Berry: Difference between revisions

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'''Berries''' (Japanese: '''{{tt|きのみ|Kinomi}}''' ''Tree Fruit'') are small, juicy, fleshy fruit. As in the real world, a large variety exists in the [[Pokémon world]], with a large range of [[flavor]]s and effects. First found in the [[Generation II]] games, many Berries have since become critical [[held item]]s in battle, where their various effects include HP and [[status condition]] restoration, [[stat]] enhancement, and even [[damage]] negation.
'''Berries''' (Japanese: '''{{tt|きのみ|Kinomi}}''' ''Tree Fruit'') are small, juicy, fleshy fruit. As in the real world, a large variety exists in the [[Pokémon world]], with a large range of [[flavor]]s and effects. First found in the [[Generation II]] games, many Berries have since become critical [[held item]]s in battle, where their various effects include HP and [[status condition]] restoration, [[stat]] enhancement, and even [[damage]] negation.


==List of Berries==
==In the core series games==
===Generation II===
===Generation II===
[[File:GSC Berry Tree.png|thumb|right]]
Berries were introduced in [[Generation II]] to take advantage of the newly introduced [[held item]]s feature. Pokémon do not know how to use held artificial healing items, such as [[Potion]]s and [[Full Heal]]s, but they can use held Berries. Many Berries in Generation II correspond to an artificial healing item.
Berries were introduced in [[Generation II]] to take advantage of the newly introduced [[held item]]s feature. Pokémon do not know how to use held artificial healing items, such as [[Potion]]s and [[Full Heal]]s, but they can use held Berries. Many Berries in Generation II correspond to an artificial healing item.


In {{game2|Gold|Silver|Crystal}}, there are a number of Berry trees across the [[Kanto]] and [[Johto]] regions. The player can harvest one Berry from each tree each day.
When Berries were first introduced in Generation II, their implementation was relatively basic. There are only 10 different Berries, which are mainly designed to allow Pokémon to heal themselves when [[held item|held]]. There is a limited number of trees scattered across the [[Kanto]] and [[Johto]] regions, each one only giving out one Berry per day. [[List of Pokémon by wild held item (Generation II)|Some wild Pokémon]] can also hold Berries, and Berries can also be won as prizes in certain competitions.


These Berries have only appeared in Generation II media, with a different set of Berries introduced in [[Generation III]] that are used in all subsequent media. However, the effects of the first ten Berries introduced in Generation III correspond to the effects of the Generation II Berries.
These Berries have only appeared in Generation II media, with a different set of Berries introduced in [[Generation III]] that are used in all subsequent media. However, the effects of the first ten Berries introduced in Generation III correspond to the effects of the Generation II Berries.
Line 46: Line 47:
| style="background: #FFF; {{roundybr|5px}};" | Restores 30 HP.
| style="background: #FFF; {{roundybr|5px}};" | Restores 30 HP.
|}
|}
In Generation II, [[Apricorn]]s have several similarities to Berries, such as maturity time and availability.


===Generation III onwards===
===Generation III onwards===
Line 1,016: Line 1,019:
|}
|}


====e-Reader Berries====
===Generation III===
These Berries are exclusive to {{game|Ruby and Sapphire|s}}. To obtain these Berries, the player must scan a specific [[e-Reader]] card into their Ruby or Sapphire game. A game can only contain data for a single e-Reader Berry at a time—if data for a new e-Reader Berry is sent to the game, all instances of the old Berry (regardless of location) will be replaced by the new one. If the player does not already have an e-Reader Berry in their [[Bag]] or [[PC]], the Berry is received from [[Norman]] at the [[Petalburg Gym]].
[[File:Berries.png|thumb|Oran and Pecha Berries artwork]]
The Berry system was completely overhauled in [[Generation III]]. There are a total of 43 different Berries (counting all of the [[e-Reader]] Berries as one). These new Berries have an explicit numerical order. In the same way most Pokémon resemble real-world animals, these Berries typically resemble real-world fruit (though not all fruit represented are berries in real life, either botanically or in common parlance). Descriptive tags detail some of their traits, much like a Pokédex entry, which are often shared with their real-world counterparts. These tags also list Size and Firmness for every berry, which while it may seem like these would be used for making [[Pokéblock]]s, they aren't actually used for anything.
 
