Ghost (type): Difference between revisions

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* The Ghost type is the only type immune to two types.
* The Ghost type is the only type immune to two types.
* In {{g|Mystery Dungeon}}, most Ghost-type Pokémon can naturally move through walls. While on a wall tile, they cannot be attacked but can attack their foes, and their {{DL|Stats|Belly}} empties at a rate of 5 per turn.
* In {{g|Mystery Dungeon}}, most Ghost-type Pokémon can naturally move through walls. While on a wall tile, they cannot be attacked but can attack their foes, and their {{DL|Stats|Belly}} empties at a rate of 5 per turn.
* In [[Pokémon Conquest]], Ghost-type Pokémon's movement across the game's grid-based battlefields cannot be obstructed by enemy Pokémon (analogous to a {{wp|Knight (chess)|knight}} in chess), although they do not {{t|Flying|fly}} or {{a|levitate}}, which allows further freedom of movement.
* Offensively, the only difference between {{t|Dark}} and Ghost is that Dark type moves are not very effective on {{t|Fighting}} and Ghost type moves don't affect {{t|Normal}}, while the other does normal damage to that type.
* Offensively, the only difference between {{t|Dark}} and Ghost is that Dark type moves are not very effective on {{t|Fighting}} and Ghost type moves don't affect {{t|Normal}}, while the other does normal damage to that type.
** However, defensively the types are almost complete opposites, leaving the {{p|Sableye|two}} {{p|Spiritomb|Pokémon}} that are both types with no weakness.
** However, defensively the types are almost complete opposites, leaving the {{p|Sableye|two}} {{p|Spiritomb|Pokémon}} that are both types with no weakness.
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