Double Team (move)

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Double Team
かげぶんしん Shadow Divide
[[File:|300px|center]]
Type  Normal
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  2 ♥♥
Jam  0  
Can avoid being startled by others once.
Condition  Cool
Appeal  2 ♥♥
Enables the user to perform first in the next turn.
Condition  Cool
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Double Team (Japanese: かげぶんしん Shadow Divide) is a non-damaging Normal-type move introduced in Generation I. It is TM32 in every generation so far.

Effect

Double Team increases the user's evasion by one stage.

Description

Games Description
Stad Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy.
Stad2 Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy.
GSC Heightens evasiveness.
RSEColoXD Creates illusory copies to raise evasiveness.*
Creates illusory copies to enhance elusiveness.*
FRLG The user creates illusory copies of itself to raise its evasiveness.
DPPtHGSS By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.*
The user begins moving so quickly that it creates illusory copies to raise its evasiveness.*
BWB2W2
XYORAS
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
025   Pikachu Electric Electric   15 15 15 18 21 21
23
123   Scyther Bug Flying 24 48 41 37 37 37
193   Yanma Bug Flying   13 13 12 11 11 11
212   Scizor Bug Steel   48 41     '
276   Taillow Normal Flying     19 19 19 19
17
277   Swellow Normal Flying     19 19 19 19
17
280   Ralts Psychic Fairy     11 10 10 10
6
281   Kirlia Psychic Fairy     1, 11 1, 10 1, 10 1, 10
1, 6
282   Gardevoir Psychic Fairy     1, 11 1, 10 1, 10 1, 10
1, 6
291   Ninjask Bug Flying     20 20 20 20
313   Volbeat Bug Bug     9 5 5 5
359   Absol Dark Dark     31 33 33 25 25
19
361   Snorunt Ice Ice     7 4 4 4
5
362   Glalie Ice Ice     1, 7 1, 4 1, 4 1, 4
1, 5
386   Deoxys
Speed Forme
Psychic Psychic     10 17 17 17
13
396   Starly Normal Flying       13 13 13
397   Staravia Normal Flying       13 13 13
398   Staraptor Normal Flying       13 13 13
469   Yanmega Bug Flying       1, 11 1, 11 1, 11
475   Gallade Psychic Fighting       1, 10 1, 10 1, 10
1, 6
478   Froslass Ice Ghost       1, 4 1, 4 1, 4
1, 5
479   Rotom Electric Ghost       15 15 15
488   Cresselia Psychic Psychic       1 1 1
491   Darkrai Dark Dark       47 47 47
566   Archen Rock Flying         8 8
567   Archeops Rock Flying         8 8
587   Emolga Electric Flying         19 19
617   Accelgor Bug Bug         1, 8 1, 8
656   Froakie Water Water           43
657   Frogadier Water Water           48
658   Greninja Water Dark           52
690   Skrelp Poison Water           28
691   Dragalge Poison Dragon           28
717   Yveltal Dark Flying           5
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
TM32
II
TM32
III
TM32
IV
TM32
V
TM32
VI
TM32
All Pokémon who can learn TMs can learn Double Team except Unown, Wobbuffet, Wynaut, Kricketot, Burmy, Tynamo, and Spewpa.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

#   Pokémon Type Obtained with
0422   Shellos Water My Pokémon Ranch
0491   Darkrai Dark Pokémon Ranger: Shadows of Almia - Liberate the Tower!
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Super Smash Bros. series

Double Team is Lucario's down Special move. When Lucario uses Double Team, it creates copies of itself for its opponent to attack, while the real Lucario sneaks up from behind to counterattack.

Description

Games Description
MDRB Boosts the user's Evasion by one level.


In the anime


In the manga

In the Ash & Pikachu manga


In the Be the Best! Pokémon B+W manga


In the Magical Pokémon Journey manga


In the movie adaptations


In the Pokémon Adventures manga


In the Pokémon Battle Frontier manga


In the Pokémon Diamond and Pearl Adventure! manga


In the Pokémon Gold and Silver: The Golden Boys manga


In the Pokémon Gotta Catch 'Em All manga


In the Pocket Monsters Platinum: Aim to Be Battle King!! manga


In the Pokémon Pocket Monsters manga


In other generations

Trivia

  • This move's Japanese name, かげぶんしん kage bunshin, is a reference to a ninja technique ubiquitous in manga, anime, and other fiction commonly known in English as shadow clone. A popular example of this is the Naruto series, where the main character, Naruto Uzumaki, has used Kage Bunshin no Jutsu throughout the series as one of his signature ninja techniques.

In other languages

Language Title
Mandarin Chinese 影子分身 Yǐngzi Fēnshēn
  Czech Zdvojení
  Danish Dobbelthold
  Dutch Dubbelteam
  Finnish Parijoukkue (Original series)
Tuplatiimi (Advanced Generation)
  French Reflet
  German Doppelteam
  Greek Διπλή Ομάδα Diplí Omáda
  Hindi दोहरी टीम Dohri Team
दुगनी टीम Dugni Team
  Indonesian Membelah Bayangan
Jurus Bayangan
  Italian Doppioteam
  Korean 그림자분신 Geurimja Bunsin
  Polish Rozdwojenie (Original series)
Podwójny Zespół (Diamond and Pearl onwards)
Portuguese   Brazil Multiplicar
Estroboscópio
  Portugal Duplicar (Pokémon Chronicles)
Equipa Dupla (Diamond and Pearl Series)
  Romanian Echipa Dublă
  Serbian Udvostručenje
  Spanish Doble Equipo
  Swedish Dubbellag


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.