About half of the new Berries have some effect when [[held item|held]] by a Pokémon. The first ten of the new Berries are derived from the Generation II Berries, allowing Pokémon to heal themselves. The next five Berries can also heal Pokémon, but they have the potential to confuse the healed Pokémon. Seven of the last Berries have effects similar to [[battle item]]s such as [[X Attack]]. The remainder of the Berries have no effect when held.
 
The Berries with held effects can also be fed to Pokémon outside of battle. All other Berries have no effect in most Generation III games. However, in {{game|Emerald}}, six Berries were given a new effect when fed to a Pokémon: the {{b|Pomeg}}, {{b|Kelpsy}}, {{b|Qualot}}, {{b|Hondew}}, {{b|Grepa}}, and {{b|Tamato}} Berries would lower one of a Pokémon's [[effort values]] (depending on the Berry) and raise its [[friendship]].
 
Whereas all Berry trees in Generation II were on the same, unflexible schedule and in fixed locations, in Generation III, it is possible to plant any Berry in any place where there is an open patch of [[soft soil]]. The growth time of a Berry depends on the Berry (ranging from four hours to four days), though Berries can generally be grouped into sets with similar growth times, yields, flavor profiles, and effects. The player can also care for the Berry plant by watering it with the [[Wailmer Pail]], which can increase the plant's final yield. The soil can only be watered once per growth stage.


These Berries cannot be stolen by {{m|Thief}} or {{m|Covet}}, or exchanged by {{m|Trick}}; as a result, they can only be removed by {{m|Knock Off}}. In the Pokémon Cable Club Colosseum, they are identified only as "ENIGMA BERRY" (rather than their individual name) when held or consumed by another player's Pokémon.
In Generation III, soft soil only exists in [[Hoenn]] and is not found in the [[Kanto]] or [[Orre]] regions. However, in {{game|FireRed and LeafGreen|s}}, many varieties of Berries can be obtained through {{a|Pickup}} or in the [[Sevii Islands]]' [[Berry Forest]], where certain Berries regularly fall off trees, functioning as [[recurring item|regenerating]] hidden items.


The player cannot enter the {{DL|Pokémon Center|Pokémon Cable Club}} Trade Center if a Pokémon in their party is holding one these Berries. A Pokémon holding one of these Berries cannot be traded to [[Pokémon Colosseum]] or {{Pokémon XD}}, nor can it be stored in the Western versions of [[Pokémon Box: Ruby & Sapphire]]. If a Pokémon holding one of these Berries is migrated to [[Pal Park]], the Berry becomes an [[Enigma Berry]].
====Growth and care====
Berries have four stages of maturity which advance at quarters of the plant's full maturity time. In general, plants must be watered at least once per stage in order to achieve the maximum yield. When a plant is fully grown, the player has an amount of time equal to the full growth time of the plant to pick the Berry; after this time, the plant will return to its sprouting stage. This regrowth can occur up to 9 times (for a total of 10 plantings) before the plant is permanently lost.


=====[[Pokémon Battle e: Series 1|Series 1]]=====
=====Yield=====
{| class="roundy" style="margin: auto; border: 2px solid #{{ruby color}}; background: #{{sapphire color}};"
If a Berry plant is not watered at all during its growth, it will always bear its minimum number of Berries. Otherwise, the number of Berries produced is calculated using the following formula:
! style="background: #{{sapphire color light}}; {{roundytl|5px}};" | No.
 
! style="background: #{{sapphire color light}};" | Spr.
<math>Yield = \left\lfloor \dfrac{Yield_{range} \times (water - 1) + rand}{4} \right\rfloor + Yield_{min}</math>
! style="background: #{{sapphire color light}};" | Name
 
! style="background: #{{sapphire color light}}; {{roundytr|5px}};" | Effect
*''Yield<sub>max</sub>'' and ''Yield<sub>min</sub>'' are the maximum and minimum number of Berries that can appear on the plant, respectively
|- style="background: #FFF;"
*''Yield<sub>range</sub>'' is difference between ''Yield<sub>max</sub>'' and ''Yield<sub>min</sub>'', i.e. it is equal to <math>(Yield_{max}-Yield_{min})</math>
! 43
*''rand'' is an integer randomly chosen between 0 and <math>Yield_{range}</math>, inclusive
| [[File:TagPumkin.png]]
*''water'' is the number of growth stages during which the plant was watered
| [[Pumkin Berry]]
 
| Cures {{status|freeze}}.
Depending on the Berry, the difference between a Berry's maximum and minimum yield can be anywhere from 1 to 4. There are a total of 4 stages a Berry can be watered in, so the maximum possible value of ''water'' is 4.
|- style="background: #FFF;"
 
