Fake Out (move)

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Fake Out
ねこだまし Slap Hands
[[File:|300pxpx|center]]
Type  Normal
Category  Physical
PP  10 (max. 16)
Power  40
Accuracy  100%
Priority  +3*
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  2 ♥♥
Jam  1
Startles Pokémon that made a same-type appeal.
Condition  Cute
Appeal  2 ♥♥
Earn +2 if the Pokémon performs first in the turn.
Condition  Cute
Appeal  2 ♥♥
Jamming  3 ♥♥♥
Startles the last Pokémon to act before the user.

Fake Out (Japanese: ねこだまし Slap Hands) is a damage-dealing Normal-type move introduced in Generation III.

Effect

Generations III and IV

Fake Out inflicts damage, is an increased priority move, and always makes the target flinch, unless it has the Ability Inner Focus or Shield Dust. If the target does not use an increased priority move during the round that it is used, Fake Out will go first regardless of the user's or target's Speed. If the target also uses a move with an increased priority of +1 during the same round that the user uses Fake Out, the move order of the users will be determined normally. If the user is put to sleep or frozen during the round that Fake Out is (or attempts to be) used, Fake Out's increased priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out.

Although Fake Out's accuracy is 100%, it will fail if not used on the first turn the user is out.

Generation V

Fake Out now has +3 priority. In a Rotation Battle, Fake Out can be used on the first turn the Pokémon is rotated in—being out of its Poké Ball but currently rotated out does not affect a Pokémon's ability to use Fake Out.

Description

Games Description
RSEColoXD A 1st-turn, 1st-strike move that causes flinching.
FRLG An attack that hits first and causes flinching. Usable only on 1st turn.
DPPt An attack that hits first and makes the target flinch. This move works only on the first turn.
HGSS
BWB2W2
XYORAS
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
052   Meowth Normal Normal 50 43 9 9 9
053   Persian Normal Normal 59 55 1, 9 1, 9 1, 9
115   Kangaskhan Normal Normal 19 7 7 7
236   Tyrogue Fighting Fighting   1 1 1
271   Lombre Water Grass 19 11 11 11
16
274   Nuzleaf Grass Dark 19 19 19 19
12
296   Makuhita Fighting Fighting 19 13 13 13
10
297   Hariyama Fighting Fighting 19 13 13 13
10
300   Skitty Normal Normal   1 1 1
301   Delcatty Normal Normal   1 1 1
302   Sableye Dark Ghost 21 18 18 18
21
431   Glameow Normal Normal   1 1 1
432   Purugly Normal Normal   1 1 1
509   Purrloin Dark Dark     21 21
510   Liepard Dark Dark     22 22
619   Mienfoo Fighting Fighting     13 13
620   Mienshao Fighting Fighting     13 1, 13
677   Espurr Psychic Psychic       19
678   Meowstic Psychic Psychic       19
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
007   Squirtle Water Water        
086   Seel Water Water                                           
122   Mr. Mime Psychic Fairy                    
172   Pichu Electric Electric                                    
190   Aipom Normal Normal                                    
215   Sneasel Dark Ice                                      
225   Delibird Ice Flying                                         
238   Smoochum Ice Psychic                      
300   Skitty Normal Normal                                    
307   Meditite Fighting Psychic                    
327   Spinda Normal Normal                                             
352   Kecleon Normal Normal                                    
390   Chimchar Fire Fire                                             
427   Buneary Normal Normal                                             
439   Mime Jr. Psychic Fairy                  
453   Croagunk Poison Fighting                  
559   Scraggy Dark Fighting                              
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Type Game
FRLG E XD
151   Mew Psychic Psychic
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Special move

Generation IV

#   Pokémon Type Obtained with
0025   Pikachu
Electric Pokéwalker - Yellow Forest
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0190   Aipom Normal Dream World - Dream Park
0327   Spinda Normal Dream World - Rugged Mountain
0427   Buneary Normal Dream World - Pleasant Forest
0559   Scraggy Dark Fighting Dream World - Dream Park
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation V

#   Pokémon Type Obtained with
0237   Hitmontop Fighting Korean World Championships 2013 Qualifiers Junior Division
0510   LiepardLv.20 Dark Korean World Championships 2013 Qualifiers Master Division
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation VI

#   Pokémon Type Obtained with
0025   Pikachu
Electric PGL Pikachu
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Pokémon Mystery Dungeon series

Fake Out hits a target up to 2 tiles from user. It will cringe a target that's a tile away.

Description

Games Description
MDRB Inflicts damage on the target. It may also make the target cringe. It reaches up to two tiles ahead.


In the anime

 
Glameow gets right near the opponent
 
Glameow
The user makes the foe flinch as it claps its hands together sending a wave of air making the foe fly backwards.
Pokémon Method
User First Used In Notes
  Glameow runs up to the opponent and claps its paws together. When it claps, a large shockwave of air comes out of them and pushes the opponent back.
Zoey's Glameow A Grand Fight for Winning! Debut
Johanna's Glameow SS024 None


In the manga

In the Pokémon Adventures manga


In the Pocket Monsters Platinum: Aim to Be Battle King!! manga


In other generations

Trivia

  • This move is the first Generation III move in index number order.
  • Its Japanese name, ねこだまし Neko Damashi (Slap Hands), refers to a sumo technique used at the start of a match to make the opponent close their eyes. Its wide distribution among catlike Pokémon is likely a play on this name, as it literally translates to cat deception.
  • Fake Out has the highest priority of all damage-dealing moves, excluding Pursuit used against a target being switched out.
  • Excluding Fling with a King's Rock or Razor Fang, Fake Out is the only move with a 100% chance of causing the target to flinch.

In other languages

Language Title
Chinese Cantonese 擊掌奇襲 Gīkjéung Kèijaahp *
假動作 Gáduhngjok *
Mandarin 擊掌奇襲 / 击掌奇袭 Jīzhǎng Qíxí *
假動作 / 假动作 Jiǎdòngzuò *
  Dutch Misleid
  French Bluff
  German Mogelhieb
  Greek Εξαπάτηση
  Indonesian Trik Kucing
  Italian Bruciapelo
  Korean 속이다 Sok'ida
  Polish Blef
  Brazilian Portuguese Surpresa
Fingimento (TCG)
  Serbian Odglumljivanje
  Spanish Sorpresa


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.