Conversion 2 (move)

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Reason: If the user has 2 types, can the user become one of those two types?
How does it interact with typeless Revelation Dance?

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Conversion 2
テクスチャー2 Texture 2
Conversion 2 V.png
[[File:|center]]
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Beauty
Appeal  2 ♥♥
Jam  0  
Works well if it's the same type as the one before.
Condition  Beauty
Appeal  1
Earn +3 if the Pokémon gets the lowest score.
Condition  Beautiful
Appeal  2 ♥♥
Jamming  0  
Works well if it is the same type as the move used by the last Pokémon.

Conversion 2 (Japanese: テクスチャー2 Texture 2), formatted as Conversion2 prior to Pokémon Stadium 2, is a non-damaging Normal-type move introduced in Generation II. It is one of the signature moves of Porygon's evolutionary line.

Effect

Generations II to IV

Conversion 2 will randomly change the user's current type to a type that either resists or is immune to the type of the last damaging move it was hit by. Conversion 2 will not change the user to either of its current types.

For example, if the last move the user was hit by was an Electric-type move, the user will become Ground-type, Electric-type, Grass-type, or Dragon-type.

Conversion 2 targets the user.

Generation V onwards

Conversion 2 now targets an adjacent Pokémon and bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly. It will randomly change the user's current type to a type that either resists or is immune to the type of the move last used by the target, including status moves. Conversion 2 will not change the user to its current type. In an Inverse Battle, Conversion 2 considers resistances based on inverse type matchups.

For example, if the last move the target used was an Electric-type move, the user will become Ground-type, Electric-type, Grass-type, or Dragon-type.

If the last move the target used was a move that calls another move (such as Nature Power), the type of the called move will be considered. If the last move the target used is a move that can change type, the type it was changed to will be considered. If the last move the target used had its type changed, such as with Electrify or Normalize, the type it changes to will be considered. Conversion 2 will fail if the last move the target used was Struggle or if there is no type that resists that move (such as a Normal-type move in an Inverse Battle).

Conversion 2 is not affected by Substitute, Protect, Detect or Spiky Shield, but it is blocked by Crafty Shield.

If powered up by a Normalium Z into Z-Conversion 2, the user regains all of its HP.

Description

Games Description
Stad2 A move that changes the user's type into one that is resistant to the opponent's last move.
GSC The user's type is made resistant.
RSEColoXD Makes the user resistant to the last attack's type.
FRLG The user changes type to make itself resistant to the last attack it took.
DPPtHGSS The user changes its type to make itself resistant to the type of the attack it last took.
BWB2W2
XYORAS
SM
The user changes its type to make itself resistant to the type of the attack the opponent used last.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0137     Mineral Mineral 1 1 1 1 1 1
0233     Mineral Mineral 1 1 1 1 1 1
0474     Mineral Mineral 1 1 1 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB The user gains the Conversion 2 status. It changes the user's type to one that is strong against the move type it took last.


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In other generations

Trivia

  • Conversion 2 is the only move that has a number in its name.
  • This move originated as a TCG Attack.

In other languages

Language Title
Mandarin Chinese 變性II Biànxìng II*
變性2 Biànxìng 2*
纹理2 Wénlǐ 2*
  French Conversion2*
Adaptation2*
  German Umwandlung2
  Greek Μετατροπή 2
  Italian Conversione 2
  Korean 텍스처2 Texture 2
Portuguese   Brazil Conversão 2
  Portugal Conversão 2
  Serbian Konverzija 2
  Spanish Conversión2
  Vietnamese Biến Hóa 2



Variations of the move Conversion
  ConversionConversion 2


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.