Escape: Difference between revisions

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== Wild Pokémon ==
Certain wild Pokémon can escape from battle. Pokémon that are [[Legendary Pokémon|legendary]] or found in the region's [[Safari Zone]] are the only ones who flee.
[[Roaming Pokémon]] attempt to flee every turn, and trapping moves can be used to prevent this.
In the [[Safari Zone]]-type areas, Pokémon that are encountered will escape from battle if "angered". In all of these games, the rate of escape is lowered by throwing bait{{sup|RBY}}{{sup|FRLG}}{{sup|DPPt}}{{sup|HGSS}} or [[Pokéblock]]s{{sup|RSE}} (while the [[catch rate]] is also lowered), and the rate of escape is raised by throwing rocks{{sup|RBY}}{{sup|FRLG}}, mud{{sup|DPPt}}{{sup|HGSS}}, or by "going near"{{sup|RSE}} (while the catch rate is also raised).
In {{3v|Gold|Silver|Crystal}}, all wild Pokémon have a chance of escaping.
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