Damage: Difference between revisions

14 bytes removed ,  22 May 2012
→‎Damage formula: fixing this error. this entire page is wrong anyways, someone can re-write it with the actual damage formula posted @ smogon.
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(→‎Damage formula: fixing this error. this entire page is wrong anyways, someone can re-write it with the actual damage formula posted @ smogon.)
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*''rand'' is a random number from 0.85 to 1.00.
*''rand'' is a random number from 0.85 to 1.00.


The result is rounded down unless it is less than 1, in which case it's rounded up to 1. All damaging moves always do at least 1 damage if they hit.
The result is rounded down as remainders are not kept. It is possible to do zero damage [http://www.youtube.com/watch?&v=qPPTz0sDZzU].


=====Example=====
=====Example=====
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