Grass (type)

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Types
Normal Fire
Fighting Water
Flying Grass
Poison Electric
Ground Psychic
Rock Ice
Bug Dragon
Ghost Dark
Steel Fairy
???

The Grass type (Japanese: くさタイプ Grass type) is one of the eighteen types. Notable Trainers who specialize in Grass-type Pokémon are Erika of Celadon City, Gardenia of Eterna City, Cilan of Striaton City, Ramos of Coumarine City, and Trial Captain Mallow of Lush Jungle. Prior to changes in Generation IV, all damaging Grass-type moves were special, but they may now also be physical depending on the attack.

Statistical averages

Overall

Stat
HP: 66.05
Attack: 73.46
Defense: 73.25
Sp.Atk: 72.94
Sp.Def: 71.51
Speed: 60.72
Total: 417.93


Fully evolved

Stat
HP: 79.56
Attack: 90.69
Defense: 87.52
Sp.Atk: 89.08
Sp.Def: 84.77
Speed: 73.94
Total: 505.56


Battle properties

Generation I

Offensive Grass Defensive
Power Types   Power Types
Ground
Rock
Water
½× Electric
Grass
Ground
Water
½× Bug
Dragon
Fire
Flying
Grass
Poison
Bug
Fire
Flying
Ice
Poison
None None

Generation II onwards

Starting in Generation VI, Grass-type Pokémon are immune to powder and spore moves and Effect Spore.

Offensive Grass Defensive
Power Types   Power Types
Ground
Rock
Water
½× Electric
Grass
Ground
Water
½× Bug
Dragon
Fire
Flying
Grass
Poison
Steel
Bug
Fire
Flying
Ice
Poison
None None

Characteristics

Defense

Defensively, Grass types have both good and bad points. While they have key resistances to Water, Ground, and Electric, they are tied with Rock in having the most weaknesses out of all types with five, although only Ice, Fire, and Flying are commonly used offensively. Additionally, most Grass types have well-balanced defensive stats, and two of their weaknesses have poor offensive stats on average. On the other hand, many Grass types also have double weaknesses, with some having two.

Since Generation I, a particular asset of Grass types is being the only type that is immune to Leech Seed. As of Generation VI, Grass-type Pokémon are also immune to Powder and spore moves, such as Sleep Powder and Spore, as well as Effect Spore. As these moves are mostly learned by Grass types, this enables them to provide support to the rest of their team and can make them difficult to defeat. Because of this, Grass types are often switched into each other.

Grass-type Pokémon are categorically more affected by weather than other types. They gain both positive and negative benefits under the two common weather conditions; harsh sunlight empowers Solar Beam, Synthesis and Growth but also empowers Fire, whereas rain weakens Fire but also weakens Solar Beam and Synthesis, and makes the dangerous Hurricane incapable of missing. Grass-types also have Abilities relating to the weather more often than other types.

Offense

Although they can super-effectively handle Water, Ground, and Rock Pokémon, Grass types have several disadvantages. As Grass-type attacks are resisted by seven types, double resistances to Grass are common, although so are double weaknesses.

Most Grass-type attacks are not very powerful or have severe drawbacks prior to Generation IV, and the majority of Grass types have narrow attacking coverage, traditionally playing more of a supportive role with Leech Seed and Spore. Despite this, a majority of Grass types have above-average Attack or Special Attack, and Grass types deal 4× super effective damage to more Pokémon than any other type.

Contest properties

In contests, Grass-type moves are typically Clever moves, but can also be any of the other four contest conditions.

Pokémon

As of Generation VI, there are 85 Grass-type Pokémon or 11.8% of all Pokémon (counting those that are Grass-type in at least one of their forms, including Mega Evolutions), making it the fourth most common type.

