, as evidenced by the screen fade-out transition and the change in location header. That is, the game does not place stair tiles onto the Spear Pillar map, but rather warps the player to a new map containing the stairs where the surrounding area looks identical to the Spear Pillar, exactly down to the cave opening that still leads into the [[Mt. Coronet|mountain interior]]. This dispels a rumor that [[cheating]] to reach the Hall of Origin would trap the player on the elevated glass platform without the stairs to lead back down.
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