Doduo (Pokémon)

Farfetch'd #083: Farfetch'd
Pokémon
#085: Dodrio Dodrio
Doduo
ドードー Dodo
#084
084Doduo.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
Normal Flying
Category
Twin Bird Pokémon
Abilities
Run Away or Early Bird Tangled Feet
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#084
Johto
#204
Hoenn
#092
Regional Browser numbers
Fiore
R-041
Almia
R-134
Height
4'07"
Imperial
1.4 m
Metric
Weight
86.4 lbs.
Imperial
39.2 kg
Metric
Dex color
Brown
Catch rate
190 (24.8%)
Body style
Body07.png BodyUnknown.png
Blue-Striped
Footprint
 F084.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Flying group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 96 Battle Exp.: 961*

Doduo (Japanese: ドードー Dodo) is a dual-type Normal/Flying Pokémon.

It evolves into Dodrio starting at level 31.

Biology

Physiology

Doduo is a two-headed bird-like Pokémon that resembles a cross between ostrich and a kiwi. It has a rounded body covered in brown feathers which have a fluffy appearance and it has two long, thin, tan legs with four clawed toes. It has two round heads are also covered in brown fluffy feathers, each with two small, black eyes with white irises and long sharp beaks. Both its heads are connected to its body by long, flexible tube-like necks, which are brown or black, depending on its gender.

Gender differences

A female has brown necks, while a male has black ones.

Special abilities

It can run at 60 mph (97 km/h), and one head is always awake and alert.

Behavior

The heads of a Doduo appear to be quite keen with each other; they use a type of 'teamwork' to get things done and to survive. For example, while running, Doduo can be seen alternately rising and lowering their heads. They do this to balance themselves while running at extreme speeds. This Pokémon also appears to be quite cautious, the heads take turns sleeping while the other one watches for enemies.

Habitat

Doduo live in wide open plains, grasslands, and savannahs. They rarely live in forests but are sometimes found in scrublands and deserts. They are common in Kanto, but have been seen in Sinnoh from time to time. They have also been imported to the Johto and Hoenn Safari Zones.

Diet

Main article: Pokémon food

In the anime

 
Doduo in the anime

Major appearances

Doduo's first appearance was a cameo at Professor Oak's laboratory in Showdown at the Po-ké Corral, belonging to Gary Oak. It eventually evolved into a Dodrio.

In Bad to the Bone, Otoshi tried to fight off Team Rocket with a Doduo, but he was failing miserably until his Marowak decided to return.

Minor appearances

A Doduo appeared in Lights, Camera, Quack-tion, as part of the cast for the movie "Pokémon in Love".

Doduo also appeared in The Power of One.

A Doduo was one of the Pokémon seen at the Pokémon Swap Meet in Tricks of the Trade.

A Doduo was one of the Pokémon seen at Wings Alexander's barn in Throwing in the Noctowl.

A Doduo appeared in Pokémon Ranger and the Kidnapped Riolu! Part One.

Multiple Doduo appeared in the opening of Destiny Deoxys.

A Doduo made a brief appearance under the ownership of a Trainer in the Lily of the Valley Conference in An Old Family Blend!.

A Doduo appeared in the opening scenes of Zoroark: Master of Illusions.

Pokédex entries

Episode Pokémon Source Entry
EP065 Doduo Ash's Pokédex Doduo, the Twin Bird Pokémon. It runs faster than it can fly.
EP073 Doduo Ash's Pokédex Doduo, a Twin Bird Pokémon. Once its heads begin to fight each other, Doduo becomes incapacitated.

In the manga

 
Yellow's Dodrio, Dody, as a Doduo

In the Pokémon Adventures manga

Prior to her appearance in the Yellow arc of Pokémon Adventures, Yellow was given a Doduo that eventually evolves in Volume 7. The person who gave her Doduo is revealed in Volume 9 to be her uncle, Fisherman Wilton.

Mr. Fuji is revealed to have had a Doduo that passed away due to old age, but could not be properly buried due to the unidentified ghost that haunted the Pokémon Tower. After Red and Blue succeed in defeating it and Koga, it was finally able to rest in peace.

In the Pokémon Pocket Monsters manga

Blue has two Doduo which he used as a method of flight transportation to lift up him and his Blastoise in Getting The Flying Machine!!.

A Doduo is seen with Green during the baseball match that took place in Fierce Competition at the Pokémon Baseball Tournament!.

Giovanni sent out Doduo to catch the Slowpoke of the Slowpoke Well in PM078.

In the Pokémon Zensho manga

Shigeru has a Doduo which he caught it in the Safari Zone.

