This article is about the move Dig. For the field move Tunnel 1, see Field Move.
Dig
あなをほる Dig Hole
Dig.png
Dig OW.png
Type  Ground
Category  Physical
PP  10 (max. 16)
Power  80
Accuracy  100%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by King's Rock
  • Usable outside of battle
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Smart
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Smart
Appeal  1
Earn +3 if no other Pokémon has chosen the same Judge.
Condition  Smart
Appeal  0  
Jamming  0  

Dig (Japanese: あなをほる Dig Hole) is a damage-dealing Ground-type move introduced in Generation I. It is TM28 in all generations.

Effect

In battle

Generation I

On the turn that Dig is selected, the user will dig underground, where the only attacks it cannot avoid are Bide, Swift, and Transform. On the following turn, Dig will do damage, PP will be deducted from it, and it will count as the last move used. Once Dig is selected, the user won't be able to switch out until it is disrupted or fully executed.

If Dig is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the opponent uses Mirror Move during the turn that the user digs underground, Mirror Move will copy the move that the user executed immediately before using Dig (or fail if it cannot).

Full paralysis and self-inflicted damage due to confusion will disrupt Dig. Additionally, if the user is fully paralyzed during the mostly-invulnerable turn of Dig, the semi-invulnerable part will not be reset until the user switches out or fully executes Dig.

In Pokémon Stadium, Dig will allow the user to avoid Bide. Full paralysis will reset the semi-invulnerable turn of Dig. Mirror Move will copy Dig on either of the turns it takes to execute.

Pokémon can be caught during the semi-invulnerable stage of Dig.

Dig has a power of 100 in Generation I.

Generation II-III

Same as Generation I, but the user cannot avoid Earthquake, Magnitude, or Fissure during the semi-invulnerable turn, and will receive double damage from Earthquake and Magnitude, unless the digging Pokémon would not receive damage from the moves. Flying-type Pokémon and Pokémon with the Ability Levitate are still immune to these moves, however.

The user may also be hit underground if it was previously targeted by Lock-On or Mind Reader. Swift, Bide and Transform no longer hit on their own during the semi-invulnerable turn, and damage from Sandstorm and Hail will not occur.

Dig's power changed from 100 to 60 in Generation II.

Generation IV and on

Dig's power changed from 60 to 80. Otherwise, it is the same as Generation III.

Pokémon can no longer be caught during the semi-invulnerable stage of Dig.

The user may now be hit while underground if it is attacked by a Pokémon with No Guard or has No Guard itself.

If a Power Herb is held by the user, Dig can be executed in one turn.

Outside of battle

When used in a cave, the player is transported to the entrance he or she used to enter the cave; in Generation I, the player is transported to the last Pokémon Center used. No Badge is required in any generation.

Description

Games Description
The attacker digs underground in the first turn, then pops up in the next turn to attack.
1st turn: Burrow
2nd turn: Attack
RSE Digs underground the first turn and strikes next turn.*
Digs underground the 1st turn, then strikes next turn.*
FRLG An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Digs underground the first turn and strikes next turn.

