Ditto (Pokémon)/Generation III learnset

← Ditto Ditto

By leveling up

Generation III
Other generations:
I - II - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Transform Normal 0000 —}}—% 10 Smart 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Ditto
  • Italic indicates a move that gets STAB only when used by an evolution of Ditto
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
I - II - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by TM.
  • Bold indicates a move that gets STAB when used by Ditto
  • Italic indicates a move that gets STAB only when used by an evolution of Ditto
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Ditto in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Ditto in that game.
  • Bold indicates a move that gets STAB when used by Ditto
  • Italic indicates a move that gets STAB only when used by an evolution of Ditto
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Ditto in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Ditto in that game.
  • Bold indicates a move that gets STAB when used by Ditto
  • Italic indicates a move that gets STAB only when used by an evolution of Ditto
  • Click on the generation numbers at the top to see Egg moves from other generations