In the TCG

Main article: Doduo (TCG)

In the TFG

One Doduo figure has been released.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red A bird that makes up for its poor flying with its fast foot speed. Leaves giant footprints.
Blue
Yellow Its short wings make flying difficult. Instead, this Pokémon runs at high speed on developed legs.
Stadium A Pokémon with two heads. More skilled at running than flying, it is capable of racing at speeds over 60 mph.
Generation II
Gold By alternately raising and lowering its two heads, it balances itself to be more stable while running.
Silver It races through grassy plains with powerful strides, leaving footprints up to four inches deep.
Crystal It lives on a grassy plain where it can see a long way. If it sees an enemy, it runs away at 60 mph.
Stadium 2 By alternately raising and lowering its two heads, it balances itself to be more stable while running.
Generation III
Ruby Doduo's two heads never sleep at the same time. Its two heads take turns sleeping, so one head can always keep watch for enemies while the other one sleeps.
Sapphire Doduo's two heads contain completely identical brains. A scientific study reported that on rare occasions, there will be examples of this Pokémon possessing different sets of brains.
Emerald Even while eating or sleeping, one of the heads remains always vigilant for any sign of danger. When threatened, it flees at over 60 miles per hour.
FireRed A two-headed Pokémon that was discovered as a sudden mutation. It runs at a pace of over 60 miles per hour.
LeafGreen A bird that makes up for its poor flying with its fast foot speed. Leaves giant footprints.
Generation IV
Diamond The brains in its two heads appear to communicate emotions to each other with telepathic power.
Pearl
Platinum
HeartGold By alternately raising and lowering its two heads, it balances itself to be more stable while running.
SoulSilver It races through grassy plains with powerful strides, leaving footprints up to four inches deep.
Generation V
Black The brains in its two heads appear to communicate emotions to each other with telepathic power.
White
Black 2 The brains in its two heads appear to communicate emotions to each other with a telepathic power.
White 2
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Uncommon Routes 16, 17, and 18, Safari Zone
Blue (Japan)
Unknown Routes 16, 17, and 18, Safari Zone
Yellow
Common Routes 16, 17, and 18
Generation II
Gold Silver
Common Routes 22, 26, 27, and 28, Mt. Silver
Crystal
Common Routes 22, 26, 27, and 28, Mt. Silver
Generation III
Ruby Sapphire
Common Safari Zone
Emerald
Common Safari Zone
FireRed LeafGreen
Common Routes 16, 17, and 18, Safari Zone
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Swarm Route 201
Platinum
Swarm Route 201
HeartGold SoulSilver
Common Routes 22, 26, 27, and 28, Mt. Silver outsideMorningDay
Safari Zone
Pal Park
Field
Pokéwalker
Refreshing Field
Generation V
Black White
Swarm Route 12
Black 2 White 2
Swarm Route 12
Dream World
Pleasant Forest
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Snap Beach
Pokémon Pinball Cycling Road
Safari Zone
Pokémon Pinball:
Ruby & Sapphire
Safari Zone (Ruby Field)
Pokémon Trozei! Secret Storage 17
Endless Level 40
Forever Level 19
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Great Canyon (1F-4F)
Pitfall Valley (7F-12F)
Joyous Tower (35F-39F)
Remains Island (B7-B12)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Mt. Bristle (1F-9F)
Final Maze (B1-B48)
Pokémon Ranger Kisara Plains
Pokémon Ranger:
Shadows of Almia
Chicole Path
School Path
Ranger School
Vien Forest
Pueltown
Union Road
Ranger Union
Chroma Road
Pokémon Rumble Windy Prairie‎
Pokémon Rumble Blast Desert: Rugged Flats

In events

Games Event Language Location Level Distribution period
Gotta Catch 'Em All Station! Low Kick Doduo English United States 5 August 30 to September 26, 2002; November 1 to 7, 2002

Held items

Game Held Item(s)
Red* Blue* Berry (100%)
Yellow*
Ruby Sapphire   Sharp Beak (5%)
Emerald
Diamond Pearl   Sharp Beak (5%)
Platinum
HeartGold SoulSilver   Sharp Beak (5%)
Black White   Sharp Beak (5%)
Black 2 White 2   Sharp Beak (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
35
95 - 142 180 - 274
85
81 - 150 157 - 295
45
45 - 106 85 - 207
35
36 - 95 67 - 185
35
36 - 95 67 - 185
75
72 - 139 139 - 273
Total:
310
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 35.