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
Conq The attacker digs underground in the first turn then pops up in the next turn to attack.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
027   Sandshrew Ground Ground           30 ''''
028   Sandslash Ground Ground           30 ''''
050   Diglett Ground Ground 19 17 17 18 34 ''''
051   Dugtrio Ground Ground --, 19 17 17 18 40 ''''
095   Onix Rock Ground           43 ''''
206   Dunsparce Normal Normal       45 53 31 '
208   Steelix Steel Ground           43 ''''
290   Nincada Bug Ground     45 45 45 ''''
328   Trapinch Ground Ground     41 41 41 29 ''''
443   Gible Dragon Ground       31 31 ''''
444   Gabite Dragon Ground       40 40 ''''
445   Garchomp Dragon Ground       40 40 ''''
449   Hippopotas Ground Ground         19 19 ''''
450   Hippowdon Ground Ground         19 19 ''''
529   Drilbur Ground Ground         19 ''''
530   Excadrill Ground Steel         19 ''''
551   Sandile Ground Dark         31 ''''
552   Krokorok Ground Dark         32 ''''
553   Krookodile Ground Dark         32 ''''
632   Durant Bug Steel         41 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
098   Krabby Water Water        
140   Kabuto Rock Water                 
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
TM28
II
TM28
III
TM28
IV
TM28
V
TM28
VI
TM08
004   Charmander Fire Fire
005   Charmeleon Fire Fire
006   Charizard Fire Flying
007   Squirtle Water Water
008   Wartortle Water Water
009   Blastoise Water Water
019   Rattata Normal Normal
020   Raticate Normal Normal
023   Ekans Poison Poison
024   Arbok Poison Poison
025   Pikachu Electric Electric
026   Raichu Electric Electric
027   Sandshrew Ground Ground
028   Sandslash Ground Ground
029   Nidoran♀ Poison Poison
030   Nidorina Poison Poison
031   Nidoqueen Poison Ground
032   Nidoran♂ Poison Poison
033   Nidorino Poison Poison
034   Nidoking Poison Ground
035   Clefairy Normal Normal
036   Clefable Normal Normal
037   Vulpix Fire Fire
038   Ninetales Fire Fire
039   Jigglypuff Normal Normal
040   Wigglytuff Normal Normal
046   Paras Bug Grass
047   Parasect Bug Grass
050   Diglett Ground Ground
051   Dugtrio Ground Ground
052   Meowth Normal Normal
053   Persian Normal Normal
054   Psyduck Water Water
055   Golduck Water Water
056   Mankey Fighting Fighting
057   Primeape Fighting Fighting
058   Growlithe Fire Fire
059   Arcanine Fire Fire
060   Poliwag Water Water
061   Poliwhirl Water Water
062   Poliwrath Water Fighting
064   Kadabra Psychic Psychic
065   Alakazam Psychic Psychic
066   Machop Fighting Fighting
067   Machoke Fighting Fighting
068   Machamp Fighting Fighting
074   Geodude Rock Ground
075   Graveler Rock Ground
076   Golem Rock Ground
079   Slowpoke Water Psychic
080   Slowbro Water Psychic
088   Grimer Poison Poison
089   Muk Poison Poison
095   Onix Rock Ground
098   Krabby Water Water
099   Kingler Water Water
104   Cubone Ground Ground
105   Marowak Ground Ground
108   Lickitung Normal Normal
111   Rhyhorn Ground Rock
112   Rhydon Ground Rock
115   Kangaskhan Normal Normal
127   Pinsir Bug Bug
133   Eevee Normal Normal
134   Vaporeon Water Water
135   Jolteon Electric Electric
136   Flareon Fire Fire
140   Kabuto Rock Water
141   Kabutops Rock Water
151   Mew Psychic Psychic
155   Cyndaquil Fire Fire
156   Quilava Fire Fire
157   Typhlosion Fire Fire
158   Totodile Water Water
159   Croconaw Water Water
160   Feraligatr Water Water
161   Sentret Normal Normal
162   Furret Normal Normal
165   Ledyba Bug Flying
166   Ledian Bug Flying
167   Spinarak Bug Poison
168   Ariados Bug Poison
173   Cleffa Normal Normal
174   Igglybuff Normal Normal
183   Marill Water Water
184   Azumarill Water Water
185   Sudowoodo Rock Rock
186   Politoed Water Water
190   Aipom Normal Normal
194   Wooper Water Ground
195   Quagsire Water Ground
196   Espeon Psychic Psychic
197   Umbreon Dark Dark
199   Slowking Water Psychic
204   Pineco Bug Bug
205   Forretress Bug Steel
206   Dunsparce Normal Normal
207   Gligar Ground Flying
208   Steelix Steel Ground
209   Snubbull Normal Normal
210   Granbull Normal Normal
213   Shuckle Bug Rock
214   Heracross Bug Fighting
215   Sneasel Dark Ice
216   Teddiursa Normal Normal
217   Ursaring Normal Normal
220   Swinub Ice Ground
221   Piloswine Ice Ground
222   Corsola Water Rock
237   Hitmontop Fighting Fighting
243   Raikou Electric Electric
244   Entei Fire Fire
245   Suicune Water Water
246   Larvitar Rock Ground
247   Pupitar Rock Ground
248   Tyranitar Rock Dark
252   Treecko Grass Grass
253   Grovyle Grass Grass
254   Sceptile Grass Grass
255   Torchic Fire Fire
256   Combusken Fire Fighting
257   Blaziken Fire Fighting
258   Mudkip Water Water
259   Marshtomp Water Ground
260   Swampert Water Ground
261   Poochyena Dark Dark
262   Mightyena Dark Dark
