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(→Pokémon Adventures: +chapter subsections) |
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==Event description== | ==Event description== | ||
When the player returns to the [[Spear Pillar]] with the [[Azure Flute]], they will be asked to blow into it every time they step one tile north from the entrance until they catch {{p|Arceus}}. Upon doing so, a glowing staircase will appear, leading to an elevated glass platform high above the Spear Pillar, where Arceus awaits the player's challenge. | When the player returns to the [[Spear Pillar]] with the [[Azure Flute]], they will be asked to blow into it every time they step one tile north from the entrance until they catch {{p|Arceus}}. Upon doing so, a glowing staircase will appear, leading to an elevated glass platform high above the Spear Pillar, where Arceus awaits the player's challenge. The camera will also broadly {{wp|Tilt (camera)|tilt}} overhead and zoom out, giving the player a unique view of the area below as they ascend the staircase. Stepping onto the edge of the glass platform will automatically initiate the encounter sequence and {{pkmn|battle}}. Should Arceus be defeated rather than caught, it will "disappear from sight" but the Azure Flute can be reused to summon it again. | ||
In terms of game mechanics, when the player accesses the Hall of Origin by blowing the Azure Flute, they are actually no longer on the Spear Pillar but rather in a completely separate location, as evidenced by the screen fade-out transition and the change in location header. That is, the game does not place stair tiles onto the Spear Pillar map, but rather warps the player to a new map containing the stairs where the surrounding area looks identical to the Spear Pillar, exactly down to the cave opening that still leads into the [[Mt. Coronet|mountain interior]]. This dispels a rumor that [[cheating]] to reach the Hall of Origin would trap the player on the elevated glass platform without the stairs to lead back down. | In terms of game mechanics, when the player accesses the Hall of Origin by blowing the Azure Flute, they are actually no longer on the Spear Pillar but rather in a completely separate location, as evidenced by the screen fade-out transition and the change in location header. That is, the game does not place stair tiles onto the Spear Pillar map, but rather warps the player to a new map containing the stairs where the surrounding area looks identical to the Spear Pillar, exactly down to the cave opening that still leads into the [[Mt. Coronet|mountain interior]]. This dispels a rumor that [[cheating]] to reach the Hall of Origin would trap the player on the elevated glass platform without the stairs to lead back down. |
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