Fire (type)

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Template:ElementalTypes The Fire type (Japanese: ほのおタイプ Flame type) is one of the seventeen elemental types. Notable Trainers that specialize in Fire-type Pokémon include Blaine of Cinnabar Island, Flannery of Lavaridge Town, Flint of the Sinnoh Elite Four, and Chili of Striaton City. Prior to Generation IV, where moves are designated physical or special based on the move itself rather than its type, all Fire-type moves were special.

Statistical averages

Overall

Stat
HP: 69.34
Attack: 80.88
Defense: 66.30
Sp.Atk: 87.80
Sp.Def: 72.62
Speed: 71.54
Total: 448.48


Fully evolved

Stat
HP: 82.30
Attack: 94.48
Defense: 81.85
Sp.Atk: 105.78
Sp.Def: 88.04
Speed: 80.93
Total: 533.37


Battle properties

Generation I

Offensive   Defensive
Power Types   Power Types
 
 
 
½×  
 
 
½×  
 
 
 
 
 
 
None None


Generation II-onwards

Offensive   Defensive
Power Types   Power Types
 
 
 
 
½×  
 
 
 
 
½×  
 
 
 
 
 
 
None None


Characteristics

Defense

The Fire-type has its pros and cons defensively. Ground, Rock, and Water moves are all very common, while most of the Fire-type's resistances are of little use. Most Fire-type Pokémon will not survive too long in battle; they must deal damage quickly in order to earn their slot on a team. This reflects the nature of fire being a glass cannon; a very destructive force yet at the same time being very fragile. The biggest flaw Fire-types have is that no Pokémon of the type had a Water resistant subtype leaving them all vulnerable to Water-type moves, with the exception of the legendary Pokémon Reshiram, which is a dual Dragon/Fire-type.

However, not only does Fire have five resistances, among them being a key resistance to the powerful Ice, but it's also immune to burns, making Pokémon of this type key physical sweepers. Also, most Fire-types can at least learn SolarBeam to counter all three of the type's weaknesses.

Offense

Offensively, Fire is very powerful. The ability to deal super effective damage to Steel-type Pokémon is very useful for Pokémon that specialize in special moves, as many Steel-type Pokémon typically have high Defense but a low Special Defense and would have little trouble with any physical moves thrown at them. Also, Fire-type moves are generally powerful, with around half of its damaging moves having 100 or more for power and 17 out of 27 having 80 or more. While Fire is resisted by four types, two types are hindered by their own bad special defenses and relative scarcity therefore keeping their moves rather valuable. While Fire-types often have below average defensive stats, they often have high speed and attack stats, making them great offensive Pokémon. Fire is super effective against four types, tying it with Ice and Rock. However, double weaknesses to Ice and Rock are slightly more common, and Ground and Fighting hit even more types super-effectively, also the extremely powerful fire type moves like Overheat, Eruption, Flare Blitz, and V-create have major drawbacks, whereas Ice and Rock types do not. Despite this, Fire is unique in that it is the only type that can cause quintuple damage, due to the combination of a double weakness and the ability Dry Skin, and possess higher offensive stats compared to Ice and Rock types. Many Fire-types can now learn Grass attacks, which can make double resistances to Fire useless (in this case, Water/Rock types, who are doubly weak to Grass).

Quantity

Quantity-wise, Fire-types are rare, with only 26 fully-evolved Pokémon among the total amount of 48, of which there are six legendaries and five starter Pokémon. Technically, this means that only fifteen Fire-type Pokémon are easily available. This makes sense as most forms of fire are extremely rare in nature. Fire-types are much rarer in colder regions than in warmer ones, as proven with Hoenn and Sinnoh's Pokédex listings, which have the most and the least Fire-types, respectively, if not counting the Johto Pokédex (which counted all ten Fire-type evolution families that were known at the time). When used in contests, Fire-type moves typically become Beauty moves, but some may be Tough or Smart moves.

Pokémon

As of Generation V, there are 48 Fire-type Pokémon or 7.40% of all Pokémon, making it the ninth most common elemental type.

