Conversion 2 (move)

Conversion 2
テクスチャー2 Texture 2
Conversion 2.png
[[File:|center]]
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Beauty
Appeal  2 ♥♥
Jam  0  
Works well if it's the same type as the one before.
Condition  Beauty
Appeal  1
Earn +3 if the Pokémon gets the lowest score.
Condition  Beauty
Appeal  0  
Jamming  0  

Conversion 2 (Japanese: テクスチャー2 Texture 2) is a non-damaging Normal-type move introduced in Generation II. It is a signature move of the Porygon evolution family.

Effect

Generation II-IV

Conversion 2 will change the user's current type to a random type that either resists or is immune to the type of the last damaging move it was hit by.

Generation V

Conversion 2 now changes the user's type to make it resist the last move the target used.

Description

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: XD description
Games Description
A move that changes the user's type into one that is resistant to the opponent's last move.
The user's type is made resistant.
RSE Makes the user resistant to the last attack’s type.
FRLG The user changes type to make itself resistant to the last attack it took.
The user changes its type to make itself resistant to the type of the attack it last took.
The user changes its type to make itself resistant to the type of the attack the opponent used last.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
137   Porygon Normal Normal -- -- -- -- '
233   Porygon2 Normal Normal -- -- -- -- '
474   Porygon-Z Normal Normal     -- -- '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 變性II Biànxìng II*
變性2 Biànxìng 2*
  French Adaptation2
  German Umwandlung2
  Greek Μετατροπή 2
  Italian Conversione 2
  Korean 텍스쳐2 Texture 2
Portuguese   Brazil Conversão 2
  Portugal Conversão 2
  Serbian Konverzija 2
  Spanish Conversión 2



Variations of the move Conversion
  ConversionConversion 2


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.