Calm Mind (move)

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Calm Mind
めいそう Meditation
Calm Mind.png
[[File:|center]]
Type  Psychic
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Smart
Appeal  2 ♥♥
Jam  0  
Can avoid being startled by others once.
Condition  Smart
Appeal  0  
Earn double the score in the next turn.
Condition  Smart
Appeal  0  
Jamming  0  

Calm Mind (Japanese: めいそう Meditation) is a non-damaging Psychic-type move introduced in Generation III. It has been TM04 since Generation III.

Effect

Calm Mind raises the user's Special Attack and Special Defense stats by one stage each.

Description

Games Description
RSE Raises Sp. Atk and Sp. Def by focusing the mind.
FRLG The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
065   Alakazam Psychic Psychic 33 36 42 '
234   Stantler Normal Normal 49 47 27 27 '
243   Raikou Electric Electric 81 78 78 '
244   Entei Fire Fire 81 78 78 '
245   Suicune Water Water 81 78 78 '
249   Lugia Psychic Flying   93 93 '
250   Ho-Oh Fire Flying   93 93 '
280   Ralts Psychic Psychic 21 23 28 '
281   Kirlia Psychic Psychic 21 25 31 '
282   Gardevoir Psychic Psychic 21 25 33 '
307   Meditite Fighting Psychic 28 25 25 '
308   Medicham Fighting Psychic 28 25 25 '
382   Kyogre Water Water 30 30 60 60 '
392   Infernape Fire Fighting   53 58 '
448   Lucario Fighting Steel     47 '
517   Munna Psychic Psychic     35 '
527   Woobat Psychic Flying     29 '
528   Swoobat Psychic Flying     29 '
605   Elgyem Psychic Psychic     43 '
606   Beheeyem Psychic Psychic     45 '
619   Mienfoo Fighting Fighting     25 '
620   Mienshao Fighting Fighting     25 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
TM04
II
TM04
III
TM04
IV
TM04
V
TM04
VI
TM08
035   Clefairy Normal Normal
036   Clefable Normal Normal
038   Ninetales Fire Fire
054   Psyduck Water Water
055   Golduck Water Water
063   Abra Psychic Psychic
064   Kadabra Psychic Psychic
065   Alakazam Psychic Psychic
079   Slowpoke Water Psychic
080   Slowbro Water Psychic
096   Drowzee Psychic Psychic
097   Hypno Psychic Psychic
113   Chansey Normal Normal
122   Mr. Mime Psychic Psychic
124   Jynx Ice Psychic
150   Mewtwo Psychic Psychic
151   Mew Psychic Psychic
177   Natu Psychic Flying
178   Xatu Psychic Flying
185   Sudowoodo Rock Rock
196   Espeon Psychic Psychic
198   Murkrow Dark Flying
199   Slowking Water Psychic
200   Misdreavus Ghost Ghost
203   Girafarig Normal Psychic
206   Dunsparce Normal Normal
215   Sneasel Dark Ice
222   Corsola Water Rock
234   Stantler Normal Normal
238   Smoochum Ice Psychic
242   Blissey Normal Normal
243   Raikou Electric Electric
244   Entei Fire Fire
245   Suicune Water Water
249   Lugia Psychic Flying
250   Ho-Oh Fire Flying
251   Celebi Psychic Grass
280   Ralts Psychic Psychic
281   Kirlia Psychic Psychic
282   Gardevoir Psychic Psychic
300   Skitty Normal Normal
301   Delcatty Normal Normal
302   Sableye Dark Ghost
307   Meditite Fighting Psychic
308   Medicham Fighting Psychic
325   Spoink Psychic Psychic
326   Grumpig Psychic Psychic
327   Spinda Normal Normal
337   Lunatone Rock Psychic
338   Solrock Rock Psychic
343   Baltoy Ground Psychic
344   Claydol Ground Psychic
353   Shuppet Ghost Ghost
354   Banette Ghost Ghost
355   Duskull Ghost Ghost
356   Dusclops Ghost Ghost
358   Chimecho Psychic Psychic
359   Absol Dark Dark
369   Relicanth Water Rock
380   Latias Dragon Psychic
381   Latios Dragon Psychic
382   Kyogre Water Water
385   Jirachi Steel Psychic
386   Deoxys Psychic Psychic
392   Infernape Fire Fighting
425   Drifloon Ghost Flying
426   Drifblim Ghost Flying
429   Mismagius Ghost Ghost
430   Honchkrow Dark Flying
433   Chingling Psychic Psychic
436   Bronzor Steel Psychic
437   Bronzong Steel Psychic
438   Bonsly Rock Rock
439   Mime Jr. Psychic Psychic
442   Spiritomb Ghost Dark
448   Lucario Fighting Steel
461   Weavile Dark Ice
475   Gallade Psychic Fighting
477   Dusknoir Ghost Ghost
480   Uxie Psychic Psychic
481   Mesprit Psychic Psychic
482   Azelf Psychic Psychic
487   Giratina Ghost Dragon
488   Cresselia Psychic Psychic
490   Manaphy Water Water
491   Darkrai Dark Dark
493   Arceus Normal Normal
495   Snivy Grass Grass
496   Servine Grass Grass
497   Serperior Grass Grass
517   Munna Psychic Psychic
518   Musharna Psychic Psychic
527   Woobat Psychic Flying
528   Swoobat Psychic Flying
531   Audino Normal Normal
540   Sewaddle Bug Grass
541   Swadloon Bug Grass
542   Leavanny Bug Grass
561   Sigilyph Psychic Flying
570   Zorua Dark Dark
571   Zoroark Dark Dark
572   Minccino Normal Normal
573   Cinccino Normal Normal
574   Gothita Psychic Psychic
575   Gothorita Psychic Psychic
576   Gothitelle Psychic Psychic
577   Solosis Psychic Psychic
578   Duosion Psychic Psychic
579   Reuniclus Psychic Psychic
594   Alomomola Water Water
605   Elgyem Psychic Psychic
606   Beheeyem Psychic Psychic
607   Litwick Ghost Fire
608   Lampent Ghost Fire
609   Chandelure Ghost Fire
619   Mienfoo Fighting Fighting
620   Mienshao Fighting Fighting
636   Larvesta Bug Fire
637   Volcarona Bug Fire
638   Cobalion Steel Fighting
639   Terrakion Rock Fighting
640   Virizion Grass Fighting
645   Landorus Ground Flying
647   Keldeo Water Fighting
648   Meloetta Normal Psychic
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 冥想 Míngxiǎng
  French Plénitude
  German Gedankengut
  Greek Αυτοσυγκέντρωση
  Italian Calmamente
  Korean 명상 Myeongsong
  Brazilian Portuguese Paz de Espírito
  Serbian Miran Um
  Spanish Paz Mental



Variations of the move Bulk Up
  Bulk UpCalm MindCosmic Power
Dragon DanceGrowthHone ClawsStockpileWork Up


Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.