Clamp (move): Difference between revisions

→‎Effect: Added quotes for the corresponding gens. If you think they're useless, when you undo my edit, please explain why they're useless.
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(→‎Effect: Added quotes for the corresponding gens. If you think they're useless, when you undo my edit, please explain why they're useless.)
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===Generation II===
===Generation II===
The target is now able to attack during Clamp's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. It also traps the target, preventing switching and [[escape]]. If a trapped Pokémon uses {{m|Rapid Spin}}, it will be freed.
The target is now able to attack during Clamp's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. "Enemy <Pokémon> was CLAMPED by <User>!" will appear. It also traps the target, preventing switching and [[escape]]. If a trapped Pokémon uses {{m|Rapid Spin}}, it will be freed.


===Generation III===
===Generation III===
The effects of Clamp are the same as in Generation II, but if a [[wild Pokémon]] uses Clamp on the player's Pokémon, the player may [[escape]] if the affected Pokémon has {{a|Run Away}} or is holding a [[Smoke Ball]]. However, these do not allow the player to switch the Pokémon out.
The effects of Clamp are the same as in Generation II, but if a [[wild Pokémon]] uses Clamp on the player's Pokémon, the player may [[escape]] if the affected Pokémon has {{a|Run Away}} or is holding a [[Smoke Ball]]. However, these do not allow the player to switch the Pokémon out. The text also changes to "<User> CLAMPED wild/foe <Pokémon>!".  


===Generation IV===
===Generation IV===
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