Pure Grass-type Pokémon

# Name
114 Tangela Tangela
152 Chikorita Chikorita
153 Bayleef Bayleef
154 Meganium Meganium
182 Bellossom Bellossom
191 Sunkern Sunkern
192 Sunflora Sunflora
252 Treecko Treecko
253 Grovyle Grovyle
254 Sceptile Sceptile
273 Seedot Seedot
285 Shroomish Shroomish
331 Cacnea Cacnea
387 Turtwig Turtwig
388 Grotle Grotle
420 Cherubi Cherubi
421 Cherrim Cherrim
455 Carnivine Carnivine
465 Tangrowth Tangrowth
470 Leafeon Leafeon
492 Shaymin Shaymin
Land Forme
495 Snivy Snivy
496 Servine Servine
497 Serperior Serperior
511 Pansage Pansage
512 Simisage Simisage
548 Petilil Petilil
549 Lilligant Lilligant
556 Maractus Maractus
650 Chespin Chespin
651 Quilladin Quilladin
672 Skiddo Skiddo
673 Gogoat Gogoat
753 Fomantis Fomantis
754 Lurantis Lurantis
761 Bounsweet Bounsweet
762 Steenee Steenee
763 Tsareena Tsareena

Pokéstar Studios opponents

# Name
N/A Black Door Black Door

Half Grass-type Pokémon

Primary Grass-type Pokémon

# Name Type 1 Type 2
001 Bulbasaur Bulbasaur Grass Poison
002 Ivysaur Ivysaur Grass Poison
003 Venusaur Venusaur Grass Poison
Venusaur Mega Venusaur Grass Poison
043 Oddish Oddish Grass Poison
044 Gloom Gloom Grass Poison
045 Vileplume Vileplume Grass Poison
069 Bellsprout Bellsprout Grass Poison
070 Weepinbell Weepinbell Grass Poison
071 Victreebel Victreebel Grass Poison
102 Exeggcute Exeggcute Grass Psychic
103 Exeggutor Exeggutor Grass Psychic
Exeggutor Exeggutor
Alola Form
Grass Dragon
187 Hoppip Hoppip Grass Flying
188 Skiploom Skiploom Grass Flying
189 Jumpluff Jumpluff Grass Flying
254 Sceptile Mega Sceptile Grass Dragon
274 Nuzleaf Nuzleaf Grass Dark
275 Shiftry Shiftry Grass Dark
286 Breloom Breloom Grass Fighting
315 Roselia Roselia Grass Poison
332 Cacturne Cacturne Grass Dark
357 Tropius Tropius Grass Flying
389 Torterra Torterra Grass Ground
406 Budew Budew Grass Poison
407 Roserade Roserade Grass Poison
459 Snover Snover Grass Ice
460 Abomasnow Abomasnow Grass Ice
Abomasnow Mega Abomasnow Grass Ice
492 Shaymin Shaymin
Sky Forme
Grass Flying
546 Cottonee Cottonee* Grass Fairy
547 Whimsicott Whimsicott* Grass Fairy
590 Foongus Foongus Grass Poison
591 Amoonguss Amoonguss Grass Poison
597 Ferroseed Ferroseed Grass Steel
598 Ferrothorn Ferrothorn Grass Steel
640 Virizion Virizion Grass Fighting
652 Chesnaught Chesnaught Grass Fighting
722 Rowlet Rowlet Grass Flying
723 Dartrix Dartrix Grass Flying
724 Decidueye Decidueye Grass Ghost
755 Morelull Morelull Grass Fairy
756 Shiinotic Shiinotic Grass Fairy
787 Tapu Bulu Tapu Bulu Grass Fairy
798 Kartana Kartana Grass Steel

Secondary Grass-type Pokémon

# Name Type 1 Type 2
046 Paras Paras Bug Grass
047 Parasect Parasect Bug Grass
251 Celebi Celebi Psychic Grass
270 Lotad Lotad Water Grass
271 Lombre Lombre Water Grass
272 Ludicolo Ludicolo Water Grass
345 Lileep Lileep Rock Grass
346 Cradily Cradily Rock Grass
413 Wormadam Wormadam
Plant Cloak
Bug Grass
479 Rotom Mow Rotom* Electric Grass
540 Sewaddle Sewaddle Bug Grass
541 Swadloon Swadloon Bug Grass
542 Leavanny Leavanny Bug Grass
585 Deerling Deerling Normal Grass
586 Sawsbuck Sawsbuck Normal Grass
708 Phantump Phantump Ghost Grass
709 Trevenant Trevenant Ghost Grass
710 Pumpkaboo Pumpkaboo Ghost Grass
711 Gourgeist Gourgeist Ghost Grass
781 Dhelmise Dhelmise Ghost Grass