Pokéathlon stats

Speed
4/5 ★★★★
Power
2/3 ★★
Skill
2/3 ★★
Stamina
2/4 ★★☆☆
Jump
2/3 ★★
Total
12/18 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Peck Flying Physical 03535 100100% 35
00Start Growl Normal Status 0000 100100% 40
055 Quick Attack Normal Physical 04040 100100% 30
1010 Rage Normal Physical 02020 100100% 20
1414 Fury Attack Normal Physical 01515 08585% 20
1919 Pursuit Dark Physical 04040 100100% 20
2323 Uproar Normal Special 09090 100100% 10
2828 Acupressure Normal Status 0000 —% 30
3232 Double Hit Normal Physical 03535 09090% 10
3737 Agility Psychic Status 0000 —% 30
4141 Drill Peck Flying Physical 08080 100100% 20
4646 Endeavor Normal Physical 0000 100100% 5
5050 Thrash Normal Physical 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Doduo
  • Italic indicates a move that gets STAB only when used by an evolution of Doduo
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 —}}—% 5
  TM17 Protect Normal Status 0000 —}}—% 10
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM27 Return Normal Physical 0000 100}}100% 20
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM40 Aerial Ace Flying Physical 06060 —}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM49 Echoed Voice Normal Special 04040 100}}100% 15
  TM83 Work Up Normal Status 0000 —}}—% 30
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM88 Pluck Flying Physical 06060 100}}100% 20
  TM90 Substitute Normal Status 0000 —}}—% 10
  HM02 Fly Flying Physical 09090 095}}95% 15
  • Bold indicates a move that gets STAB when used by Doduo
  • Italic indicates a move that gets STAB only when used by an evolution of Doduo
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Assurance Dark Physical 50 100% 10
Brave Bird Flying Physical 120 100% 15
Endeavor Normal Physical 100% 5
Faint Attack Dark Physical 60 —% 20
Flail* Normal Physical 100% 15
Haze Ice Status —% 30
Mirror Move Flying Status —% 20
Natural Gift Normal Physical 100% 15
Quick Attack Normal Physical 40 100% 30
Supersonic Normal Status 55% 20
  • Moves marked with an asterisk (*) must be chain bred onto Doduo in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Doduo in that game.
  • Bold indicates a move that gets STAB when used by Doduo
  • Italic indicates a move that gets STAB only when used by an evolution of Doduo
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Roost Flying Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Uproar Normal Special 90 100% 10
  • A black abbreviation in a colored box indicates that Doduo can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Doduo cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Doduo
  • Italic indicates a move that gets STAB only when used by an evolution of Doduo
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Pleasant Forest Flail Normal Physical 100% 15
Pleasant Forest Roost Flying Status —% 10
  • A superscript level indicates that Doduo can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Doduo
  • Italic indicates a move that gets STAB only when used by an evolution of Doduo
  • Click on the generation numbers at the top to see event moves from other generations

Side game data

Pokémon Pinball
     
Acquisition: Catch
Pokémon Pinball RS
     
Acquisition: Catch
Pokémon Trozei!
   
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 084.png Body size: 1
Recruit rate: 7.3%
Friend Area: Safari
Phrases
51%-100% HP Left or right, I can see both ways!
26%-50% HP I think maybe my HP's about half.
1%-25% HP I'm done... I'm tripping over my own feet...
Level up Yow! I leveled up!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Yow! I leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
  Body size: 1
Recruit rate: 6.4%
IQ group: D
Pokémon Ranger
Group:  Flying  Poké Assist:  
( Flying )
Field move: None
Loops: 3 Min. exp.: N/A Max. exp.: N/A
Browser entry  
Doduo can run at an incredible speed on its sturdy and stable legs.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist:  
( Normal )
Field move:  
(Agility ×-)
Browser entry  
It attacks by pecking with its sharp beaks and charging.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
 
( Normal )
None Past
 
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
Attack ●●●
Defense
Speed ●●●
Attack Not
Available
Defense
Speed
Attack ●●●
Defense
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
  Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
  HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

 
Unevolved
Doduo
 Normal  Flying 
 
Level 31


 
First evolution
Dodrio
 Normal  Flying 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
       
II Gold Silver Crystal   Back
       
       
III Ruby Sapphire Emerald FireRed LeafGreen Back
       
       
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
       
       
V Black White Black 2 White 2 Back
     
     
     
     
  For other sprites and images, please see Doduo images on Bulbagarden Archives.

Trivia

 
"Flying" Doduo
  • In the Pokémon Red and Blue beta, Doduo was originally known as "Dodo", its Japanese name.
  • Even though Doduo is based on the dodo, a flightless bird, and is also said to have poor flying skills, it can still learn the move Fly. It shares a similar trait with Qwilfish, who can learn Surf despite being called a poor swimmer.
    • Doduo can also learn Steel Wing, despite not having any visible wings.
    • It has been mentioned in the anime that Doduo can jump high enough to stay in the air for a period of time, as Fly is shown in-game. However, despite this, Doduo cannot learn Bounce.
  • Before Generation IV, the normal necks of Doduo were black (the male), while its evolution's neck is the color of the female's.
  • According to its Pokédex entries, Doduo can run at 60 mph, while Dodrio can only run at nearly 40 mph. However, Dodrio's base Speed stat is higher.

Origin

Despite its name, it seems like it has more in common with ostriches than dodos. It also seems to show some similarity to the moa, an extinct flightless bird indigenous to New Zealand, and the emu, another flightless bird. It also resembles the kiwi in some ways as well.

Name origin

Doduo is a combination of dodo (an extinct, flightless bird) and duo (a pair).

Dodo is literally dodo.

In other languages

Language Title Meaning
  Japanese ドードー Dodo From the English dodo
  French Doduo Same as English name
  Spanish Doduo Same as English name
  German Dodu From dodo and Duo
  Italian Doduo Same as English name
  Korean 두두 Dudu Literally dodo; 두 can also mean both "two" and "head"
  Mandarin Chinese 嘟嘟 Dūdū Transliteration of its Japanese name. 嘟嘟鳥 Dūdū-niǎo is also a name for the dodo bird
  Cantonese Chinese 多多 Dōdō Transliteration of its Japanese name. Literally "Many"


External links

Notes


  #083: Farfetch'd
Pokémon
#085: Dodrio  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.