Dragon (type): Difference between revisions

m
→‎Moves: Spacial Rend accuracy corrected from 90% to 95%.
(→‎Trivia: that second to last one confused me.)
m (→‎Moves: Spacial Rend accuracy corrected from 90% to 95%.)
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{{movelist/battle|2|Outrage|Physical|Cool|120|100|10|adjacentfoe|The user rampages and attacks for two to three turns. It then becomes confused, however.}}
{{movelist/battle|2|Outrage|Physical|Cool|120|100|10|adjacentfoe|The user rampages and attacks for two to three turns. It then becomes confused, however.}}
{{movelist/battle|4|Roar of Time|Special|Cool|150|90|5|anyadjacent|The user blasts the target with power that distorts even time. The user must rest on the next turn.}}
{{movelist/battle|4|Roar of Time|Special|Cool|150|90|5|anyadjacent|The user blasts the target with power that distorts even time. The user must rest on the next turn.}}
{{movelist/battle|4|Spacial Rend|Special|Tough|100|90|5|anyadjacent|The user tears the target along with the space around it. Critical hits land more easily.}}
{{movelist/battle|4|Spacial Rend|Special|Tough|100|95|5|anyadjacent|The user tears the target along with the space around it. Critical hits land more easily.}}
{{movelist/battle|2|Twister|Special|Cool|40|100|20|adjacentfoes|The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.}}
{{movelist/battle|2|Twister|Special|Cool|40|100|20|adjacentfoes|The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.}}
{{movelist/battle-foot|Dragon}}
{{movelist/battle-foot|Dragon}}
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