Curse (move)

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Curse
のろい Curse/Slow
Curse Ghost.png
Curse other.png
Type  Ghost
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation II
Condition  Tough
Appeal  3 ♥♥♥
Jam  0  
The next appeal can be made later next turn.
Condition  Tough
Appeal  0  
Earn a higher score the later the Pokémon performs.
Condition  Tough
Appeal  0  
Jamming  0  

Curse (Japanese: のろい Curse/Slow) is a non-damaging Ghost-type move introduced in Generation II. Before Generation V, it was a ???-type move, and the only move of that type. It was TM03 in Generation II.

Effect

Generations II-IV

Curse is a ???-type move. It acts differently depending on whether it is used by a Ghost-type Pokémon or not. When executing this move, the Ghost type takes priority over other types, so dual-type Ghost-type Pokémon use the Ghost version of the move.

The selection of whether to use the Ghost-type or non-Ghost-type version of this move is decided upon execution, not selection, so if the user changes type before using the move the version of the move used will also change. In a double battle, if the user's type is changed to Ghost before execution, the user will use Curse on the opponent directly opposite if there are still two foes.

Ghost-type Pokémon

The user will lose half of its maximum HP and put a curse on the target. A cursed Pokémon will lose ¼ of its maximum HP at the end of each turn; the user can use Curse if it has less than half of its maximum HP remaining, but will cause itself to faint. The curse will remain until the Pokémon switches out or the battle ends.

Also, in Generation II, defeating the opponent will prevent the Pokémon it is used on taking damage from Curse on that turn.

In the Mystery Dungeon series, the curse will wear off after a few steps.

Non-Ghost-type Pokémon

The user's Speed stat will drop by one stage and its Attack stat and Defense stat will rise by one stage each. Despite the move's stat-boosting nature, it will fail if there is no target.

Generation V

Curse changes to become a Ghost-type move. Its effects remain the same.

Pokémon Rumble Blast

When used by a non-Ghost-type Pokémon, Curse is same as in Generation V. When used by a Ghost-type Pokémon, Curse deals damage and then drains the opponent's health over time.

Description

Games Description
Raises Attack and Defense at the expense of Speed. It works differently for the Ghost type.
Works differently for ghost-types.
RSE A move that functions differently for Ghosts.
FRLG A move that works differently for the Ghost-type and all the other types.
A move that works differently for the Ghost type than for all the other types.
A move that works differently for the Ghost type than for all other types.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
079   Slowpoke Water Psychic -- -- -- -- '
080   Slowbro Water Psychic -- -- -- -- '
092   Gastly Ghost Poison 16 16 13 12 12 '
093   Haunter Ghost Poison 16 16 13 12 12 '
094   Gengar Ghost Poison 16 16 13 12 12 '
095   Onix Rock Ground       38 46 4 '
199   Slowking Water Psychic -- -- -- -- '
208   Steelix Steel Ground       38 46 4 '
322   Numel Fire Ground         29 '
323   Camerupt Fire Ground         29 '
324   Torkoal Fire Fire   7 12 12 '
353   Shuppet Ghost Ghost   20 13 13 19 '
354   Banette Ghost Ghost   --, 20 --, 13 --, 13 --, 19 '
355   Duskull Ghost Ghost   34 30 30 '
356   Dusclops Ghost Ghost   34 30 30 '
377   Regirock Rock Rock   17 17 17 '
378   Regice Ice Ice   17 17 17 '
379   Registeel Steel Steel   17 17 17 '
387   Turtwig Grass Grass     17 17 '
388   Grotle Grass Grass     17 17 '
389   Torterra Grass Ground     17 17 '
399   Bidoof Normal Normal       45 45 '
400   Bibarel Normal Water       53 53 '
442   Spiritomb Ghost Dark     -- -- '
477   Dusknoir Ghost Ghost     30 30 '
562   Yamask Ghost Ghost       29 '
563   Cofagrigus Ghost Ghost       30 '
564   Tirtouga Water Rock       35 '
565   Carracosta Water Rock       35 '
597   Ferroseed Grass Steel       9 '
598   Ferrothorn Grass Steel       --, 9 '
607   Litwick Ghost Fire       43 '
608   Lampent Ghost Fire       45 '
616   Shelmet Bug Bug       13 '
622   Golett Ground Ghost       40 '
623   Golurk Ground Ghost       40 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
001   Bulbasaur Grass Poison                  
041   Zubat Poison Flying      
074   Geodude Rock Ground              
083   Farfetch'd Normal Flying                  
088   Grimer Poison Poison                                
102   Exeggcute Grass Psychic            
108   Lickitung Normal Normal                  
109   Koffing Poison Poison                          
111   Rhyhorn Ground Rock                                             
131   Lapras Water Ice                               
133   Eevee Normal Normal                  
142   Aerodactyl Rock Flying      
143   Snorlax Normal Normal                  
185   Sudowoodo Rock Rock           
191   Sunkern Grass Grass            
194   Wooper Water Ground                                     
200   Misdreavus Ghost Ghost                          
206   Dunsparce Normal Normal                  
218   Slugma Fire Fire                          
220   Swinub Ice Ground                  
222   Corsola Water Rock                  
227   Skarmory Steel Flying      
241   Miltank Normal Normal                  
246   Larvitar Rock Ground                  
255   Torchic Fire Fire              
258   Mudkip Water Water                               
287   Slakoth Normal Normal                  
304   Aron Steel Rock                
309   Electrike Electric Electric                  
316   Gulpin Poison Poison                          
320   Wailmer Water Water                  
335   Zangoose Normal Normal                  
345   Lileep Rock Grass         
347   Anorith Rock Bug         
357   Tropius Grass Flying                  
358   Chimecho Psychic Psychic                                
359   Absol Dark Dark                  
363   Spheal Ice Water                                     
408   Cranidos Rock Rock                  
410   Shieldon Rock Steel                
422   Shellos Water Water                                                   
433   Chingling Psychic Psychic                          
438   Bonsly Rock Rock           
446   Munchlax Normal Normal                
449   Hippopotas Ground Ground                  
498   Tepig Fire Fire              
517   Munna Psychic Psychic              
524   Roggenrola Rock Rock           
557   Dwebble Bug Rock            
568   Trubbish Poison Poison           
618   Stunfisk Ground Electric                         
631   Heatmor Fire Fire              
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
--
II
TM03
III
--
IV
--
V
--
VI
TM08
All Pokémon who can learn TMs can learn Curse.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

