Drink: Difference between revisions

No change in size ,  13 February 2013
no edit summary
mNo edit summary
No edit summary
Line 196: Line 196:


==Trivia==
==Trivia==
* In [[Generation I]], a Fresh Water, Soda Pop, or Lemonade could be given to the thirsty guards who blocked entry into [[Saffron City]]; this is changed in the remakes, {{game|FireRed and LeafGreen|s}}, where they must be given Tea instead. This is likely to prevent exploitation of a Pokémon's ability to [[held item|hold items]], which did not exist in Generation I, and would allow a player of FireRed or LeafGreen to trade one of the three drinks from another game and enter Saffron as early as they arrived in Cerulean. This exploit is actually possible in the Generation I games by using {{g|Stadium 2}}'s Color Case to move the item from another game's bag or PC.
* In [[Generation I]], a Fresh Water, Soda Pop, or Lemonade could be given to the thirsty guards who blocked entry into [[Saffron City]]; this is changed in the remakes, {{game|FireRed and LeafGreen|s}}, where they must be given Tea instead. This is likely to prevent exploitation of a Pokémon's ability to [[held item|hold items]], which did not exist in Generation I, and would allow a player of FireRed or LeafGreen to trade one of the three drinks from another game and enter Saffron as early as they arrived in Cerulean. This exploit is actually possible in the Generation I games by using {{g|Stadium 2}}'s Color Case to move the item from another game's Bag or PC.
* The Fresh Water and {{DL|Herbal medicine|Energy Root}} are the two most cost-effective HP recovery items, each recovering 1 HP per {{pdollar}}4 spent. However, the {{DL|Potion|Max Potion}} can potentially be more cost-effective if used under certain circumstances; the ideal situation for a {{DL|Potion|Max Potion}} is a {{p|Blissey}} with maximum {{EV}}s and {{IV}}s in HP with 1 HP remaining, which would recover around 1 HP per {{pdollar}}3.5 spent.
* The Fresh Water and {{DL|Herbal medicine|Energy Root}} are the two most cost-effective HP recovery items, each recovering 1 HP per {{pdollar}}4 spent. However, the {{DL|Potion|Max Potion}} can potentially be more cost-effective if used under certain circumstances; the ideal situation for a {{DL|Potion|Max Potion}} is a {{p|Blissey}} with maximum {{EV}}s and {{IV}}s in HP with 1 HP remaining, which would recover around 1 HP per {{pdollar}}3.5 spent.
* Soda Pop may be based on {{wp|Ramune}}, a type of drink originating from Japan.
* Soda Pop may be based on {{wp|Ramune}}, a type of drink originating from Japan.
5,386

edits