Gloom (Pokémon)/Generation II learnset

← Gloom Gloom

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Absorb Grass 02020 100}}100% 20
00Start Sweet Scent Normal 0000 100}}100% 20
00Start PoisonPowder Poison 0000 075}}75% 35
077 Sweet Scent Normal 0000 100}}100% 20
1414 PoisonPowder Poison 0000 075}}75% 35
1616 Sleep Powder Grass 0000 075}}75% 15
1818 Stun Spore Grass 0000 075}}75% 30
2424 Acid Poison 04040 100}}100% 30
3535 Moonlight Normal 0000 —}}—% 5
4444 Petal Dance Grass 07070 100}}100% 20
  • Bold indicates a move that gets STAB when used by Gloom
  • Italic indicates a move that gets STAB only when used by an evolution of Gloom
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM03 Curse ??? —% 10
  TM06 Toxic Poison 85% 10
  TM10 Hidden Power Normal 100% 15
  TM11 Sunny Day Fire —% 5
  TM12 Sweet Scent Normal 100% 20
  TM13 Snore Normal 40 100% 15
  TM17 Protect Normal —% 10
  TM19 Giga Drain Grass 60 100% 5
  TM20 Endure Normal —% 10
  TM21 Frustration Normal 100% 20
  TM22 SolarBeam Grass 120 100% 10
  TM27 Return Normal 100% 20
  TM32 Double Team Normal —% 15
  TM34 Swagger Normal 90% 15
  TM35 Sleep Talk Normal —% 10
  TM36 Sludge Bomb Poison 90 100% 10
  TM44 Rest Psychic —% 10
  TM45 Attract Normal 100% 15
  HM01 Cut Normal 50 95% 30
  HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by Gloom
  • Italic indicates a move that gets STAB only when used by an evolution of Gloom
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
Flail* Normal 100% 15
Razor Leaf Grass 55 95% 25
Swords Dance Normal —% 30
Synthesis Grass —% 5
  • Moves marked with an asterisk (*) must be chain bred onto Gloom in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Gloom in that game.
  • Bold indicates a move that gets STAB when used by Gloom
  • Italic indicates a move that gets STAB only when used by an evolution of Gloom
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Gloom can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Gloom cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Gloom
  • Italic indicates a move that gets STAB only when used by an evolution of Gloom
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
  Leech Seed Grass 90% 10
  • Bold indicates a move that gets STAB when used by Gloom
  • Italic indicates a move that gets STAB only when used by an evolution of Gloom
  • Click on the generation numbers at the top to see moves from other generations