Dowsing Machine: Difference between revisions

→‎Generation VI: last time, I swear I got it right this time :/ Am on the cycling road route so it's hard to see with the camera zoomed out
(→‎Generation VI: this is an odd aesthetic choice but okay)
(→‎Generation VI: last time, I swear I got it right this time :/ Am on the cycling road route so it's hard to see with the camera zoomed out)
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===Generation VI===
===Generation VI===
[[File:Bag Dowsing Machine Sprite.png|frame|right]]
[[File:Bag Dowsing Machine Sprite.png|frame|right]]
In {{g|X and Y}} and {{g|Omega Ruby and Alpha Sapphire}}, the Dowsing Machine works entirely differently from previous titles. Once used, the item projects two streams of electric current in the air ahead as the character walks around. This current changes color depending on if the player is facing the direction of a hidden item and how close they are to it. The color cycles through blue, to green, to orange, with a musical chime playing when the color changes to let the player know they are getting close. When the player is directly in front of a hidden item, the electric currents cross each other and turn red and a different musical chime plays.
In {{g|X and Y}} and {{g|Omega Ruby and Alpha Sapphire}}, the Dowsing Machine works entirely differently from previous titles.  


In X and Y, the Dowsing Machine takes the form of two rods that the player character holds in each hand that project the current forward. In Omega Ruby and Alpha Sapphire, the Dowsing Machine is worn on the head with two electrodes protruding from the top.
In X and Y, the Dowsing Machine takes the form of two rods that the player character holds in each hand that project the current forward. Once used, the rods project two streams of electric current in the air ahead as the character walks around. This current changes color depending on if the player is facing the direction of a hidden item and how close they are to it. The color cycles through blue, to green, to orange, with a musical chime playing when the color changes to let the player know they are getting close. When the player is directly in front of a hidden item, the electric currents cross each other and turn red, and a different musical chime plays.
 
In Omega Ruby and Alpha Sapphire, the Dowsing Machine is worn on the head with two electrodes protruding from the top. The electrodes change color as in X and Y as the player approaches a hidden item, and the electrodes turn red and vibrate when the player is directly in front of a hidden item.


===Flavor text===
===Flavor text===
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