Generation V: Difference between revisions

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(→‎Advances in gameplay: May need rewording and checking.)
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*** To prevent repeated usage of TMs for the purpose of PP restoration, when a Pokémon forgets a move in order to learn from a TM or HM, the move learned takes on the current {{PP}} of the move replaced (up to its own maximum).
*** To prevent repeated usage of TMs for the purpose of PP restoration, when a Pokémon forgets a move in order to learn from a TM or HM, the move learned takes on the current {{PP}} of the move replaced (up to its own maximum).
* The number of HMs has been reduced from eight to six. The first four remain the same as during the first four generations; HM05 is now {{m|Waterfall}} and HM06 is now {{m|Dive}}.
* The number of HMs has been reduced from eight to six. The first four remain the same as during the first four generations; HM05 is now {{m|Waterfall}} and HM06 is now {{m|Dive}}.
* The [[trade|trading]] process has been upgraded: Players may now trade Pokémon directly from their [[PC]] boxes, without having to place offered Pokémon in their party first. The [[Global Terminal]] also allows players to trade using this method.
* The [[trade|trading]] process has been upgraded: players may now trade Pokémon directly from their [[PC]] boxes, without having to place offered Pokémon in their party first. The [[Global Terminal]] also allows players to trade using this method. Furthermore, players can trade outside of the [[Pokémon Center]] via [[infrared]].
* The expansion of key item registration to include access to several menu screens. After being registered, the player can access a quick access menu by pressing the Y Button.
* The expansion of key item registration to include access to several menu screens. After being registered, the player can access a quick access menu by pressing the Y Button.
* While the framerate for the overworld is still 30, the framerate has been increased to 60 for battles, the title screen, and 2D menus. However, the opening only has a framerate of 15.
* While the framerate for the overworld is still 30, the framerate has been increased to 60 for battles, the title screen, and 2D menus. However, the opening only has a framerate of 15.
* There is a sound effect as they land (unless it's a Pokémon that stays airborne or {{p|Diglett}}/{{p|Dugtrio}}), which depends on the weight of Pokémon, and visual effect for the heavier Pokémon.
* When Pokémon are sent out, there is a sound effect and visual effect as they land which varies depending on the [[List of Pokémon by weight|weight]] of the Pokémon (unless it's a Pokémon that stays airborne, or {{p|Diglett}} or {{p|Dugtrio}}).


===Alterations from Generation IV===
===Alterations from Generation IV===