613MS.png #613: Cubchoo
Pokémon
#615: Cryogonal 615MS.png
This article is about the species. For a specific instance of this species, see Beartic (disambiguation).
Beartic
Freezing Pokémon
ツンベアー
Tunbear
#614
Beartic



Images on the Bulbagarden Archives
Type
Ice Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Snow Cloak or Slush Rush Cacophony
Cacophony
Swift Swim
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
60 (14.8%)
Breeding
Egg Group
Field
Hatch time
20 cycles
Height
8'06" 2.6 m
Beartic
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
573.2 lbs. 260.0 kg
Beartic
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
177
Leveling rate
Medium Fast
EV yield
Total: 2
Beartic
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body08.png
Footprint
F614.png F000.png
{{{form2}}}
Pokédex color
White
Base friendship
70
External Links

Beartic (Japanese: ツンベアー Tunbear) is an Ice-type Pokémon introduced in Generation V.

It evolves from Cubchoo starting at level 37.

Biology

Beartic is an ursine, quadruped Pokémon capable of standing on its hind legs. It has bluish white fur with a shaggy tuft at its rear. Three spikes of ice hang from its lower jaw, forming a beard. Its face consists of a long snout, beady black eyes, and rounded ears. Its large forepaws have black claws and paw pads. Beartic is capable of freezing its own breath, and will create pathways across water using this technique. It inhabits northern areas where it catches prey in the cold waters.

In the anime

 
Beartic in the anime

In the main series

Major appearances

Georgia's Beartic

Beartic debuted in Iris and Excadrill Against the Dragon Buster! under the ownership of Georgia. It easily managed to defeat Iris's Axew, as well as Excadrill afterwards. It is later challenged to a rematch where it ties in battle against Excadrill.

Other

Several Beartic appear in White—Victini and Zekrom and Black—Victini and Reshiram. They lived on the frozen tundra where the village that Glacine, Luis, Donuke and other People of the Vale lived in was located.

Several wild Beartic appeared in The Beartic Mountain Feud!.

A Beartic appeared under the ownership of Brycen in Guarding the Guardian of the Mountain!.

A wild Beartic appeared in The Mystery of the Missing Cubchoo!. It was briefly mistaken to be Chris's Cubchoo which they thought could have evolved but was proved wrong when Chris couldn't recall it into a Poké Ball.

A Beartic appeared in Team Plasma's Pokémon Power Plot! as a test specimen of Colress.

A Beartic appeared in The Journalist from Another Region! under the ownership of Morgan. It took on Iris's Dragonite but won when Dragonite was disqualified. Another Beartic appeared during a flashback explaining the history of the Pokémon Sumo Tournament on Harvest Island.

Minor appearances

A photo of a Beartic appeared in The Four Seasons of Sawsbuck!.

A Beartic appeared in a fantasy in Ash and N: A Clash of Ideals!.

Pokédex entries

Episode Pokémon Source Entry
BW033 Beartic Ash's Pokédex Beartic, the Freezing Pokémon. Beartic's frozen breath can create fangs and claws made of ice. It lives in frigid northern areas.

In Pokémon Generations

Brycen's Beartic appeared in The Uprising.

In the manga

In the Pokémon Adventures manga

A Team Plasma Grunt used a Beartic to battle Black and Cheren inside the Cold Storage.

Brycen's Beartic was used in the Gym Battle against Black to conclude his training. It was defeated by Black's Costa.

A Beartic appeared in a flashback as a Pokémon trained by the International Police in Innocent Scientist.

In the Pokémon RéBURST manga

A Beartic appears as the Burst form of Loren.

In the TCG

Main article: Beartic (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation V
Black It can make its breath freeze at will. Very able in the water, it swims around in northern seas and catches prey.
White It freezes its breath to create fangs and claws of ice to fight with. Cold northern areas are its habitat.
Black 2 They love the cold seas of the north. They create pathways across the ocean waters by freezing their own breath.
White 2
Generation VI
X They love the cold seas of the north. They create pathways across the ocean waters by freezing their own breath.
Y It freezes its breath to create fangs and claws of ice to fight with. Cold northern areas are its habitat.
Omega Ruby They love the cold seas of the north. They create pathways across the ocean waters by freezing their own breath.
Alpha Sapphire It freezes its breath to create fangs and claws of ice to fight with. Cold northern areas are its habitat.


Game locations

This Pokémon was unavailable prior to Generation V.
Generation V
Black White
Dragonspiral TowerWinter
Black 2 White 2
Twist Mountain
Dragonspiral TowerWinter
Generation VI
X Y
Frost Cavern, Friend Safari (Ice)
Omega Ruby Alpha Sapphire
Evolve Cubchoo
Generation VII
Sun Moon
Pokémon Bank


In side games

This Pokémon was unavailable prior to Generation V.
Generation V
Rumble Blast
Glacier: Frozen Tundra, World Axle - B2F
Conquest
Nixtorm
MD GTI
Tyrian Maze (B1-B11), Glacier Palace - Eastern Spire (1F-12F), Glacier Palace - Western Spire (1F-12F), Silent Tundra (B1-B26), Dreamy Island (1F-25F), Moonlit Forest (Golden Chamber), Cape at the Edge (B1-B29), high difficulty Magnagate dungeons
Rumble U
Verdant Plaza: Four Seasons in the Forest
Generation VI
Battle Trozei
Safari Jungle: Stage 1Fr
Shuffle
Nacht Carnival: Stage 548
Rumble World
Pearl Marsh: Aurora Ice Field (All Areas), Distortion Land: Outermost Snowfield (All Areas)