! 43
For a fully watered plant (i.e. ''water'' equals 4), the yield will only be the maximum yield if ''rand'' equals <math>Yield_{range}</math> (its maximum value). If ''rand'' is equal to ''Yield<sub>range</sub>'', then the formula can be evaluated as follows:
| [[File:TagDrash.png]]
 
| [[Drash Berry]]
<math>
| Cures {{status|poison}}.
\begin{align}
|- style="background: #FFF;"
Yield &= \left\lfloor \dfrac{Yield_{range} \times (4 - 1) + Yield_{range}}{4} \right\rfloor + Yield_{min} \\
! 43
&= \left\lfloor \dfrac{Yield_{range} \times 3 + Yield_{range}}{4} \right\rfloor + Yield_{min} \\
| [[File:TagEggant.png]]
&= \left\lfloor \dfrac{Yield_{range} \times 4}{4} \right\rfloor + Yield_{min} \\
| [[Eggant Berry]]
&= \left\lfloor Yield_{range} \right\rfloor + Yield_{min} \\
| Cures {{status|infatuation}}.
&= Yield_{range} + Yield_{min} \\
&= Yield_{max}
\end{align}
</math>
 
If ''rand'' were to be any smaller, the numerator would be less than <math>4 \cdot Yield_{range}</math>, so the integer division would evaluate to a value less than ''Yield<sub>max</sub>''. Consequently, since ''rand'' has <math>Yield_{range} + 1</math> possible values, there is a <math>\tfrac{1}{Yield_{range} + 1}</math> chance of a fully-watered Berry plant having its maximum yield.
 
=====Stages=====
After they are planted in soft soil, all Berries have four stages of growth before reaching their final, harvestable stage. Each stage of growth lasts a quarter of the Berry's full growth time. When the player interacts with a Berry plant, a message will display describing the Berry's current stage of growth.
 
The table below is based on a Lum Berry.
{| class="roundy" style="margin: auto; border: 2px solid #{{berries color light}}; background: #{{berries color}};"
! style="background: #{{berries color light}}; {{roundytl|5px}};" | Tree
! style="background: #{{berries color light}};" | Time
! style="background: #{{berries color light}}; {{roundytr|5px}};" | Message
|- style="background: #FFF;"
|- style="background: #FFF;"
! 43
! [[File:AllTreeSeedIII.png]]
| [[File:TagStrib.png]]
| 00:00–11:59
| [[Strib Berry]]
| One <sc>[[Lum Berry]]</sc> was planted here.
| —
|- style="background: #FFF;"
|- style="background: #FFF;"
! 43
! [[File:AllTreeSproutIII.png]]
| [[File:TagChilanIII.png]]
| 12:00–23:59
| {{gdis|Chilan Berry|III}}
| <sc>Lum</sc> has sprouted.
|
|- style="background: #FFF;"
! [[File:LumTreeTallerIII.png]]
| 24:00–35:59
| This <sc>Lum</sc> plant is growing taller.
|- style="background: #FFF;"
! [[File:LumTreeBloomIII.png]]
| 36:00–47:59
| These <sc>Lum</sc> flowers are blooming {{tt|cutely|if watered in one stage or if not watered at all}}/{{tt|prettily|if watered in two stages}}/{{tt|very beautifully|if watered in all previous stages and the blooming stage}}.
|-
|-
! style="background: #FFF; {{roundybl|5px}};" | 43
! style="background: #FFF; {{roundybl|5px}};" | [[File:LumTreeBerryIII.png]]
| style="background: #FFF;" | [[File:TagNutpea.png]]
| style="background: #FFF;" | 48:00–96:00
| style="background: #FFF;" | [[Nutpea Berry]]
| style="background: #FFF; {{roundybr|5px}};" | There are <number> <sc>Lum Berries</sc>!
| style="background: #FFF; {{roundybr|5px}};" |
|}
|}


=====[[Pokémon Battle e: Series 2|Series 2]]=====
====Indirect uses====
The e-Reader cards for these Berries were only released in Japan. The names used are transliterated from the Japanese names.
In {{game2|Ruby|Sapphire|Emerald}}, all Berries can be used to make [[Pokéblock]]s for [[Pokémon Contest]]s. The effect that each Berry will have on the final Pokéblock differs depending on the Berry.
 
