Crabhammer (move)

Crabhammer
クラブハンマー Crab Hammer
[[File:|300px|center]]
Type  Water
Category  Physical
PP  10 (max. 16)
Power  100
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  3 ♥♥♥
Jam  0  
Affected by how well the appeal in front goes.
Condition  Tough
Appeal  2 ♥♥
Earn +2 if the Pokémon performs last in the turn.
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
An appealing move that can be used repeatedly without boring the audience.

Crabhammer (Japanese: クラブハンマー Crab Hammer) is a damage-dealing Water-type move introduced in Generation I. Prior to Generation III, it was the signature move of Krabby and Kingler.

Effect

Generations I to IV

Crabhammer deals damage and has an increased critical hit ratio. Crabhammer has 90 base power and 85% accuracy.

Generation V

The accuracy of Crabhammer is increased to 90%.

Generation VI

The base power of Crabhammer is increased to 100.

Description

Games Description
StadStad2 A move that is used only by Pokémon with pincers. Likely to get a critical hit.
GSC Has a high critical hit ratio.
RSEColo.XD Hammers with a pincer. Has a high critical-hit ratio.
FRLG A large pincer is used to hammer the foe. It has a high critical-hit ratio.
DPPtHGSS The foe is hammered with a large pincer. This move has a high critical-hit ratio.
BWB2W2
XYORAS
The target is hammered with a large pincer. Critical hits land more easily.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
098   Krabby Water Water 35 41 45 41 41 41
099   Kingler Water Water 42 49 57 56 56 56
341   Corphish Water Water     35 34 38 38 38
43
342   Crawdaunt Water Dark     39 38 44 44 44
48
692   Clauncher Water Water           30
693   Clawitzer Water Water           30
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
692   Clauncher Water Water               
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

#   Pokémon Type Obtained with
0098   KrabbyLv.12 Water Pokéwalker - Blue Lake
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Description

Games Description
MDRB Inflicts damage on the target. It has a high critical-hit rate.


In the anime

 
Kingler
 
Corphish
 
Clauncher
 
Ditto transformed as Crawdaunt
The foe is hammered with a large pincer.
Pokémon Method
User First Used In Notes
  Kingler slams its pincer onto its opponent, or Kingler slams its claw into the ground and a round white energy ball slams into the opponent.
Giovanni's Kingler The Battle of the Badge Debut
Ash's Kingler Round One - Begin! None
  Crawdaunt hits the opponent with its claws. Sometimes they glow white before hitting it.
A Team Aqua Grunt's Crawdaunt Stairway to Devon None
Brodie's Ditto in the form of Crawdaunt Unfair Weather Friends Used via Transform
Mr. Saridakis's Crawdaunt On Olden Pond None
Kyle's Crawdaunt Strategy with a Smile! None
  One or both of Corphish's pincer glows white and it hits its opponent with one of them, or Corphish's pincers glow white and it hits the ground, sending an invisible shockwave at the opponent.
A wild Corphish Which Wurmple's Which? None
Ash's Corphish Gone Corphishin' None
A wild Corphish Cheers on Castaways Isle! None
  A stream of water spirals around Clauncher's right claw. It then jumps and hits the opponent with its claw.
Rodman's Clauncher Going for the Gold! None
  Clawitzer's big claw becomes surrounded in water and then it charges at the opponent until it strikes the opponent.
Sawyer's Clawitzer A Full-Strength Battle Surprise! None


In the manga

In the Ash & Pikachu manga


In The Electric Tale of Pikachu manga


In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 螃蟹拳 Pángxiè Quán
  Croatian Krablji Čekić
  Danish Krabbehammer
  Dutch Krabhamer
  Finnish Rapumoukari (EP063)
Rapuvasara (original series)
Saksivasara (AG series)
  French Pince-Masse
  German Krabbhammer
  Greek Σφυρί Οστρακόδερμου
  Indonesian Pukulan Kepiting
  Italian Martellata
  Korean 찝게햄머 Jjipge Hammer
  Norwegian Krabbehammer
  Polish Krabomłot
Portuguese   Brazil Martelo Caranguejo
  Portugal Martelo Caranguejo
Martelada (XY022)
  Spanish Martillazo


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.