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Bold indicates a move that gets STAB when used by Bulbasaur
Italic indicates a move that gets STAB only when used by an evolution of Bulbasaur
Click on the generation numbers at the top to see level-up moves from other generations
Father
Move
Type
Power
Accuracy
PP
*
Charm G S
Normal
—
100%
20
Light Screen
Psychic
—
—%
30
Petal Dance
Grass
70
100%
20
Razor Wind *
Normal
80
75%
10
Safeguard
Normal
—
—%
25
Skull Bash
Normal
100
100%
15
Moves marked with an asterisk (*) must be chain bred onto Bulbasaur in Generation II
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Bulbasaur in that game.
Bold indicates a move that gets STAB when used by Bulbasaur
Italic indicates a move that gets STAB only when used by an evolution of Bulbasaur
Click on the generation numbers at the top to see Egg moves from other generations
Game
Move
Type
Power
Accuracy
PP
This Pokémon learns no moves by tutoring.
A black abbreviation in a colored box indicates that Bulbasaur can be tutored the move in that game
A colored abbreviation in a white box indicates that Bulbasaur cannot be tutored the move in that game
Bold indicates a move that gets STAB when used by Bulbasaur
Italic indicates a move that gets STAB only when used by an evolution of Bulbasaur
Click on the generation numbers at the top to see Move Tutor moves from other generations
By transfer from another generation
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold indicates a move that gets STAB when used by Bulbasaur
Italic indicates a move that gets STAB only when used by an evolution of Bulbasaur
Click on the generation numbers at the top to see transfer-only moves for other generations