Energy card (TCG)

Revision as of 08:07, 18 April 2016 by BulbaBot (talk | contribs) (r2.7.6) (Robot: Adding zh:能量卡(TCG))
Energy redirects here. For the stat in Pokémon Conquest, see Statistic → Energy.

Energy cards (Japanese: エネルギー Energy) are the cards that power Pokémon attacks in the Pokémon Trading Card Game. Without the required Energy cards attached, a Pokémon cannot use these attacks. Energy cards come in Basic and Special forms.

Basic Energy cards

Basic Energy cards (Japanese: 基本エネルギー Basic Energy) are defined as nine Energy cards that share their printed type with a Pokémon. They are the only cards that players are allowed to have more than four of in their decks (aside from Arceus which has its own Special Rule). Basic Energy cards always provide one of their printed type of Energy or one Colorless Energy*. There is no basic Energy card that provides only a single Colorless Energy, as it would be entirely outclassed by any of the other types.

Further Information: Energy cards can only be played once per turn and are generally needed for attacks. Energy cards can also be discarded in situations like flipping a coin or retreating Pokémon etc.

Name Provides
Fighting Energy   or  
Fire Energy   or  
Grass Energy   or  
Lightning Energy   or  
Psychic Energy   or  
Water Energy   or  
Darkness Energy   or  
Metal Energy   or  
Fairy Energy   or  


Special Energy cards

Main article: List of Special Energy cards

Special Energy cards (Japanese: 特殊エネルギー Special Energy) are cards that provide more than one Energy of a specific type and/or have an additional effect besides providing Energy. Some may heal the Pokémon they're attached to, add damage to their attacks, or may even provide several different types of Energy at once. A majority of them provide only Colorless Energy; however, there are several which provide one or more of any type of Basic Energy.

Notes



  This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.