#   Pokémon Type Obtained with
0241   Miltank Normal Dream World - Pleasant Forest
0525   Boldore Rock Dream World - Icy Cave
0618   Stunfisk Ground Electric Dream World - Sparkling Sea
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the manga

In the Pokémon Adventures manga


In other generations

Ghost-type Pokémon

Non-Ghost-type Pokémon

Trivia

  • Curse's differing effects are a play on its Japanese name, のろい Noroi, which can mean either "curse" (呪い) or "dull/slow" (鈍い), depending on the kanji used. This is why it bestows an actual curse when used by Ghost-type Pokémon but lowers Speed when used by non-Ghost-type Pokémon.
  • In Generation II, three Pokémon could legitimately use both effects of the move by using Conversion or Conversion 2 to alter its own type to and from the Ghost type: Porygon, Porygon2, and Smeargle. Technically speaking, any Pokémon that can change its type in battle (e.g. via Color Change or Reflect Type) can use of both of Curse's effects. Similarly, if a Ghost-type Pokémon uses Curse while under the effect of Soak, the non-Ghost version will be used.
  • Curse is one of five moves to change type between generations, along with Bite, Gust, Karate Chop and Sand-Attack. Of these five, it is the only one that did not originate in Generation I and was not originally a Normal-type move; and like Sand-Attack, the change in typing has no effects on the move itself.
  • In Generation II, TM03, which contains Curse, is given away only at night by a man telling the following story:
"Let me recount a terrifying tale... Once upon a time, there was a little boy who was given a new Bicycle... He wanted to try it right away... He was having so much fun that he didn't notice the sun had set... While riding home in the pitch-black night, the bike suddenly slowed! The pedals became heavy! When he stopped pedaling, the bike began slipping backwards! It was as if the bike were cursed and trying to drag him into oblivion! ... ... Shrieeeek! The boy had been riding uphill on Cycling Road! ... Ba-dum ba-dum! For listening so patiently, you may take this—TM03! TM03 is Curse. It's a terrifying move that slowly whittles down the victim's HP."

In other languages

Language Title
Mandarin Chinese 咒語 Zhòuyǔ
  Dutch Vloek
  French Malédiction
  German Fluch
  Greek Κατάρα
  Italian Maledizione
  Korean 저주 Jeoju
  Brazilian Portuguese Maldição
  Serbian Kletva
  Spanish Maldición


Generation II TMs
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26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.