Cacturne (Pokémon)

331MS.png #331: Cacnea
Pokémon
#333: Swablu 333MS.png
This article is about the species. For a specific instance of this species, see Cacturne (disambiguation).
Cacturne
Scarecrow Pokémon
ノクタス
Noctus
#332
Cacturne



Images on the Bulbagarden Archives
Type
Grass Dark
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Sand Veil Cacophony
Cacophony
Water Absorb
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
60 (14.8%)
Breeding
Egg Groups
Grass and Human-Like
Hatch time
21 cycles
Height
4'03" 1.3 m
Cacturne
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
170.6 lbs. 77.4 kg
Cacturne
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
177
Gen. III-IV
Unknown
IV
166
V+
Leveling rate
Medium Slow
EV yield
Total: 2
Cacturne
0
HP
1
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body12.png
Footprint
F332.png F000.png
{{{form2}}}
Pokédex color
Green
Base friendship
35
External Links

Cacturne (Japanese: ノクタス Noctus) is a dual-type Grass/Dark Pokémon introduced in Generation III.

It evolves from Cacnea starting at level 32.

Biology

Cacturne is a humanoid, bipedal Pokémon that resembles a green scarecrow made of cacti. Its face has two eye holes through which yellow eyes can be seen, and six smaller holes representing a grinning mouth. It has numerous spikes along the length of its arms, legs, and around its neck. A pattern of green rhombi extends down the front of its body. A female has a large dark green rhombus above a smaller one, while a male has three small dark green rhombi. There is triangular, dark green feature on its head that resembles a hat with spiky tips.

Cacturne is a nocturnal Pokémon that rarely moves during the day, which allows it to hold moisture. At night, it searches for prey or follows travelers until they become exhausted. It has lived in deserts for so long that its blood has transformed into sand. With its thorny arms, it is able to use its former signature move, Needle Arm.

In the anime

 
Cacturne in the anime

Major appearances

Harley's Cacturne

Harley owns a Cacturne. It first appeared in A Cacturne for the Worse, and has been Harley's main and best Pokémon since.

Minor appearances

Cacturne made its debut in a cameo appearance in Destiny Deoxys.

Pokédex entries

Episode Pokémon Source Entry
AG103 Cacturne May's Pokédex Cacturne, the Scarecrow Pokémon. Cacturne is the evolved form of Cacnea, and has traits of both Grass and Dark types. It rarely moves during the day, but is active once the temperature drops at night.

In the manga

In the Pokémon Adventures manga

Cacturne first appears in Talk About Timing, Treecko, under the ownership of Wally. He was first seen when he was rowing a boat during a flood caused by Kyogre.

In the TCG

Main article: Cacturne (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby During the daytime, Cacturne remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops.
Sapphire If a traveler is going through a desert in the thick of night, Cacturne will follow in a ragtag group. The Pokémon are biding their time, waiting for the traveler to tire and become incapable of moving.
Emerald After spending thousands of years in harsh deserts, its blood transformed into the same substances as sand. It is nocturnal, so it hunts at night.
FireRed It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert's heat.
LeafGreen
Generation IV
Diamond It becomes active at night, seeking prey that is exhausted from the day's desert heat.
Pearl
Platinum
HeartGold Packs of them follow travelers through the desert until the travelers can no longer move.
SoulSilver
Generation V
Black It becomes active at night, seeking prey that is exhausted from the day's desert heat.
White
Black 2 It becomes active at night, seeking prey that is exhausted from the day's desert heat.
White 2
Generation VI
X It becomes active at night, seeking prey that is exhausted from the day's desert heat.
Y Packs of them follow travelers through the desert until the travelers can no longer move.
Omega Ruby During the daytime, Cacturne remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops.
Alpha Sapphire If a traveler is going through a desert in the thick of night, Cacturne will follow in a ragtag group. The Pokémon are biding their time, waiting for the traveler to tire and become incapable of moving.


Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire
Evolve Cacnea
Emerald
Evolve Cacnea
FireRed LeafGreen
Trade
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Route 228
Platinum
Route 228
HeartGold SoulSilver
Safari Zone
Pal Park
Mountain
Generation V
Black White
Trade
Black 2 White 2
Reversal Mountain (Swarm)
Generation VI
X Y
Friend Safari (Dark)
Omega Ruby Alpha Sapphire
Evolve Cacnea
Generation VII
Sun Moon
Pokémon Bank


In side games

This Pokémon was unavailable prior to Generation III.
Generation III
Pinball: R&S
Evolve Cacnea
Trozei!
Secret Storage 2, Trozei Battle, Mr. Who's Den
MD Red MD Blue
Evolve Cacnea
Generation IV
MD Time MD Darkness
Northern Desert (9F-15F)
MD Sky
Northern Desert (9F-15F)
Ranger: SoA
Haruba Desert
Generation V
Rumble Blast
Desert: Sunny Seashore
Rumble U
Magical Lake: In Need of Trees, Chill Battle: Garden Keepers
Generation VI
Battle Trozei
Mysterious Fountain: Stage 5
Shuffle
Violeta Palace: Stage 397
Rumble World
Fairy Land: Heat-Wave Desert (Center Boss, Back)


In events

Games Event Language Location Level Distribution period
RS Monster Week 1 Cacturne English United States 50 October 18 to 24, 2003

Held items

Game Held Item(s)
Emerald*   Poison Barb (5%)
Diamond Pearl   Sticky Barb (5%)
Platinum
HeartGold SoulSilver   Sticky Barb (5%)
Black 2 White 2   Sticky Barb (5%)
X Y   Sticky Barb (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
70
130 - 177 250 - 344
115
108 - 183 211 - 361
60
58 - 123 112 - 240
115
108 - 183 211 - 361
60
58 - 123 112 - 240
55
54 - 117 103 - 229
Total:
475
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
4/4 ★★★★
Power
3/4 ★★★
Skill
4/5 ★★★★
Stamina
2/3 ★★
Jump
2/3 ★★
Total
15/19 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Spiky Shield Grass Status 0000 —% 10
011 Destiny Bond Ghost Status 0000 —% 5
011 Revenge Fighting Physical 06060 100100% 10
011 Poison Sting Poison Physical 01515 100100% 35
011 Leer Normal Status 0000 100100% 30
011 Absorb Grass Special 02020 100100% 25
011 Growth Normal Status 0000 —% 20
Evo.Evo. Spiky Shield Grass Status 0000 —% 10
044 Absorb Grass Special 02020 100100% 25
077 Growth Normal Status 0000 —% 20
1010 Leech Seed Grass Status 0000 09090% 10
1313 Sand Attack Ground Status 0000 100100% 15
1616 Needle Arm Grass Physical 06060 100100% 15
1919 Feint Attack Dark Physical 06060 —% 20
2222 Ingrain Grass Status 0000 —% 20
2626 Payback Dark Physical 05050 100100% 10
3030 Spikes Ground Status 0000 —% 20
3535 Sucker Punch Dark Physical 07070 100100% 5
3838 Pin Missile Bug Physical 02525 09595% 20
4444 Energy Ball Grass Special 09090 100100% 10
4949 Cotton Spore Grass Status 0000 100100% 40
5454 Sandstorm Rock Status 0000 —% 10
5959 Destiny Bond Ghost Status 0000 —% 5
  • Bold indicates a move that gets STAB when used by Cacturne
  • Italic indicates a move that gets STAB only when used by an evolution of Cacturne
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM09  TM09 Venoshock Poison Special 06565 100}}100% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 —}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 —}}—% 15
TM37  TM37 Sandstorm Rock Status 0000 —}}—% 10
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 —}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM63  TM63 Embargo Dark Status 0000 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM75  TM75 Swords Dance Normal Status 0000 —}}—% 20
TM84  TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90  TM90 Substitute Normal Status 0000 —}}—% 10
TM96  TM96 Nature Power Normal Status 0000 —}}—% 20
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Cacturne
  • Italic indicates a move that gets STAB only when used by an evolution of Cacturne
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Acid Poison Special 40 100% 30
Belch Poison Special 120 90% 10
Block Normal Status —% 5
Counter Fighting Physical 100% 20
Disable Normal Status 100% 20
Dynamic Punch Fighting Physical 100 50% 5
Fell Stinger* Bug Physical 50 100% 25
Grass Whistle Grass Status 55% 15
Low Kick Fighting Physical 100% 20
Magical Leaf Grass Special 60 —% 20
Nasty Plot Dark Status —% 20
Rototiller Ground Status —% 10
Seed Bomb Grass Physical 80 100% 15
Smelling Salts Normal Physical 70 100% 10
Switcheroo Dark Status 100% 10
Teeter Dance Normal Status 100% 20
Worry Seed Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Cacturne in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Cacturne in that game.
  • Bold indicates a move that gets STAB when used by Cacturne
  • Italic indicates a move that gets STAB only when used by an evolution of Cacturne
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Cacturne can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Cacturne cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Cacturne
  • Italic indicates a move that gets STAB only when used by an evolution of Cacturne
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Cacturne
  • Italic indicates a move that gets STAB only when used by an evolution of Cacturne
  • Click on the generation numbers at the top to see moves from other generations

