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==Effect== | ==Effect== | ||
Beat Up inflicts damage on the target from each conscious Pokémon in the user's [[party]] which does not have a [[status ailment#Non-volatile status|major status ailment]]. | Beat Up inflicts damage on the target from each conscious Pokémon in the user's [[party]] which does not have a [[status ailment#Non-volatile status|major status ailment]]. Each attack is typeless and has a base power of 10; damage is determined using each attacking Pokémon's base {{stat|Attack}} and the target's base {{stat|Defense}}. [[Individual values|IV]]s, [[Effort values|EV]]s, [[Nature]]s, and type advantages are not considered. Beat Up skips the randomization factor, but does apply [[same-type attack bonus]] for {{type2|Dark}} Pokémon. Beat Up ignores {{a|Wonder Guard}}. | ||
In a [[double battle]], if a Pokémon uses Beat Up on its partner, the partner will attack itself (unless it suffers from a status ailment). | In a [[double battle]], if a Pokémon uses Beat Up on its partner, the partner will attack itself (unless it suffers from a status ailment). | ||
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{{Moveentry|228|Houndour|2|Dark|Fire|{{p|Sneasel}}, {{p|Weavile}}<br>{{p|Houndour}}, {{p|Houndoom}}}} | {{Moveentry|228|Houndour|2|Dark|Fire|{{p|Sneasel}}, {{p|Weavile}}<br>{{p|Houndour}}, {{p|Houndoom}}}} | ||
{{Learnlist/footer/breeding}} | {{Learnlist/footer/breeding}} | ||
==Trivia== | |||
* A [[Celebi egg trick|glitch]] in {{game2|Gold|Silver|Crystal}} allows the {{player}} to turn a hatched {{p|Sneasel}} knowing Beat Up as its third move into a {{p|Celebi}} by exploiting the fact that {{p|Celebi}} and the move Beat Up share the same [[index number]]. | |||
==In other languages== | ==In other languages== | ||
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* Italian: '''Picchiaduro''' | * Italian: '''Picchiaduro''' | ||
* Spanish: '''Paliza''' | * Spanish: '''Paliza''' | ||
{{Project MoveDex notice}} | {{Project MoveDex notice}} |
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