Moves

Gen Move Category Contest Power Accuracy PP Target Description
I Absorb Special Clever 20 100% 25 (max 40)
     
     
Any adjacent Pokémon
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
III Aromatherapy Status Clever % 5 (max 8)
     
     
All allies
The user releases a soothing scent that heals all status conditions affecting the user's party.
VII Bloom Doom Physical % 1 (max 1)
     
     
Any adjacent Pokémon
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
VII Bloom Doom Special % 1 (max 1)
     
     
Any adjacent Pokémon
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
III Bullet Seed Physical Cool 25 100% 30 (max 48)
     
     
Any adjacent Pokémon
The user forcefully shoots seeds at the target two to five times in a row.
V Cotton Guard Status Cute % 10 (max 16)
     
     
Self
The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat.
II Cotton Spore Status Beautiful 100% 40 (max 64)
     
     
All adjacent foes
The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stat.
IV Energy Ball Special Beautiful 90 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
VI Forest's Curse Status Clever 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user puts a forest curse on the target. The target is now Grass type as well.
III Frenzy Plant Special Cool 150 90% 5 (max 8)
     
     
Any adjacent Pokémon
The user slams the target with an enormous tree. The user can't move on the next turn.
II Giga Drain Special Clever 75 100% 10 (max 16)
     
     
Any adjacent Pokémon
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
IV Grass Knot Special Cute Varies 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
V Grass Pledge Special Beautiful 80 100% 10 (max 16)
     
     
Any adjacent Pokémon
A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.
III Grass Whistle Status Clever 55% 15 (max 24)
     
     
Any adjacent Pokémon
The user plays a pleasant melody that lulls the target into a deep sleep.
VI Grassy Terrain Status Beautiful % 10 (max 16)
     
     
All Pokémon
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves.
V Horn Leech Physical Tough 75 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.
III Ingrain Status Clever % 20 (max 32)
     
     
Self
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.
III Leaf Blade Physical Cool 90 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
IV Leaf Storm Special Beautiful 130 90% 5 (max 8)
     
     
Any adjacent Pokémon
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
V Leaf Tornado Special Cool 65 90% 10 (max 16)
     
     
Any adjacent Pokémon
The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.
VII Leafage Physical 40 100% 40 (max 64)
     
     
Any adjacent Pokémon
The user attacks by pelting the target with leaves.
I Leech Seed Status Clever 90% 10 (max 16)
     
     
Any adjacent Pokémon
A seed is planted on the target. It steals some HP from the target every turn.
III Magical Leaf Special Beautiful 60 % 20 (max 32)
     
     
Any adjacent Pokémon
The user scatters curious leaves that chase the target. This attack never misses.
I Mega Drain Special Clever 40 100% 15 (max 24)
     
     
Any adjacent Pokémon
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
III Needle Arm Physical Clever 60 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user attacks by wildly swinging its thorny arms. This may also make the target flinch.
VI Petal Blizzard Physical Beautiful 90 100% 15 (max 24)
     
     
All adjacent Pokémon
The user stirs up a violent petal blizzard and attacks everything around it.
I Petal Dance Special Beautiful 120 100% 10 (max 16)
     
     
Self
The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
IV Power Whip Physical Tough 120 85% 10 (max 16)
     
     
Any adjacent Pokémon
The user violently whirls its vines, tentacles, or the like to harshly lash the target.
I Razor Leaf Physical Cool 55 95% 25 (max 40)
     
     
All adjacent foes
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
IV Seed Bomb Physical Tough 80 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user slams a barrage of hard-shelled seeds down on the target from above.
IV Seed Flare Special Beautiful 120 85% 5 (max 8)
     
     
Any adjacent Pokémon
The user emits a shock wave from its body to attack its target. This may also harshly lower the target's Sp. Def stat.
I Sleep Powder Status Clever 75% 15 (max 24)
     
     
Any adjacent Pokémon
The user scatters a big cloud of sleep-inducing dust around the target.
I Solar Beam Special Cool 120 100% 10 (max 16)
     
     
Any adjacent Pokémon
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
VII Solar Blade Physical 125 100% 10 (max 16)
     
     
Any adjacent Pokémon
In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn.
VI Spiky Shield Status Tough % 10 (max 16)
     
