Cry: Difference between revisions

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When a Pokémon is released from its [[Poké Ball]], it will call out its cry, which consists of an electronically made "noise." It will also cry out when using certain moves, such as {{m|Growl}}, {{m|Roar}}, and {{m|Hyper Voice}}. Since [[Generation III]] onward, when the Pokémon faints, or when it comes into {{pkmn|battle}} or is checked in the [[stats#gallery|status screen]] when injured or with a [[status condition]], its cry will sound but will be altered noticeably.
When a Pokémon is released from its [[Poké Ball]], it will call out its cry, which consists of an electronically made "noise." It will also cry out when using certain moves, such as {{m|Growl}}, {{m|Roar}}, and {{m|Hyper Voice}}. Since [[Generation III]] onward, when the Pokémon faints, or when it comes into {{pkmn|battle}} or is checked in the [[stats#gallery|status screen]] when injured or with a [[status condition]], its cry will sound but will be altered noticeably.


Pokémon related by [[evolution]] (e.g., {{p|Charmander}} and {{p|Charmeleon}}) and association ({{p|Pansage}}, {{p|Pansear}}, and {{p|Panpour}}) will often have notably similar cries, though others may sound very different ({{p|Remoraid}} and {{p|Octillery}}), especially if from different Generations ({{p|Kirlia}} and {{p|Gallade}}). When Pokémon undergo [[Mega Evolution]] or [[Primal Reversion]], their cry is altered, sometimes dramatically. Many [[alternate form]]s, such as those of the [[Forces of Nature]], {{p|Shaymin}}, and {{p|Kyurem}}, also have different cries.
Pokémon related by [[evolution]] (e.g., {{p|Charmander}} and {{p|Charmeleon}}) and association (e.g., {{p|Pansage}}, {{p|Pansear}}, and {{p|Panpour}}) will often have notably similar cries, though others may sound very different ({{p|Remoraid}} and {{p|Octillery}}), especially if from different [[Generation]]s (e.g., {{p|Kirlia}} and {{p|Gallade}}). When Pokémon undergo [[Mega Evolution]] or [[Primal Reversion]], their cry is altered, sometimes dramatically. Many [[alternate form]]s, such as those of the [[Forces of Nature]], {{p|Shaymin}}, and {{p|Kyurem}}, also have different cries.


Despite there being 151 Pokémon in Generation I, there are only 37 completely different cries in the Generation I games. However, similar cries are distinguished by differences in pitch, speed, echo, or disabling one of the sound channels. For example, {{p|Charmander}} and {{p|Charmeleon}}'s base cries are the same, but Charmeleon's is lower-pitched than Charmander's. Another example is that Metapod and Abra have the same base cry, but Metapod's only plays one sound channel. In [[Generation II]], there were 30 new base cries introduced, applying the same techniques as before. The only Generation II cries based on older ones belong to {{p|Crobat}} and {{p|Umbreon}}, both of which evolve from Generation I Pokémon.
Despite there being 151 Pokémon in Generation I, there are only 37 completely different cries in the Generation I games. However, similar cries are distinguished by differences in pitch, speed, echo, or disabling one of the sound channels. For example, {{p|Charmander}} and {{p|Charmeleon}}'s base cries are the same, but Charmeleon's is lower-pitched than Charmander's. Another example is that Metapod and Abra have the same base cry, but Metapod's only plays one sound channel. In [[Generation II]], there were 30 new base cries introduced, applying the same techniques as before. The only Generation II cries based on older ones belong to {{p|Crobat}} and {{p|Umbreon}}, both of which evolve from Generation I Pokémon.