Generation III: Difference between revisions

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Details in the Hoenn- and Kanto-based games hint that the storyline of Ruby, Sapphire, and Emerald is contemporaneous with that of FireRed and LeafGreen (and due to this, contemporaneous with Generation I as well), placing Generation III three years before Generation II and [[Generation IV]], themselves contemporaneous. It is unknown where the storylines of [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]] fall in the timeline, being five years apart from each other but making no reference to their time period relative to any of the main series games.
Details in the Hoenn- and Kanto-based games hint that the storyline of Ruby, Sapphire, and Emerald is contemporaneous with that of FireRed and LeafGreen (and due to this, contemporaneous with Generation I as well), placing Generation III three years before Generation II and [[Generation IV]], themselves contemporaneous. It is unknown where the storylines of [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]] fall in the timeline, being five years apart from each other but making no reference to their time period relative to any of the main series games.


==Advances in gameplay==
'''How are you gentlemen?'''
Through its incompatibility with [[Generation I]] and [[Generation II]], Generation III enhanced the Pokémon world the most yet, bringing about the most changes to the world of Pokémon. The advances include:
* The addition of {{cat|Generation III Pokémon|135 new Pokémon}}, the most added since Generation I (at the time of its release), bringing the total to 386. Many new Pokémon have previously unseen type combinations, while {{p|Wynaut|only}} {{p|Azurill|two}} of them are related by evolution to {{p|Wobbuffet|older}} {{p|Marill|Pokémon}}.
* Two new forms of {{p|Unown}} are also introduced.
* The addition of 103 new [[move]]s, bringing the total to 354.
* Pokémon may now have one or two of 77 different [[Ability|abilities]] which can change the tide of battle or affect out-of-battle gameplay.
* The [[Pokémon Storage System]] has changed from a text-based interface to a full-color graphical user interface. Boxes, while remaining at 14, now have 10 extra spaces, allowing for storage of 140 additional Pokémon (for a total of 420 Pokémon).
* The introduction of [[Pokémon Contest]]s, where Pokémon show off their style in one of five [[Contest category|Contest categories]], with Contest stats enhanced by [[Pokéblock]]s. Through this and other methods [[Ribbons]] can be won for Pokémon, which they will retain when transferred to a Generation IV game.
* A brand-new region, [[Hoenn]], with its own set of eight [[Gym Leader]]s and [[Elite Four]]. Player characters are also different from before.
* Seven new {{DL|Poké Ball|Generation III Poké Balls|Poké Ball}} variants, replacing those found in Johto.
* New [[villainous teams]], [[Team Aqua]] and [[Team Magma]], whose focus is on capturing the legendary Pokémon {{p|Kyogre}} and {{p|Groudon}}, respectively.
* [[Weather conditions]], introduced before, can now be found on the field and activate at the start of battle, while one more, hail, has been added.
* [[Double Battle]]s, where both sides use two Pokémon at a time, introduced.
* Communication capabilities with the [[e-Reader]] to activate certain events.
* All handheld Generation III games have a framerate of 60, allowing for smoother animations.
* Link trades and battles are made possible between Japanese and international releases due to the use of a worldwide character set. Due to the fact that online trading was introduced only in Generation IV, however, most are not made aware of this.


===Major alterations from Generation II include===
'''All your Bulbapedia are belong to us!'''
* A complete overhaul of the Pokémon data structure; Pokémon now have an individual [[personality value]] which can range up to a number above four billion. [[Ability|Abilities]] and [[nature]]s, also newly introduced, are determined based on this value, as is a Pokémon's [[gender]], while the [[Individual values|IV]] system has been overhauled for greater variance (0-31 rather than 0-15 as it was before). {{shiny|Shininess}} is now based on a calculation between the personality value and [[Original Trainer]]'s [[Trainer ID number]] and secret ID number with the same rarity.
* An overhaul of the [[Berry]] system introduced in Generation II: old Berries rejected in favor of Berries which grow individually as plants and can be picked and planted elsewhere. The effects of the first ten new Berries are similar to the ten Generation II Berries.
* Each Pokémon has its own status screen sprite, for ease of use in the party screen or PC.


===Further additions in {{2v2|FireRed|LeafGreen}} include===
'''You have no chance to re-edit. Make your back up.'''
* Wireless communication between games (requires adapter boxed with FireRed and LeafGreen).
* The ability to move multiple Pokémon in the PC at once.
* The [[Sevii Islands]], a collection of nine islands that contain many Pokémon otherwise only found in the [[Johto]] region.


===Further additions in Emerald include===
{{wp|All your base are belong to us|Ha Ha Ha ...}}
* [[Tag Battle]]s, where two opponent Trainers encounter the player at once and battle in a Double Battle.
* A {{Gdis|Battle Frontier|III}}, adding to the original {{ho|Battle Tower}}, and featuring [[Frontier Brain|Trainers who head each facility]].
 
===Alterations from Generation II===
* The function of the [[time|built-in clock]] was greatly reduced. There are no cosmetic changes during different times of day and Pokémon appearances are not affected by time. Also, the day of the week is no longer tracked.
* The seven [[Poké Ball]]s made from [[Apricorn]]s, along with Apricorns themselves, are unavailable in Generation III.


==Regions==
==Regions==