Generation II: Difference between revisions

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*A built-in clock, allowing for in-game events to be affected by the [[time]] of day and the [[days of the week]].
*A built-in clock, allowing for in-game events to be affected by the [[time]] of day and the [[days of the week]].
*[[Shiny Pokémon]], which sparkle when brought into battle.
*[[Shiny Pokémon]], which sparkle when brought into battle.
*[[Baby Pokémon]]
*[[Happiness]], introduced in {{game|Yellow}}, becomes a stat used by all Pokémon.
*[[Happiness]], introduced in {{game|Yellow}}, becomes a stat used by all Pokémon.
*Pokémon can now [[held item|hold items]] and use them in battle.
*Pokémon can now [[held item|hold items]] and use them in battle.
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