Clamp (move): Difference between revisions

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===Generations III and IV===
===Generations III and IV===
The effects of Clamp are the same as in Generation II, but if a [[wild Pokémon]] uses Clamp on the player's Pokémon, the player may escape if the affected Pokémon has {{a|Run Away}} or is holding a {{DL|In-battle effect item|Smoke Ball}}. However, these do not allow the player to switch the Pokémon out. The text also changes to "<User> CLAMPED <Pokémon>!"
The effects of Clamp are the same as in Generation II, but if a [[wild Pokémon]] uses Clamp on the player's Pokémon, the player may escape if the affected Pokémon has {{a|Run Away}} or is holding a [[Smoke Ball]]. However, these do not allow the player to switch the Pokémon out. The text also changes to "<User> CLAMPED <Pokémon>!"


If the user of Clamp is holding a {{DL|In-battle effect item|Grip Claw}}, the duration will always be five turns. Also, if an affected Pokémon is holding a {{DL|In-battle effect item|Shed Shell}}, it can switch out.
If the user of Clamp is holding a [[Grip Claw]], the duration will always be five turns. Also, if an affected Pokémon is holding a {{DL|In-battle effect item|Shed Shell}}, it can switch out.


Clamp can also be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra three appeal points if the move {{m|Rain Dance}} was used in the prior turn.
Clamp can also be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra three appeal points if the move {{m|Rain Dance}} was used in the prior turn.
===Generation V===
===Generation V===
Clamp's accuracy is increased to 85, its PP is increased to 15, and it lasts four to five turns. If a {{DL|In-battle effect item|Binding Band}} is held by the user, the damage done at the end of each turn will increase from 1/16 of the target's maximum HP to 1/8.
Clamp's accuracy is increased to 85, its PP is increased to 15, and it lasts four to five turns. If a [[Binding Band]] is held by the user, the damage done at the end of each turn will increase from 1/16 of the target's maximum HP to 1/8.


===Generation VI===
===Generation VI===
The end turn damage of Clamp is increased from 1/16 to 1/8 of the target's maximum HP. If the user is holding a {{DL|In-battle effect item|Binding Band}}, the end turn damage of Clamp will increase to 1/6 of the target's maximum HP.
The end turn damage of Clamp is increased from 1/16 to 1/8 of the target's maximum HP. If the user is holding a [[Binding Band]], the end turn damage of Clamp will increase to 1/6 of the target's maximum HP.


==Description==
==Description==
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