Bullet Seed
タネマシンガン Seed Machine Gun
Type  Grass
Category  Physical
PP  30 (max. 48)
Power  25
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Cool
Appeal  2 ♥♥
Jam  1
Badly startles all Pokémon that made good appeals.
Condition  Cool
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Cool
Appeal  1
Jamming  0  
Effectiveness varies depending on when it is used.

Bullet Seed (Japanese: タネマシンガン Seed Machine Gun) is a damage-dealing Grass-type multi-strike move introduced in Generation III. It was TM09 from Generation III to Generation IV.

Effect

Generation III

Bullet Seed inflicts damage, hitting the target 2-5 times per use with a base power of 10 per strike. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has an equal chance to be a critical hit.

Bullet Seed may continue attacking after breaking a substitute. Bide and Mirror Coat will only acknowledge the last strike of this move.

Generation IV

Pokémon with the Ability Skill Link will always hit five times when using Bullet Seed unless it misses. However, no Pokémon could naturally possess both Skill Link and Bullet Seed until Generation V. Bullet Seed is now affected by Counter instead of Mirror Coat due to becoming a physical move.

Generation V

Bullet Seed's base power increased from 10 to 25. There is now a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of ~79.2.

If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.

If the target has Weak Armor, each strike will activate it.

Generation VI

Pokémon with Bulletproof are immune to Bullet Seed.

Description

Games Description
RSE Shoots 2 to 5 seeds in a row to strike the foe.
FRLG The user shoots seeds at the foe. Two to five seeds are shot at once.
Colo.XD Shoots 2 to 5 seeds in a row to strike the target.
DPPtHGSS The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
BWB2W2 The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
XYORAS The user forcefully shoots seeds at the target two to five times in a row.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
102   Exeggcute Grass Psychic   17 17 17
187   Hoppip Grass Flying   19 19 19
188   Skiploom Grass Flying   20 20 20
189   Jumpluff Grass Flying   20 20 20
192   Sunflora Grass Grass 25 21 21 25 25
214   Heracross Bug Fighting       1
223   Remoraid Water Water   27 27 38 38
224   Octillery Water Water   29 29 46 46
226   Mantine Water Flying   1 1 1
573   Cinccino Normal Normal     1 1
710   Pumpkaboo Ghost Grass       26
711   Gourgeist Ghost Grass       26
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
069   Bellsprout Grass Grass                
252   Treecko* Grass Grass          
273   Seedot Grass Grass                  
285   Shroomish Grass Grass                
315   Roselia Grass Poison            
357   Tropius Grass Flying                
459   Snover Grass Ice                
511   Pansage Grass Grass        
556   Maractus Grass Grass                
597   Ferroseed Grass Steel                
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
TM09
II
TM09
III
TM09
IV
TM09
V
--
VI
--
001   Bulbasaur Grass Poison
002   Ivysaur Grass Poison
003   Venusaur Grass Poison
043   Oddish Grass Poison
044   Gloom Grass Poison
045   Vileplume Grass Poison
046   Paras Bug Grass
047   Parasect Bug Grass
069   Bellsprout Grass Poison
070   Weepinbell Grass Poison
071   Victreebel Grass Poison
102   Exeggcute Grass Psychic
103   Exeggutor Grass Psychic
114   Tangela Grass Grass
151   Mew Psychic Psychic
152   Chikorita Grass Grass
153   Bayleef Grass Grass
154   Meganium Grass Grass
182   Bellossom Grass Grass
187   Hoppip Grass Flying
188   Skiploom Grass Flying
189   Jumpluff Grass Flying
191   Sunkern Grass Grass
192   Sunflora Grass Grass
223   Remoraid Water Water
224   Octillery Water Water
226   Mantine Water Flying
252   Treecko Grass Grass
253   Grovyle Grass Grass
254   Sceptile Grass Grass
270   Lotad Water Grass
271   Lombre Water Grass
272   Ludicolo Water Grass
273   Seedot Grass Grass
274   Nuzleaf Grass Dark
275   Shiftry Grass Dark
285   Shroomish Grass Grass
286   Breloom Grass Fighting
315   Roselia Grass Poison
316   Gulpin Poison Poison
317   Swalot Poison Poison
331   Cacnea Grass Grass
332   Cacturne Grass Dark
345   Lileep Rock Grass
346   Cradily Rock Grass
357   Tropius Grass Flying
387   Turtwig Grass Grass
388   Grotle Grass Grass
389   Torterra Grass Ground
406   Budew Grass Grass
407   Roserade Grass Poison
413   Wormadam
Plant Cloak
Bug Grass
420   Cherubi Grass Grass
421   Cherrim Grass Grass
455   Carnivine Grass Grass
459   Snover Grass Ice
460   Abomasnow Grass Ice
465   Tangrowth Grass Grass
470   Leafeon Grass Grass
492   Shaymin Grass Grass
493   Arceus Normal Normal
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

#   Pokémon Type Obtained with
0187   HoppipLv.10 Grass Flying Dream World - Pleasant Forest
0273   Seedot Grass Dream World - Dream Park
0285   Shroomish Grass Dream World - Dream Park
0420   Cherubi Grass Dream World - Dream Park
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation V

#   Pokémon Type Obtained with
0511   Pansage Grass Mystery Egg
Secret Egg
Pokémon Center Best Wishes
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

 
Bullet Seed in Super Smash Bros. Brawl

Super Smash Bros. series

In Super Smash Bros. Brawl, Bullet Seed is Ivysaur's standard Special move. Unlike the Pokémon games, where it had been relatively weak prior to Generation V, Bullet Seed may inflict up to 30-50% damage.

Description

Games Description
MDRB Inflicts damage on the target, even at a distance. It hits two to five times in succession.


In the anime


In the manga

In the Ash & Pikachu manga


In the movie adaptations


In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 種子機關槍 Zhǒngzǐ Jīguānqiāng
  Dutch Kogelzaad
  Finnish Siemenhyökkäys
  French Balle Graine
  German Kugelsaat
  Greek Σπόροι Σφαίρες
  Indonesian Tembakan Biji
Senapan Biji
  Italian Semitraglia
  Korean 기관총 Gigwanchong
  Polish Nasienny Pocisk
Portuguese   Brazil Rajada de Sementes
Projétil de Semente (XY Series)
Semente de Bala (TCG)
  Portugal Balas de Semente
Recorrente
Semente Bala (anime)
  Romanian Sămânța Glonț
  Serbian Ispaljivanje semenki
Spanish   Latin America Bala Semilla
  Spain Recurrente


Variations of the move Bullet Seed
  Bullet SeedIcicle Spear


Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.