Pure Fire-type Pokémon

# Name
004   Charmander
005   Charmeleon
037   Vulpix
038   Ninetales
058   Growlithe
059   Arcanine
077   Ponyta
078   Rapidash
126   Magmar
136   Flareon
155   Cyndaquil
156   Quilava
157   Typhlosion
218   Slugma
240   Magby
244   Entei
255   Torchic
324   Torkoal
351   Castform*
390   Chimchar
467   Magmortar
498   Tepig
513   Pansear
514   Simisear
554   Darumaka
555   Darmanitan*
631   Heatmor

Half Fire-type Pokémon

Primary Fire-type Pokémon

# Name Type 1 Type 2
006   Charizard Fire Flying
146   Moltres Fire Flying
219   Magcargo Fire Rock
250   Ho-Oh Fire Flying
256   Combusken Fire Fighting
257   Blaziken Fire Fighting
322   Numel Fire Ground
323   Camerupt Fire Ground
391   Monferno Fire Fighting
392   Infernape Fire Fighting
485   Heatran Fire Steel
499   Pignite Fire Fighting
500   Emboar Fire Fighting
555   Darmanitan* Fire Psychic

Secondary Fire-type Pokémon

# Name Type 1 Type 2
228   Houndour Dark Fire
229   Houndoom Dark Fire
479   Rotom* Electric Fire
494   Victini Psychic Fire
607   Litwick Ghost Fire
608   Lampent Ghost Fire
609   Chandelure Ghost Fire
636   Larvesta Bug Fire
637   Volcarona Bug Fire
643   Reshiram Dragon Fire

Moves

Gen Move Category Contest Power Accuracy PP Target Description
III Blast Burn Special Beauty 150 90% 5 (max 8)
     
     
Any adjacent Pokémon
The target is razed by a fiery explosion. The user must rest on the next turn, however.
III Blaze Kick Physical Beauty 85 90% 10 (max 16)
     
     
Any adjacent Pokémon
The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn.
V Blue Flare Special 130 85% 5 (max 8)
     
     
Any adjacent Pokémon
The user attacks by engulfing the target in an intense, yet beautiful, blue flame. It may leave the target with a burn.
I Ember Special Beauty 40 100% 25 (max 40)
     
     
Any adjacent Pokémon
The target is attacked with small flames. It may also leave the target with a burn.
III Eruption Special Beauty 150 100% 5 (max 8)
     
     
All adjacent foes
The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes.
V Fiery Dance Special 80 100% 10 (max 16)
     
     
Any adjacent Pokémon
Cloaked in flames, the user dances and flaps its wings. It may also raise the user's Sp. Atk stat.
I Fire Blast Special Beauty 120 85% 5 (max 8)
     
     
Any adjacent Pokémon
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
IV Fire Fang Physical Beauty 65 95% 15 (max 24)
     
     
Any adjacent Pokémon
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
V Fire Pledge Special 50 100% 10 (max 16)
     
     
Any adjacent Pokémon
A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
I Fire Punch Physical Beauty 75 100% 15 (max 24)
     
     
Any adjacent Pokémon
The target is punched with a fiery fist. It may leave the target with a burn.
I Fire Spin Special Beauty 35 85% 15 (max 24)
     
     
Any adjacent Pokémon
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
V Flame Burst Special 70 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
V Flame Charge Physical 50 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
II Flame Wheel Physical Beauty 60 100% 25 (max 40)
     
     
Any adjacent Pokémon
The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.
I Flamethrower Special Beauty 95 100% 15 (max 24)
     
     
Any adjacent Pokémon
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
IV Flare Blitz Physical Smart 120 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
V Fusion Flare Special 100 100% 5 (max 8)
     
     
Any adjacent Pokémon
The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.
V Heat Crash Physical Varies 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the damage.
III Heat Wave Special Beauty 100 90% 10 (max 16)
     
     
All adjacent foes
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
V Incinerate Special 30 100% 15 (max 24)
     
