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Blueapple128 (talk | contribs) (→Gym mission: ?? the Switch Lite doesn't have any rumble) |
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===Gym Challenge=== | ===Gym Challenge=== | ||
====Gym mission==== | ====Gym mission==== | ||
In both games, during the Gym mission, the {{player}} is given a pair of dowsing rods, called Trap Detectors, and tasked with navigating a maze laden with hidden pitfalls. The dowsing rods will cause the player's choice of controller | In both games, during the Gym mission, the {{player}} is given a pair of dowsing rods, called Trap Detectors, and tasked with navigating a maze laden with hidden pitfalls. The dowsing rods will cause the player's choice of controller to rumble as they approach them, growing stronger the closer the player is to one; a visual indicator also appears on top of the rods to account for systems/settings that do not support rumble. If the player falls down a pit, they will return to the last solid platform they were on. This is further complicated in the final maze, where the player will need to navigate the maze while enduring a {{weather|sandstorm}}{{sup/8|Sw}}/{{weather|Hail|blizzard}}{{sup/8|Sh}} that significantly obscures the player's vision. This weather is used only to disorient the player and does not have an effect on {{pkmn|battle}}s in the Challenge. After completing each maze the remaining pitfalls will reveal themselves, making backtracking easier if the player needs to go back to retreat or challenge a Trainer they missed. | ||
=====Trainers===== | =====Trainers===== |
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