TCG-only moves

Move Card
Psybeam Cacturne ex (EX Emerald 91)

Side game data

Pokémon Pinball RS
 
Acquisition: Evolve
Pokémon Trozei!
 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: Evolve
Friend Area: Furnace Desert
Phrases
51%-100% HP It's too hot in the desert, so I like it at night.
26%-50% HP I'm not looking good. I lost around half my HP so far...
1%-25% HP I'm about done. My body's stiffening up tight...
Level up Fufufu... I leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 0.5%
IQ group: C
Pokémon Ranger: Shadows of Almia
Group:
Dark
Poké Assist:  
Dark
Field move:  
(Crush ×2)
Browser entry R-000
It attacks by scattering needles.
Pokémon Rumble Blast
Attack ●●●●
Defense ●●
Speed ●●●
Pokémon Battle Trozei
Grass
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Grass
  Attack Power: 60 - 80   0

#553
 

Hyper Punch
Attacks sometimes deal greater damage than usual.


Evolution

 
Unevolved
Cacnea
 Grass 
 
Level 32
 
First evolution
Cacturne
 Grass  Dark 


Sprites

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
  For other sprites and images, please see Cacturne images on the Bulbagarden Archives.


Trivia

Origin

Cacturne is based on a cactus, possibly the saguaro, and a scarecrow. It could be associated with nighttime because cacti are known as night (CAM) plants, as their carbon dioxide fixation process occurs during the night. Its face is similar to a classic Halloween jack-o'-lantern, referencing the tendency for scarecrows to have pumpkins for heads.

Name origin

Cacturne and Noctus are a combination of cactus and nocturnal.

In other languages

Language Title Meaning
  Japanese ノクタス Noctus From nocturne or nocturnal and cactus
  French Cacturne Same as English name
  Spanish Cacturne Same as English name
  German Noktuska From nocturne and Kaktus (Tuska)
  Italian Cacturne Same as English name
  Korean 밤선인 Bamseonin From bam and 선인장 (仙人掌) seon-in-jang
  Mandarin Chinese 夢歌奈亞 / 梦歌奈亚
Mènggēnàiyǎ / Mènggēnàiyà
From 夢歌 mènggē and 奈亞 nàiyǎ
  Cantonese Chinese


Related articles

External links


  #331: Cacnea
Pokémon
#333: Swablu  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.