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Bold indicates a move that gets STAB when used by Bayleef
Italic indicates a move that gets STAB only when used by an evolution of Bayleef
Click on the generation numbers at the top to see level-up moves from other generations
Father
Move
Type
Power
Accuracy
PP
AncientPower *
Rock
60
100%
5
Counter *
Fighting
—
100%
20
Flail *
Normal
—
100%
15
Leech Seed
Grass
—
90%
10
Swords Dance ‡C
Normal
—
—%
30
Vine Whip
Grass
35
100%
10
Moves marked with an asterisk (*) must be chain bred onto Bayleef in Generation II
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Bayleef in that game.
Bold indicates a move that gets STAB when used by Bayleef
Italic indicates a move that gets STAB only when used by an evolution of Bayleef
Click on the generation numbers at the top to see Egg moves from other generations
Game
Move
Type
Power
Accuracy
PP
This Pokémon learns no moves by tutoring.
A black abbreviation in a colored box indicates that Bayleef can be tutored the move in that game
A colored abbreviation in a white box indicates that Bayleef cannot be tutored the move in that game
Bold indicates a move that gets STAB when used by Bayleef
Italic indicates a move that gets STAB only when used by an evolution of Bayleef
Click on the generation numbers at the top to see Move Tutor moves from other generations
Stage
Move
Type
Power
Accuracy
PP
†
Petal Dance
Grass
70
100%
20
Bold indicates a move that gets STAB when used by Bayleef
Italic indicates a move that gets STAB only when used by an evolution of Bayleef
Click on the generation numbers at the top to see moves from other generations