Experience-affecting item
Experience-affecting items are items that affect the amount of experience that a Pokémon gains in battle. There are three different experience-affecting items.
Items
|
|
| |||||||||||||||||
|
| ||||||||||||||||||
| |||||||||||||||||||
This item was featured in the TCG. |
|
|
| ||||||||||||||||||||||||
|
| |||||||||||||||||||||||||
| ||||||||||||||||||||||||||
This item was featured in the TCG. |
|
|
| ||||||||||||||||||||||||
|
| |||||||||||||||||||||||||
| ||||||||||||||||||||||||||
This item was featured in the TCG. |
Artwork
These are artwork of the items as seen in the Pokémon Dream World.
Exp. Share | Lucky Egg |
Trivia
- In Generation II, if a Pokémon with the same original Trainer as the player is sent into battle with Exp. Share held, that Pokémon will gain approximately half (due to rounding) of the experience twice, meaning that it doesn't receive 100% of the experience.
Held items |
---|
In-battle effect items Berries • Colored orbs • Drives • Power items Experience-affecting items • Gems • Incense • Mega Stones • Memories • Plates Stat-enhancing items • Type-enhancing items • Z-Crystals |
Out-of-battle effect items Power items • Incense • Mail • Scarves |
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |