Bounce (move)

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Bounce
とびはねる Bounce
Type  Flying
Category  Physical
PP  5 (max. 8)
Power  85
Accuracy  85%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Cute
Appeal  1
Earn +3 if no other Pokémon has chosen the same Judge.
Condition  Cute
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Bounce (Japanese: とびはねる Bounce) is a damage-dealing Flying-type move introduced in Generation III.

Effect

Generation III

The user bounces up high on the first turn, avoiding most moves. On the second turn, the user slams down onto the target, inflicting damage with a 30% chance of paralyzing it.

The user is able to be hit by Gust, Twister, Thunder, and Sky Uppercut during the semi-invulnerable turn of Bounce, and will receive double damage from Gust and Twister. The user may also be hit during the semi-invulnerable turn if it was previously targeted by Lock-On or Mind Reader.

Wild Pokémon can be caught during the semi-invulnerable stage of Bounce.

Generation IV onwards

A Pokémon in the semi-invulnerable stage of Bounce can be hit if it is hit with Hurricane, Smack Down and Thousand Arrows, is attacked by a Pokémon with No Guard, or has No Guard itself. If Smack Down or Thousand Arrows hits, the user of Bounce will be knocked down, cancelling the move.

Pokémon can no longer be caught during the semi-invulnerable stage of Bounce.

If a Power Herb is held by the user, Bounce can be executed in one turn.

Bounce can hit non-adjacent opponents in Triple Battles.

Description

Games Description
RSEColoXD Bounces up, then down the next turn. May paralyze.
FRLG The user bounces on the foe on the 2nd turn. It may paralyze the foe.
DPPtHGSSPBR The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
BWB2W2 The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
XYORAS
SM
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0077     Field Field 45 44DP
42PtHGSS
45 45 45
0078     Field Field 50 49DP
47PtHGSS
45 45 45
0186     Water 1 Water 1 43DP
37PtHGSS
37 37 37
0187    
 
Fairy Grass 40 46 46 46
0188    
 
Fairy Grass 48 56 56 56
0189    
 
Fairy Grass 48 64 64 64
0226    
 
Water 1 Water 1 40 40BW
46B2W2
46 46
0298    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 23B2W2 23 23
0320     Field Water 2 44 44 44XY
45ORAS
45
0321     Field Water 2 54 54 54XY
51ORAS
51
0325     Field Field 43 48 53BW
50B2W2
50 50
0326     Field Field 55 60 68BW
60B2W2
60 60
0427     Field Human-Like 46 56 56 56
0428     Field Human-Like 46 56 1, 56 1, 56
0456     Water 2 Water 2 45 45 45 45
0457     Water 2 Water 2 53 53 53 53
0458    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 40 40BW
46B2W2
46 46
0618    
 
Water 1 Amorphous 35 35 35
0619     Field Human-Like 49 49 49
0620     Field Human-Like 49 49 49
0656     Water 1 Water 1 39 39
0657     Water 1 Water 1 44 45
0659     Field Field 38 38
0660    
 
Field Field 42 43
0701    
 
Human-Like Human-Like 32 32
0795    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 29
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0190     Field Field
0556     Grass Grass
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Game
DP Pt HGSS BW B2W2 XY ORAS
0035     Fairy Fairy
0036     Fairy Fairy
0039    
 
Fairy Fairy
0040    
 
Fairy Fairy
0077     Field Field
0078     Field Field
0106     Human-Like Human-Like
0116     Water 1 Dragon
0117     Water 1 Dragon
0118     Water 2 Water 2
0119     Water 2 Water 2
0129     Water 2 Dragon
0130    
 
Water 2 Dragon
0151     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0167    
 
Bug Bug
0168    
 
Bug Bug
0170    
 
Water 2 Water 2
0171    
 
Water 2 Water 2
0174    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0183    
 
Water 1 Fairy
0184    
 
Water 1 Fairy
0186     Water 1 Water 1
0187    
 
Fairy Grass
0188    
 
Fairy Grass
0189    
 
Fairy Grass
0190     Field Field
0211    
 
Water 2 Water 2
0223     Water 1 Water 2
0224     Water 1 Water 2
0225    
 
Water 1 Field
0226    
 
Water 1 Water 1
0230    
 
Water 1 Dragon
0232     Field Field
0234     Field Field
0255     Field Field
0256    
 
