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Mijzelffan (talk | contribs) (→Weather: bulbapedia really needs a page on terrains too) |
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In [[Pokémon GO]], the same-type attack bonus is 1.25x, instead of 1.5x. | In [[Pokémon GO]], the same-type attack bonus is 1.25x, instead of 1.5x. | ||
===Weather=== | ===Weather and Terrains=== | ||
{{main|Weather}} | {{main|Weather}} | ||
{{type|Water}} and {{type|Fire}} moves' damage will be modified by [[rain]] and [[harsh sunlight]]. During rain, Water-type moves do 50% more damage and Fire-type moves do 50% less damage. During [[harsh sunlight]], Fire-type moves do 50% more damage and Water-type moves do 50% less damage. | {{type|Water}} and {{type|Fire}} moves' damage will be modified by [[rain]] and [[harsh sunlight]]. During rain, Water-type moves do 50% more damage and Fire-type moves do 50% less damage. During [[harsh sunlight]], Fire-type moves do 50% more damage and Water-type moves do 50% less damage. During [[Heavy rain]] fire type moves will fail, and during [[extremely harsh sunlight]] water moves will fail. [[Mysterious air current]] halves all super effective damage done to flying types. All these effects are ignored when a pokemon with {{a|Cloud Nine}} or {{a|Air Lock}} is on the field. | ||
Terrains affect pokemon that are grounded and will either power up their moves or halve the power of moves targeting them depending on the terrain. {{m|Electric Terrain}} increases the power of electric moves by 50%. {{m|Grassy Terrain}} increases the power of grass moves by 50%. {{m|Psychic Terrain}} increases the power of psychic moves by 50%. {{m|Misty Terrain}} decreases the power of dragon moves targeting a pokemon affected by misty terrain by 50%. Flying type pokemon, pokemon with the ability {{a|levitate}} and pokemon under the effects of {{m|Magnet Rise}} and {{m|Telekinesis}} do not experience these effects unless they hold an iron ball or {{m|Gravity}} is in effect. | |||
===Abilities=== | ===Abilities=== |
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