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It is used to identify friends for online play. Each Friend Code differs between games. To prevent identity theft, Friend Codes, along with the Wi-Fi ID on a DS, are reset when Wi-Fi Connection is used on another DS. Wi-Fi information can be transferred in the case of replacing an old DS. After registering eachothers friend codes, the two people can communicate frome anywhere in the world. Players with Friend Codes usually have more liberties than players without; this includes voice chat or co-op play. | It is used to identify friends for online play. Each Friend Code differs between games. To prevent identity theft, Friend Codes, along with the Wi-Fi ID on a DS, are reset when Wi-Fi Connection is used on another DS. Wi-Fi information can be transferred in the case of replacing an old DS. After registering eachothers friend codes, the two people can communicate frome anywhere in the world. Players with Friend Codes usually have more liberties than players without; this includes voice chat or co-op play. | ||
To register another player's Friend Code, both recipient and transmitter must manually type it in. This is to preserve each player's identity and privacy. Alternatively, in Pokémon games for the Nintendo DS, they can register them after meeting someone in the union room. | To register another player's Friend Code, both recipient and transmitter must manually type it in. This is to preserve each player's identity and privacy. Alternatively, in Pokémon games for the Nintendo DS, they can register them after meeting someone in the union room. You can register a friend code by going to your bag, go to key items, select pal pad, and select register a friend code. Then you just type in the friend code and you are done. | ||
The format for Friend Codes is this: 0000-0000-0000 | The format for Friend Codes is this: 0000-0000-0000 |
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