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* There are no pure Ghost-type Pokémon that evolve into a dual-type Pokémon. | * There are no pure Ghost-type Pokémon that evolve into a dual-type Pokémon. | ||
* The only Ghost-type moves with more than 80 base power are {{m|Shadow Force}} and {{m|Phantom Force}}. Both moves take two turns to execute and hit even if the target is protecting itself. | * The only Ghost-type moves with more than 80 base power are {{m|Shadow Force}} and {{m|Phantom Force}}. Both moves take two turns to execute and hit even if the target is protecting itself. | ||
** {{m|Hex}}, however, will have a base power of 100 if the target is inflicted with a status ailment. | ** {{m|Hex}}, however, will have a base power of 130 (100 in Generation V) if the target is inflicted with a status ailment. | ||
* The Ghost type is the only type that, when paired, can have a double weakness to itself, through the hypothetical Ghost/{{t|Psychic}} pairing. | * The Ghost type is the only type that, when paired, can have a double weakness to itself, through the hypothetical Ghost/{{t|Psychic}} pairing. | ||
* The Ghost type is the only type immune to {{t|Normal|two}} {{t|Fighting|types}}. | * The Ghost type is the only type immune to {{t|Normal|two}} {{t|Fighting|types}}. |
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