In {{game2|FireRed|LeafGreen|Emerald}}, Berries can be ground up into [[Berry Powder]], which can be exchanged for [[herbal medicine]] or [[vitamin]]s in [[Cerulean City]] or [[Slateport City]].


{| class="roundy" style="margin: auto; border: 2px solid #{{ruby color}}; background: #{{sapphire color}};"
====e-Reader Berries====
! style="background: #{{sapphire color light}}; {{roundytl|5px}};" | No.
These Berries are exclusive to {{game|Ruby and Sapphire|s}}. To obtain these Berries, the player must scan a specific [[e-Reader]] card into their Ruby or Sapphire game. A game can only contain data for a single e-Reader Berry at a time—if data for a new e-Reader Berry is sent to the game, all instances of the old Berry (regardless of location) will be replaced by the new one. If the player does not already have an e-Reader Berry in their [[Bag]] or [[PC]], the Berry is received from [[Norman]] at the [[Petalburg Gym]].
! style="background: #{{sapphire color light}};" | Spr.
 
These Berries cannot be stolen by {{m|Thief}} or {{m|Covet}}, or exchanged by {{m|Trick}}; as a result, they can only be removed by {{m|Knock Off}}. In the Pokémon Cable Club Colosseum, they are identified only as "ENIGMA BERRY" (rather than their individual name) when held or consumed by another player's Pokémon.
 
The player cannot enter the {{DL|Pokémon Center|Pokémon Cable Club}} Trade Center if a Pokémon in their party is holding one these Berries. A Pokémon holding one of these Berries cannot be traded to [[Pokémon Colosseum]] or {{Pokémon XD}}, nor can it be stored in the Western versions of [[Pokémon Box: Ruby & Sapphire]]. If a Pokémon holding one of these Berries is migrated to [[Pal Park]], the Berry becomes an [[Enigma Berry]].
 
=====[[Pokémon Battle e: Series 1|Series 1]]=====
{| class="roundy" style="margin: auto; border: 2px solid #{{ruby color}}; background: #{{sapphire color}};"
! style="background: #{{sapphire color light}}; {{roundytl|5px}};" | No.
! style="background: #{{sapphire color light}};" | Spr.
! style="background: #{{sapphire color light}};" | Name
! style="background: #{{sapphire color light}};" | Name
! style="background: #{{sapphire color light}}; {{roundytr|5px}};" | Effect
! style="background: #{{sapphire color light}}; {{roundytr|5px}};" | Effect
|- style="background: #FFF;"
|- style="background: #FFF;"
! 43
! 43
| [[File:TagGinema.png]]
| [[File:TagPumkin.png]]
| [[Ginema Berry]]
| [[Pumkin Berry]]
| Raises a lowered [[stat]].
| Cures {{status|freeze}}.
|- style="background: #FFF;"
|- style="background: #FFF;"
! 43
! 43
| [[File:TagKuo.png]]
| [[File:TagDrash.png]]
| [[Kuo Berry]]
| [[Drash Berry]]
|
| Cures {{status|poison}}.
|- style="background: #FFF;"
|- style="background: #FFF;"
! 43
! 43
| [[File:TagYago.png]]
| [[File:TagEggant.png]]
| [[Yago Berry]]
| [[Eggant Berry]]
| Cures {{status|burn}}.
| Cures {{status|infatuation}}.
|- style="background: #FFF;"
|- style="background: #FFF;"
! 43
! 43
| [[File:TagTouga.png]]
| [[File:TagStrib.png]]
| [[Touga Berry]]
| [[Strib Berry]]
| Cures {{status|confusion}}.
|
|- style="background: #FFF;"
|- style="background: #FFF;"
! 43
! 43
| [[File:TagNiniku.png]]
| [[File:TagChilanIII.png]]
| [[Niniku Berry]]
| {{gdis|Chilan Berry|III}}
| —
| —
|-
|-
! style="background: #FFF; {{roundybl|5px}};" | 43
! style="background: #FFF; {{roundybl|5px}};" | 43
| style="background: #FFF;" | [[File:TagTopo.png]]
| style="background: #FFF;" | [[File:TagNutpea.png]]
| style="background: #FFF;" | [[Topo Berry]]
| style="background: #FFF;" | [[Nutpea Berry]]
| style="background: #FFF; {{roundybr|5px}};" | —
| style="background: #FFF; {{roundybr|5px}};" | —
|}
|}