Held items

Game Held Item(s)
Black White   Aspear Berry (50%)
Black 2 White 2   Aspear Berry (50%)

Stats

Base stats

Generation V-VI
Stat Range
At Lv. 50 At Lv. 100
95
155 - 202 300 - 394
110
103 - 178 202 - 350
80
76 - 145 148 - 284
70
67 - 134 130 - 262
80
76 - 145 148 - 284
50
49 - 112 94 - 218
Total:
485
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
Generation VII
Stat Range
At Lv. 50 At Lv. 100
95
155 - 202 300 - 394
130
121 - 200 238 - 394
80
76 - 145 148 - 284
70
67 - 134 130 - 262
80
76 - 145 148 - 284
50
49 - 112 94 - 218
Total:
505
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VII
Other generations:
V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Icicle Crash Ice Physical 08585 09090% 10
011 Sheer Cold Ice Special 0000 00——% 5
011 Thrash Normal Physical 120120 100100% 10
011 Superpower Fighting Physical 120120 100100% 5
011 Aqua Jet Water Physical 04040 100100% 20
011 Growl Normal Status 0000 100100% 40
011 Powder Snow Ice Special 04040 100100% 25
011 Bide Normal Physical 0000 00——% 10
011 Icy Wind Ice Special 05555 09595% 15
Evo.Evo. Icicle Crash Ice Physical 08585 09090% 10
055 Powder Snow Ice Special 04040 100100% 25
099 Bide Normal Physical 0000 00——% 10
1313 Icy Wind Ice Special 05555 09595% 15
1515 Play Nice Normal Status 0000 00——% 20
1717 Fury Swipes Normal Physical 01818 08080% 15
2121 Brine Water Special 06565 100100% 10
2525 Endure Normal Status 0000 00——% 10
2929 Swagger Normal Status 0000 08585% 15
3333 Slash Normal Physical 07070 100100% 20
3636 Flail Normal Physical 0000 100100% 15
4141 Rest Psychic Status 0000 00——% 10
4545 Blizzard Ice Special 110110 07070% 5
5353 Hail Ice Status 0000 00——% 10
5959 Thrash Normal Physical 120120 100100% 10
6666 Sheer Cold Ice Special 0000 00——% 5
  • Bold indicates a move that gets STAB when used by Beartic
  • Italic indicates a move that gets STAB only when used by an evolution of Beartic
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM05  TM05 Roar Normal Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM07  TM07 Hail Ice Status 0000 00—}}—% 10
TM08  TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM65  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM79  TM79 Frost Breath Ice Special 06060 090}}90% 10
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM94  TM94 Surf Water Special 09090 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Beartic
  • Italic indicates a move that gets STAB only when used by an evolution of Beartic
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Assurance Dark Physical 60 100% 10
Avalanche Ice Physical 60 100% 10
Encore Normal Status 100% 5
Focus Punch Fighting Physical 150 100% 20
Ice Punch* Ice Physical 75 100% 15
Night Slash Dark Physical 70 100% 15
Play Rough Fairy Physical 90 90% 10
Sleep Talk Normal Status —% 10
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Beartic in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Beartic in that game.
  • Bold indicates a move that gets STAB when used by Beartic
  • Italic indicates a move that gets STAB only when used by an evolution of Beartic
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Beartic can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Beartic cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Beartic
  • Italic indicates a move that gets STAB only when used by an evolution of Beartic
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Charm Fairy Status 100% 20
  • Bold indicates a move that gets STAB when used by Beartic
  • Italic indicates a move that gets STAB only when used by an evolution of Beartic
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Rumble Blast
Attack ●●●
Defense ●●●
Speed ●●●
PokéPark 2: Wonders Beyond
  Strong:   Weak:
PokéPark Pad entry:
He is cool and doesn't worry too much unless Cubchoo is involved. Then he becomes very concerned.
Pokémon Conquest
  HP: ★★★★ Move: Icicle Crash
Attack: ★★★★ Ability 1: Stealth
Ability 2: Tenacity
Ability 3: Frighten
Defense: ★★★
Speed: ★★
Evolves from Cubchoo when its Attack is 73 or higher
Range: 2 Perfect Links: Shigemoto and Yoshikiyo
Pokémon Battle Trozei
Ice
Attack Power: ★★★★★

 

True Strength
Increases damage dealt when energy levels are half or less.
Pokémon Shuffle
 
Ice
  Attack Power: 60 - 80   0

#651
 

Ice Dance
Increases damage done by Ice types in the combo.


Evolution

 
Unevolved
Cubchoo
 Ice 
 
Level 37
 
First evolution
Beartic
 Ice 


Sprites

This Pokémon was unavailable prior to Generation V.
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
  For other sprites and images, please see Beartic images on the Bulbagarden Archives.


Trivia

Origin

Beartic is based on a polar bear.

Name origin

Beartic is a combination of bear, or possibly beard, and arctic. Notably, arctic itself derives from ἄρκτος arktos, Ancient Greek for bear.

Tunbear may be a combination of tundra, 氷柱 tsurara (icicle), and bear.

In other languages

Language Title Meaning
  Japanese ツンベアー Tunbear From tundra, 氷柱 tsurara and bear
  French Polagriffe From polaire and griffe
  Spanish Beartic Same as English name
  German Siberio From Siberia and Bär
  Italian Beartic Same as English name
  Korean 툰베어 Tunbear Transliteration of Japanese name
  Mandarin Chinese 凍原熊 / 冻原熊 Dòngyuánxióng Literally "Tundra bear"
  Cantonese Chinese


Related articles

External links


  #613: Cubchoo
Pokémon
#615: Cryogonal  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.