263   Zigzagoon Normal Normal
264   Linoone Normal Normal
273   Seedot Grass Grass
274   Nuzleaf Grass Dark
275   Shiftry Grass Dark
290   Nincada Bug Ground
291   Ninjask Bug Flying
292   Shedinja Bug Ghost
296   Makuhita Fighting Fighting
297   Hariyama Fighting Fighting
300   Skitty Normal Normal
301   Delcatty Normal Normal
302   Sableye Dark Ghost
304   Aron Steel Rock
305   Lairon Steel Rock
306   Aggron Steel Rock
322   Numel Fire Ground
323   Camerupt Fire Ground
327   Spinda Normal Normal
328   Trapinch Ground Ground
329   Vibrava Ground Dragon
330   Flygon Ground Dragon
335   Zangoose Normal Normal
336   Seviper Poison Poison
341   Corphish Water Water
342   Crawdaunt Water Dark
343   Baltoy Ground Psychic
344   Claydol Ground Psychic
347   Anorith Rock Bug
348   Armaldo Rock Bug
352   Kecleon Normal Normal
377   Regirock Rock Rock
383   Groudon Ground Ground
390   Chimchar Fire Fire
391   Monferno Fire Fighting
392   Infernape Fire Fighting
393   Piplup Water Water
394   Prinplup Water Water
395   Empoleon Water Steel
399   Bidoof Normal Normal
400   Bibarel Normal Water
408   Cranidos Rock Rock
409   Rampardos Rock Rock
410   Shieldon Rock Steel
411   Bastiodon Rock Steel
413   Wormadam Bug Ground
417   Pachirisu Electric Electric
418   Buizel Water Water
419   Floatzel Water Water
423   Gastrodon Water Ground
424   Ambipom Normal Normal
427   Buneary Normal Normal
428   Lopunny Normal Normal
431   Glameow Normal Normal
432   Purugly Normal Normal
434   Stunky Poison Dark
435   Skuntank Poison Dark
438   Bonsly Rock Rock
443   Gible Dragon Ground
444   Gabite Dragon Ground
445   Garchomp Dragon Ground
447   Riolu Fighting Fighting
448   Lucario Fighting Steel
449   Hippopotas Ground Ground
450   Hippowdon Ground Ground
451   Skorupi Poison Bug
452   Drapion Poison Dark
453   Croagunk Poison Fighting
454   Toxicroak Poison Fighting
461   Weavile Dark Ice
463   Lickilicky Normal Normal
464   Rhyperior Ground Rock
466   Electivire Electric Electric
470   Leafeon Grass Grass
471   Glaceon Ice Ice
472   Gliscor Ground Flying
473   Mamoswine Ice Ground
485   Heatran Fire Steel
501   Oshawott Water Water
502   Dewott Water Water
503   Samurott Water Water
504   Patrat Normal Normal
505   Watchog Normal Normal
506   Lillipup Normal Normal
507   Herdier Normal Normal
508   Stoutland Normal Normal
511   Pansage Grass Grass
512   Simisage Grass Grass
513   Pansear Fire Fire
514   Simisear Fire Fire
515   Panpour Water Water
516   Simipour Water Water
529   Drilbur Ground Ground
530   Excadrill Ground Steel
531   Audino Normal Normal
532   Timburr Fighting Fighting
533   Gurdurr Fighting Fighting
534   Conkeldurr Fighting Fighting
537   Seismitoad Water Ground
538   Throh Fighting Fighting
539   Sawk Fighting Fighting
545   Scolipede Bug Poison
551   Sandile Ground Dark
552   Krokorok Ground Dark
553   Krookodile Ground Dark
554   Darumaka Fire Fire
555   Darmanitan Fire Fire
557   Dwebble Bug Rock
558   Crustle Bug Rock
559   Scraggy Dark Fighting
560   Scrafty Dark Fighting
564   Tirtouga Water Rock
565   Carracosta Water Rock
566   Archen Rock Flying
567   Archeops Rock Flying
570   Zorua Dark Dark
571   Zoroark Dark Dark
572   Minccino Normal Normal
573   Cinccino Normal Normal
610   Axew Dragon Dragon
611   Fraxure Dragon Dragon
612   Haxorus Dragon Dragon
613   Cubchoo Ice Ice
614   Beartic Ice Ice
618   Stunfisk Ground Electric
619   Mienfoo Fighting Fighting
620   Mienshao Fighting Fighting
621   Druddigon Dragon Dragon
624   Pawniard Dark Steel
625   Bisharp Dark Steel
631   Heatmor Fire Fire
632   Durant Bug Steel
645   Landorus Ground Flying
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Conquest

Dig is the only move of Drilbur.

In the anime


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In the Pocket Monsters Platinum: Aim to Be Battle King!! manga


In other generations

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Outside of battle


Trivia

  • In Generation I, when Dig is used while standing on top of a warp tile, the spinning animation upon using the move is much shorter than normal. This is most likely a glitch.

In other languages

Language Title
Mandarin Chinese 挖地洞 Wā Dìdòng
  Dutch Graaf
  Finnish Kaivuu
  French Tunnel
  German Schaufler
  Greek Σκάψιμο
  Hindi खोदो Khodo, Gadda khodo
  Indonesian Gali Lubang
  Italian Fossa
  Korean 구멍파기 Gumeong Pagi
  Polish Tunel
Portuguese   Brazil Cavar
  Portugal Escavar (Pokémon Chronicles)
Cavar (Diamond and Pearl Series)
  Romanian Săpătura
  Serbian Kopanje
Spanish   Latin America Cavar (original series, DP Sinnoh League Victors-present)
Excarvar (Advanced Generation series-DP Battle Dimencion)
Excavar (DP Galactic Battles)
  Spain Excavar


Variations of the move Dig
  DigDive
Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.