==In the core series games==
=====[[Pokémon Battle e: Series 2|Series 2]]=====
===Generation II===
The e-Reader cards for these Berries were only released in Japan. The names used are transliterated from the Japanese names.
[[File:GSC Berry Tree.png|thumb|right]]
When Berries were first introduced in Generation II, their implementation was relatively basic. There are only 10 different Berries, which are mainly designed to allow Pokémon to heal themselves when [[held item|held]]. There is a limited number of trees scattered across the [[Kanto]] and [[Johto]] regions, each one only giving out one Berry per day. [[List of Pokémon by wild held item (Generation II)|Some wild Pokémon]] can also hold Berries, and Berries can also be won as prizes in certain competitions.


In Generation II, [[Apricorn]]s have several similarities to Berries, such as maturity time and availability.
{| class="roundy" style="margin: auto; border: 2px solid #{{ruby color}}; background: #{{sapphire color}};"
 
! style="background: #{{sapphire color light}}; {{roundytl|5px}};" | No.
===Generation III===
! style="background: #{{sapphire color light}};" | Spr.
[[File:Berries.png|thumb|Oran and Pecha Berries artwork]]
! style="background: #{{sapphire color light}};" | Name
The Berry system was completely overhauled in [[Generation III]]. There are a total of 43 different Berries (counting all of the [[e-Reader]] Berries as one). These new Berries have an explicit numerical order. In the same way most Pokémon resemble real-world animals, these Berries typically resemble real-world fruit (though not all fruit represented are berries in real life, either botanically or in common parlance). Descriptive tags detail some of their traits, much like a Pokédex entry, which are often shared with their real-world counterparts. These tags also list Size and Firmness for every berry, which while it may seem like these would be used for making [[Pokéblock]]s, they aren't actually used for anything.
! style="background: #{{sapphire color light}}; {{roundytr|5px}};" | Effect
 
|- style="background: #FFF;"
About half of the new Berries have some effect when [[held item|held]] by a Pokémon. The first ten of the new Berries are derived from the Generation II Berries, allowing Pokémon to heal themselves. The next five Berries can also heal Pokémon, but they have the potential to confuse the healed Pokémon. Seven of the last Berries have effects similar to [[battle item]]s such as [[X Attack]]. The remainder of the Berries have no effect when held.
! 43
 
| [[File:TagGinema.png]]
The Berries with held effects can also be fed to Pokémon outside of battle. All other Berries have no effect in most Generation III games. However, in {{game|Emerald}}, six Berries were given a new effect when fed to a Pokémon: the {{b|Pomeg}}, {{b|Kelpsy}}, {{b|Qualot}}, {{b|Hondew}}, {{b|Grepa}}, and {{b|Tamato}} Berries would lower one of a Pokémon's [[effort values]] (depending on the Berry) and raise its [[friendship]].
| [[Ginema Berry]]
 
| Raises a lowered [[stat]].
Whereas all Berry trees in Generation II were on the same, unflexible schedule and in fixed locations, in Generation III, it is possible to plant any Berry in any place where there is an open patch of [[soft soil]]. The growth time of a Berry depends on the Berry (ranging from four hours to four days), though Berries can generally be grouped into sets with similar growth times, yields, flavor profiles, and effects. The player can also care for the Berry plant by watering it with the [[Wailmer Pail]], which can increase the plant's final yield. The soil can only be watered once per growth stage.
|- style="background: #FFF;"
 
