Bullet Seed (move)

Bullet Seed
タネマシンガン Seed Machine Gun
Type  Grass
Category  Physical
PP  30 (max. 48)
Power  25
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Cool
Appeal  2 ♥♥
Jam  1
Badly startles all Pokémon that made good appeals.
Condition  Cool
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Cool
Appeal  1
Jamming  0  
Effectiveness varies depending on when it is used.

Bullet Seed (Japanese: タネマシンガン Seed Machine Gun) is a damage-dealing Grass-type multi-strike move introduced in Generation III. It was TM09 from Generation III to Generation IV.

Effect

Generation III

Bullet Seed inflicts damage, hitting the target 2-5 times per use with a base power of 10 per strike. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has an equal chance to be a critical hit.

Bullet Seed may continue attacking after breaking a substitute. Bide and Mirror Coat will only acknowledge the last strike of this move.

Generation IV

Pokémon with the Ability Skill Link will always hit five times when using Bullet Seed unless it misses. However, no Pokémon could naturally possess both Skill Link and Bullet Seed until Generation V. Bullet Seed is now affected by Counter instead of Mirror Coat due to becoming a physical move.

Generation V

Bullet Seed's base power increased from 10 to 25. There is now a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of ~79.2.

If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.

If the target has Weak Armor, each strike will activate it.

Generation VI

Pokémon with Bulletproof are immune to Bullet Seed.

Description

Games Description
RSE Shoots 2 to 5 seeds in a row to strike the foe.
FRLG The user shoots seeds at the foe. Two to five seeds are shot at once.
ColoXD Shoots 2 to 5 seeds in a row to strike the target.
DPPtHGSS The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
BWB2W2 The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
XYORAS
SM
The user forcefully shoots seeds at the target two to five times in a row.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0102     Grass Grass 17 17 17 17
0187     Fairy Grass 19 19 19 19
0188     Fairy Grass 20 20 20 20
0189     Fairy Grass 20 20 20 20
0192     Grass Grass 25 21 21BW
25B2W2
25 25
0214     Bug Bug 1 1
0223     Water 1 Water 2 27 27BW
38B2W2
38 38
0224     Water 1 Water 2 29 29BW
46B2W2
46 46
0226     Water 1 Water 1 1 1 1 1
0573     Field Field 1 1 1
0710     Amorphous Amorphous 26 26
0711     Amorphous Amorphous 26 26
0731     Flying Flying 31
0732     Flying Flying 37
0733     Flying Flying 40
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0069     Grass Grass
0252     Monster Dragon
0273     Field Grass
0285     Fairy Grass
0315     Fairy Grass
0357     Monster Grass
0459     Monster Grass
0511     Field Field
0556     Grass Grass
0597     Grass Mineral
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
TM09
II
TM09
III
TM09
IV
TM09
V
--
VI
--
VII
--
VIII
--
IX
--
0001     Monster Grass
0002     Monster Grass
0003     Monster Grass
0043     Grass Grass
0044     Grass Grass
0045     Grass Grass
0046     Bug Grass
0047     Bug Grass
0069     Grass Grass
0070     Grass Grass
0071     Grass Grass
0102     Grass Grass
0103     Grass Grass
0114     Grass Grass
0151     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0152     Monster Grass
0153     Monster Grass
0154     Monster Grass
0182     Grass Grass
0187     Fairy Grass
0188     Fairy Grass
0189     Fairy Grass
0191     Grass Grass
0192     Grass Grass
0223     Water 1 Water 2
0224     Water 1 Water 2
0226     Water 1 Water 1
0252     Monster Dragon
0253     Monster Dragon
0254     Monster Dragon
0270     Water 1 Grass
0271     Water 1 Grass
0272     Water 1 Grass
0273     Field Grass
0274     Field Grass
0275     Field Grass
0285     Fairy Grass
0286     Fairy Grass
0315     Fairy Grass
0316     Amorphous Amorphous
0317     Amorphous Amorphous
0331     Grass Human-Like
0332     Grass Human-Like
0345     Water 3 Water 3
0346     Water 3 Water 3
0357     Monster Grass
0387     Monster Grass
0388     Monster Grass
0389     Monster Grass
0406     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0407     Fairy Grass
0413  
Wormadam
Plant Cloak
  Bug Bug
0420     Fairy Grass
0421     Fairy Grass
0455     Grass Grass
0459     Monster Grass
0460     Monster Grass
0465     Grass Grass
0470     Field Field
0492  
Shaymin
Land Forme
  style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
492S  
Shaymin
Sky Forme
  style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered PtHGSS
0493     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0187     Fairy Grass Dream World - Pleasant Forest
0273     Field Grass Dream World - Dream Park
0285     Fairy Grass Dream World - Dream Park
0420     Fairy Grass Dream World - Dream Park
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

# Pokémon Types Egg Groups Obtained with
0511     Field Field Mystery Egg
Secret Egg
Pokémon Center Best Wishes
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

 
Bullet Seed in Super Smash Bros. Brawl

Super Smash Bros. series

In Super Smash Bros. Brawl, Bullet Seed is Ivysaur's standard Special move. Unlike the Pokémon games, where it had been relatively weak prior to Generation V, Bullet Seed may inflict up to 30-50% damage.

Description

Games Description
MDRB Inflicts damage on the target, even at a distance. It hits two to five times in succession.


In the anime


In the manga

In the Ash & Pikachu manga


In the movie adaptations


In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 種子機關槍 Zhǒngzǐ Jīguānqiāng
  Dutch Kogelzaad
  Finnish Siemenhyökkäys
  French Balle Graine
  German Kugelsaat
  Greek Σπόροι Σφαίρες
  Indonesian Tembakan Biji
Senapan Biji
  Italian Semitraglia
  Korean 기관총 Gigwanchong
  Polish Nasienny Pocisk
Portuguese   Brazil Rajada de Sementes
Projétil de Semente (XY series, Secret Wonders, Dragons Exalted, BW Promo)
Semente de Bala (Emerging Powers)
  Portugal Balas de Semente
Recorrente
Semente Bala (anime)
  Romanian Sămânța Glonț
  Serbian Ispaljivanje semenki
Spanish   Latin America Bala Semilla
  Spain Recurrente


Variations of the move Bullet Seed
  Bullet SeedIcicle Spear


Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.