The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Energy Charge (known as Power Charge in Expedition Base Set) (Japanese: エネルギーチャージEnergy Charge) is a Trainer card. It was first released as part of the Neo Genesis expansion.
You can't have more than 1 ACE SPEC card in your deck.
You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
You can't have more than 1 ACE SPEC card in your deck.
FLARE
(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
{{{ruletext}}}
VSTAR Power
Flip a coin. If heads, shuffle up to 2 Energy cards from your discard pile into your deck.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Expedition Base Set print
You can't have more than 1 ACE SPEC card in your deck.
You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
You can't have more than 1 ACE SPEC card in your deck.
FLARE
(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
{{{ruletext}}}
VSTAR Power
Flip a coin. If heads, shuffle 2 Energy cards from your discard pile into your deck (1 if you have only 1).
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
EX Deoxys print
You can't have more than 1 ACE SPEC card in your deck.
You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
You can't have more than 1 ACE SPEC card in your deck.
FLARE
(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
{{{ruletext}}}
VSTAR Power
Flip a coin. If heads, search your discard pile for 2 Energy cards (1 if there is only 1), show them to your opponent, and shuffle them into your deck.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
e-Reader data
The Expedition Base Set print includes a Dot Code strip for use with the e-Reader, and has the card ID B-53-#. The short strip contains a brief card summary. There is no long strip for this card.
Due to the fact that: this card's name at the time of Power Charge's original Expedition Base Set release, and its effect slightly differed from Power Charge; it was ruled that "Energy Charge" and "Power Charge" were not the same card in the English-language printings. French, Portuguese, Brazilian, and Spanish prints of Power Charge still bore the name Energy Charge however. A similar situation would later affect Moo-Moo Milk from Neo Genesis and Moomoo Milk from HeartGold & SoulSilver, where slight differences in name and effect resulted in a ruling that they were two different cards.