! 43
In Generation III, soft soil only exists in [[Hoenn]] and is not found in the [[Kanto]] or [[Orre]] regions. However, in {{game|FireRed and LeafGreen|s}}, many varieties of Berries can be obtained through {{a|Pickup}} or in the [[Sevii Islands]]' [[Berry Forest]], where certain Berries regularly fall off trees, functioning as [[recurring item|regenerating]] hidden items.
| [[File:TagKuo.png]]
 
| [[Kuo Berry]]
====Growth and care====
|
Berries have four stages of maturity which advance at quarters of the plant's full maturity time. In general, plants must be watered at least once per stage in order to achieve the maximum yield. When a plant is fully grown, the player has an amount of time equal to the full growth time of the plant to pick the Berry; after this time, the plant will return to its sprouting stage. This regrowth can occur up to 9 times (for a total of 10 plantings) before the plant is permanently lost.
|- style="background: #FFF;"
 
! 43
=====Yield=====
| [[File:TagYago.png]]
If a Berry plant is not watered at all during its growth, it will always bear its minimum number of Berries. Otherwise, the number of Berries produced is calculated using the following formula:
| [[Yago Berry]]
 
| Cures {{status|burn}}.
<math>Yield = \left\lfloor \dfrac{Yield_{range} \times (water - 1) + rand}{4} \right\rfloor + Yield_{min}</math>
|- style="background: #FFF;"
 
! 43
*''Yield<sub>max</sub>'' and ''Yield<sub>min</sub>'' are the maximum and minimum number of Berries that can appear on the plant, respectively
| [[File:TagTouga.png]]
*''Yield<sub>range</sub>'' is difference between ''Yield<sub>max</sub>'' and ''Yield<sub>min</sub>'', i.e. it is equal to <math>(Yield_{max}-Yield_{min})</math>
| [[Touga Berry]]
*''rand'' is an integer randomly chosen between 0 and <math>Yield_{range}</math>, inclusive
| Cures {{status|confusion}}.
*''water'' is the number of growth stages during which the plant was watered
|- style="background: #FFF;"
 
! 43
Depending on the Berry, the difference between a Berry's maximum and minimum yield can be anywhere from 1 to 4. There are a total of 4 stages a Berry can be watered in, so the maximum possible value of ''water'' is 4.
| [[File:TagNiniku.png]]
 
| [[Niniku Berry]]
For a fully watered plant (i.e. ''water'' equals 4), the yield will only be the maximum yield if ''rand'' equals <math>Yield_{range}</math> (its maximum value). If ''rand'' is equal to ''Yield<sub>range</sub>'', then the formula can be evaluated as follows:
|
 
|-
<math>
! style="background: #FFF; {{roundybl|5px}};" | 43
\begin{align}
| style="background: #FFF;" | [[File:TagTopo.png]]
Yield &= \left\lfloor \dfrac{Yield_{range} \times (4 - 1) + Yield_{range}}{4} \right\rfloor + Yield_{min} \\
| style="background: #FFF;" | [[Topo Berry]]
&= \left\lfloor \dfrac{Yield_{range} \times 3 + Yield_{range}}{4} \right\rfloor + Yield_{min} \\
| style="background: #FFF; {{roundybr|5px}};" |
&= \left\lfloor \dfrac{Yield_{range} \times 4}{4} \right\rfloor + Yield_{min} \\
&= \left\lfloor Yield_{range} \right\rfloor + Yield_{min} \\
&= Yield_{range} + Yield_{min} \\
&= Yield_{max}
\end{align}
</math>
 
If ''rand'' were to be any smaller, the numerator would be less than <math>4 \cdot Yield_{range}</math>, so the integer division would evaluate to a value less than ''Yield<sub>max</sub>''. Consequently, since ''rand'' has <math>Yield_{range} + 1</math> possible values, there is a <math>\tfrac{1}{Yield_{range} + 1}</math> chance of a fully-watered Berry plant having its maximum yield.
 
=====Stages=====
After they are planted in soft soil, all Berries have four stages of growth before reaching their final, harvestable stage. Each stage of growth lasts a quarter of the Berry's full growth time. When the player interacts with a Berry plant, a message will display describing the Berry's current stage of growth.
 