Field Field
0257    
 
Field Field
0275    
 
Field Grass
0298    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0318    
 
Water 2 Water 2
0319    
 
Water 2 Water 2
0320     Field Water 2
0321     Field Water 2
0325     Field Field
0326     Field Field
0339    
 
Water 2 Water 2
0340    
 
Water 2 Water 2
0359     Field Field
0367     Water 1 Water 1
0368     Water 1 Water 1
0369    
 
Water 1 Water 2
0370     Water 2 Water 2
0424     Field Field
0427     Field Human-Like
0428     Field Human-Like
0453    
 
Human-Like Human-Like
0454    
 
Human-Like Human-Like
0456     Water 2 Water 2
0457     Water 2 Water 2
0458    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0489     Water 1 Fairy
0490     Water 1 Fairy
0494    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0522     Field Field
0523     Field Field
0535     Water 1 Water 1
0536    
 
Water 1 Water 1
0537    
 
Water 1 Water 1
0550     Water 2 Water 2
0556     Grass Grass
0566    
 
Flying Water 3
0567    
 
Flying Water 3
0570     Field Field
0571     Field Field
0585    
 
Field Field
0586    
 
Field Field
0594     Water 1 Water 2
0595    
 
Bug Bug
0596    
 
Bug Bug
0603     Amorphous Amorphous
0604     Amorphous Amorphous
0618    
 
Water 1 Amorphous
0619     Field Human-Like
0620     Field Human-Like
0638    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0640    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0647    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0656     Water 1 Water 1
0657     Water 1 Water 1
0658    
 
Water 1 Water 1
0659     Field Field
0660    
 
Field Field
0668    
 
Field Field
0673     Field Field
0690    
 
Water 1 Dragon
0691    
 
Water 1 Dragon
0692     Water 1 Water 3
0693     Water 1 Water 3
0701    
 
Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0129     Water 2 Dragon Pokéwalker - Stormy Beach and Winner's Path
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0129     Water 2 Dragon Dream World - Sparkling Sea
0187  
HoppipLv. 10
 
 
Fairy Grass Dream World - Windswept Sky
0320  
WailmerLv. 10
  Field Water 2 Dream World - Sparkling Sea
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By events

Generation VII

# Pokémon Types Egg Groups Obtained with
0129     Water 2 Dragon Lunar Magikarp
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB The user gains the Bouncing status, making it attack strongly on the next turn. It may also cause paralysis. It is not possible to link this move.


In the anime

 
Grumpig
 
Buneary
 
Lopunny
The user bounces up high, then drops on the foe.
Pokémon Method
User First Used In Notes
  Grumpig jumps on its tail, using it as a spring and bounces into the air.
Kelly's Grumpig Lessons in Lilycove Debut
  Buneary jumps high into the air, front flips as it falls and kicks the opponent, or Buneary repeatedly jumps on the opponent.
Dawn's Buneary Setting the World on its Buneary! None
  Lopunny jumps into the air and sticks its leg out, kicking the opponent and bouncing off it after.
Paris's Lopunny Arriving in Style! None


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Spin-off series games

Trivia

  • Bounce is the only Flying-type move that can cause paralysis.

In other languages

Language Title
Chinese Cantonese 弹跳 Daahntiu *
飛跳 Fēitiu *
Mandarin 弹跳 / 弹跳 Tántiào *
飛跳 Fēitiào *
  Dutch Sprong
  Finnish Pomppu
  French Rebond
  German Sprungfeder
  Greek Αναπήδηση
  Hindi उछलो Uchlo
  Indonesian Melompat
Memantul
  Italian Rimbalzo
  Korean 뛰어오르다 Ttwieooreuda
  Polish Skok
Portuguese   Brazil Ricochetear
Ricochete (TCG)
  Portugal Ataque Mola (Advanced Challenge)
Salto (Diamond and Pearl Series)
  Romanian Ricoșeul
  Serbian Odskok
  Spanish Bote
  Vietnamese Bật Nhảy


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.