     
All adjacent foes
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
V Inferno Special 100 50% 5 (max 8)
     
     
Any adjacent Pokémon
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
IV Lava Plume Special Tough 80 100% 15 (max 24)
     
     
All adjacent Pokémon
An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
IV Magma Storm Special Tough 120 75% 5 (max 8)
     
     
Any adjacent Pokémon
The target becomes trapped within a maelstrom of fire that rages for four to five turns.
III Overheat Special Beauty 140 90% 5 (max 8)
     
     
Any adjacent Pokémon
The user attacks the target at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
II Sacred Fire Physical Beauty 100 95% 5 (max 8)
     
     
Any adjacent Pokémon
The target is razed with a mystical fire of great intensity. It may also leave the target with a burn.
V Searing Shot Special 100 100% 5 (max 8)
     
     
All adjacent Pokémon
An inferno of scarlet flames torches everything around the user. It may leave the target with a burn.
II Sunny Day Status Beauty % 5 (max 8)
     
     
All Pokémon
The user intensifies the sun for five turns, powering up Fire-type moves.
V V-create Physical 180 95% 5 (max 8)
     
     
Any adjacent Pokémon
With a hot flame on its forehead, the user hurls itself at its target. It lowers the user's Defense, Sp. Def, and Speed stats.
III Will-O-Wisp Status Beauty 75% 15 (max 24)
     
     
Any adjacent Pokémon
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.

Trivia

  • In Generation III, all fifteen Fire-type moves were Beauty moves.
  • In the Hoenn region games, Fire-type moves could be used underwater, with no damage reduction unlike in the rain, and Fire-types like Charmander were able to battle underwater, even though its Pokédex entries point out that it will die if its flame goes out.
  • The three types that Fire is weak to (Ground, Rock, and Water) all share a weakness to Template:Type2 attacks.
  • Up until Generation V, every Fire-type starter family had at least one member whose English name begins with a C.
  • Pokémon Diamond and Pearl have been criticized for the relative lack of Fire-type Pokémon in the Sinnoh Pokédex (the Chimchar and Ponyta lines being the only ones), which became apparent when Flint's team only had two Fire-types (the final forms of those two lines). This was changed in Platinum with the expansion of the Sinnoh Pokédex to include the Houndour, Magmar, and Eevee families.
  • In the main Pokémon games since Generation III, the Fire type has been represented by the color orange. However, in most other Pokémon media, the Fire type has been associated with the color red, including the Pokémon Trading Card Game, the Pokémon Stadium series, and Pokémon Mystery Dungeon.
    • Also, the Cool condition uses the same shade of orange in its status screen icon as the Fire type's icon does, despite being described as red in-text. However, no Fire-type moves are Cool moves.
  • Fire is the only starter type where its respective starter Pokémon lines have not been of the same color category each generation. The Charmander, Torchic, and Tepig lines are in the Red color category, however the Cyndaquil line is in the Yellow color category, and the Chimchar line is in the Brown color category.
  • Generation III is the only generation not to have introduced at least one Fire-type legendary Pokémon.
  • Fire is unique in that it is the only type able to deal more than double super effective damage. This is possible due to the Paras family's double weakness to fire paired with their ability, Dry Skin, which multiplies fire damage by 1.25, effectively making them take quintuple damage from Fire moves.
  • Generation V has introduced the most Fire-type Pokémon of any generation, with 15 introduced.

In other languages

Language Title
  Japanese ほのお (炎) Honō
Mandarin Chinese Yán
火燄 / 火焰 Huǒyàn
  Czech Ohnivý
  Danish Ild
  Dutch Vuur
  Finnish Tuli
  French Feu
  German Feuer
  Greek Πυρός
  Hebrew אש Aesh
  Indonesian Api
  Italian Fuoco
  Korean 불꽃 Bulkkot
  Norwegian Ild
  Polish Ognisty
  Portuguese Fogo
  Russian Огненный Ognennyi
  Spanish Fuego