The table below is based on a Lum Berry.
{| class="roundy" style="margin: auto; border: 2px solid #{{berries color light}}; background: #{{berries color}};"
! style="background: #{{berries color light}}; {{roundytl|5px}};" | Tree
! style="background: #{{berries color light}};" | Time
! style="background: #{{berries color light}}; {{roundytr|5px}};" | Message
|- style="background: #FFF;"
! [[File:AllTreeSeedIII.png]]
| 00:00–11:59
| One <sc>[[Lum Berry]]</sc> was planted here.
|- style="background: #FFF;"
! [[File:AllTreeSproutIII.png]]
| 12:00–23:59
| <sc>Lum</sc> has sprouted.
|- style="background: #FFF;"
! [[File:LumTreeTallerIII.png]]
| 24:00–35:59
| This <sc>Lum</sc> plant is growing taller.
|- style="background: #FFF;"
! [[File:LumTreeBloomIII.png]]
| 36:00–47:59
| These <sc>Lum</sc> flowers are blooming {{tt|cutely|if watered in one stage or if not watered at all}}/{{tt|prettily|if watered in two stages}}/{{tt|very beautifully|if watered in all previous stages and the blooming stage}}.
|-
! style="background: #FFF; {{roundybl|5px}};" | [[File:LumTreeBerryIII.png]]
| style="background: #FFF;" | 48:00–96:00
| style="background: #FFF; {{roundybr|5px}};" | There are <number> <sc>Lum Berries</sc>!
|}
|}
====Indirect uses====
In {{game2|Ruby|Sapphire|Emerald}}, all Berries can be used to make [[Pokéblock]]s for [[Pokémon Contest]]s. The effect that each Berry will have on the final Pokéblock differs depending on the Berry.
In {{game2|FireRed|LeafGreen|Emerald}}, Berries can be ground up into [[Berry Powder]], which can be exchanged for [[herbal medicine]] or [[vitamin]]s in [[Cerulean City]] or [[Slateport City]].


===Generation IV===
===Generation IV===
Line 1,727: Line 1,723:
The growth mechanic is once again absent. Instead, the player can obtain berries when picking them up as sparkling items in certain places, winning [[Porto Marinada Market|auctions]] at [[Porto Marinada]], as rewards from Gym Challenge reruns or from certain [[Tera Raid Battle]]s.
The growth mechanic is once again absent. Instead, the player can obtain berries when picking them up as sparkling items in certain places, winning [[Porto Marinada Market|auctions]] at [[Porto Marinada]], as rewards from Gym Challenge reruns or from certain [[Tera Raid Battle]]s.


==List of moves and Abilities affecting Berries==
===List of moves and Abilities affecting Berries===
Berries can be affected by the following moves and Abilities. For moves and Abilities that affect [[held item]]s in general, see [[Held item#List of Abilities and moves affecting held items]].
Berries can be affected by the following moves and Abilities. For moves and Abilities that affect [[held item]]s in general, see [[Held item#List of Abilities and moves affecting held items]].


===Moves===
====Moves====
{| class="roundy" style="margin: auto; background: #{{berries color}}; border: 2px solid #{{berries color light}}; text-align: center;"
{| class="roundy" style="margin: auto; background: #{{berries color}}; border: 2px solid #{{berries color light}}; text-align: center;"
! style="background: #{{berries color light}}; {{roundytl|5px}};" | Move
! style="background: #{{berries color light}}; {{roundytl|5px}};" | Move
Line 1,838: Line 1,834:
|}
|}


===Abilities===
====Abilities====
{| class="roundy" style="margin: auto; background: #{{berries color}}; border: 2px solid #{{berries color dark}}; text-align: center;"
{| class="roundy" style="margin: auto; background: #{{berries color}}; border: 2px solid #{{berries color dark}}; text-align: center;"
! style="background: #{{berries color light}}; {{roundytl|5px}};" | Gen.
! style="background: #{{berries color light}}; {{roundytl|5px}};" | Gen.
Line 1,877: Line 1,873:
|}
|}


==In spin-off games==
==In the spin-off games==
===Pokémon GO===
===Pokémon GO===
Berries can be used in {{g|GO}} to help in [[wild Pokémon]] encounters. Only one Berry can be in effect at a time, and a Berry's effect wears off after the wild Pokémon breaks out of a thrown [[Poké Ball]].
Berries can be used in {{g|GO}} to help in [[wild Pokémon]] encounters. Only one Berry can be in effect at a time, and a Berry's effect wears off after the wild Pokémon breaks out of a thrown [[Poké Ball]].