     
Self
In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.
I Spore Status Beautiful 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user scatters bursts of spores that induce sleep.
VII Strength Sap Status 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat.
I Stun Spore Status Clever 75% 30 (max 48)
     
     
Any adjacent Pokémon
The user scatters a cloud of numbing powder that paralyzes the target.
II Synthesis Status Clever % 5 (max 8)
     
     
Self
The user restores its own HP. The amount of HP regained varies with the weather.
VII Trop Kick Physical 70 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat.
I Vine Whip Physical Cool 45 100% 25 (max 40)
     
     
Any adjacent Pokémon
The target is struck with slender, whiplike vines to inflict damage.
IV Wood Hammer Physical Tough 120 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user slams its rugged body into the target to attack. This also damages the user quite a lot.
IV Worry Seed Status Clever 100% 10 (max 16)
     
     
Any adjacent Pokémon
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.

Abilities

Interacting with the Grass type

A Pokémon with Color Change, Protean, Imposter, or Multitype will become a Grass-type Pokémon if (respectively) it is hit with a Grass-type move, uses a Grass-type move, is sent out against a Grass-type opponent, or is holding a Meadow Plate.

Since Generation VI, Grass-type Pokémon are also immune to Effect Spore.

Gen Ability Description
VI Flower Veil Prevents lowering of ally Grass-type Pokémon's stats.
III Overgrow Powers up Grass-type moves when the Pokémon is in trouble.
V Sap Sipper Boosts the Attack stat when hit by a Grass-type move.
All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.

Exclusive Abilities

Only Grass-type Pokémon can have these Abilities. This does not include signature Abilities.

Gen Ability Description
III Chlorophyll Boosts the Pokémon's Speed stat in sunshine.
III Effect Spore Contact may poison or cause paralysis or sleep.
V Harvest May create another Berry after one is used.
IV Leaf Guard Prevents status conditions in sunny weather.
III Overgrow Powers up Grass-type moves when the Pokémon is in trouble.
All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.

Trivia

  • Generation V introduced the most Grass-type Pokémon of any generation, with 21 (including Rotom's Mow form), and Generation VI introduced the fewest Grass-type Pokémon, with nine.
  • Generation I introduced the most Grass-type moves of any generation, with 10, and Generation II introduced the fewest Grass-type moves, with three.
  • The Grass type and/or Pokémon of the type have been referred to using the term "plant" instead on some occasions:
  • The Grass type has the most Pokémon that evolve by evolutionary stones, with a total of 11. It is also the type that can utilize the most stones, having at least one Pokémon that can evolve via the Leaf Stone, Sun Stone, Water Stone, and Shiny Stone.
  • There are 28 Pokémon with a double weakness to Grass, more than any other type.
    • Moreover, in all generations Grass was the most common double weakness, with the exception of Generation I where the Bug type had one more Pokémon with a double weakness to it.
    • However, Grass is also the most doubly resisted type.
  • The Grass type has been paired with every other type except for the Fire type.
  • Grass is the only type to have more than one HP-draining move, having five of them.

In other languages

Language Title
Japan Flag.png Japanese くさ (草) Kusa
Bulgaria Flag.png Bulgarian Растителни Rastitelni
Chinese Cantonese Chóu
Mandarin Cǎo
The Czech Republic Flag.png Czech Travní
Denmark Flag.png Danish Græs
The Netherlands Flag.png Dutch Gras
Finland Flag.png Finnish Ruoho
France Flag.png French Plante
Germany Flag.png German Pflanze
Greece Flag.png Greek Φυτού Fitoú
Israel Flag.png Hebrew עשב Esev
Hungary Flag.png Hungarian
Indonesia Flag.png Indonesian Tanaman
Italy Flag.png Italian Erba
South Korea Flag.png Korean Pul
Norway Flag.png Norwegian Gress
Poland Flag.png Polish Trawiasty
Portuguese Brazil Flag.png Brazil Planta
Grama
Portugal Flag.png Portugal Erva
Romania Flag.png Romanian Iarbă
Russia Flag.png Russian Трава Trava
Spanish CELAC Flag.png Latin America Hierba
Spain Flag.png Spain Planta
Sweden Flag.png Swedish Gräs
Thailand Flag.png Thai พืช Phụ̄ch
หญ้า H̄ỵ̂ā
Vietnam Flag.png Vietnamese Cỏ