Black out

Revision as of 21:50, 4 July 2009 by Firemaker (talk | contribs)
For the TCG theme deck, see Blackout (TCG).

The player will black out when all the Pokémon on the player's team faint. This generally occurs in battle, but will occasionally happen out of battle due to poisoning. Though that method was rectified in Platinum. It was known as a white out in Generations II and III for unknown reasons, but returned to the original name. Blacking out can sometimes be avoided by frequently using healing items.

Effects

The player will lose a sum of money. In Trainer battles, the money will be paid to the winner, but in battles with wild Pokémon, the money will be dropped in panic. Previous to FireRed and LeafGreen, half of the money on hand was lost and this loss was not explicitly stated to the player. From FireRed and LeafGreen onwards, the money lost depends on the opponent and location and you recieved a message about how much you lost.

Furthermore, the player will rush back to the last visited Pokémon Center to restore their Pokémon's health. This will not occur in special occasions such as the player's initial battle as a Trainer in Red, Blue, Yellow, FireRed, LeafGreen, Platinum, or in facilities of the Battle Frontier.

Previous games

Trivia

Template:Gamestub