Baton Pass (move)

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Baton Pass
バトンタッチ Baton Touch
Baton Pass.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation II
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Cute
Appeal  0  
Raises the score if the Voltage is low.
Condition  Cute
Appeal  1
Jamming  0  
Works well if the user is pumped up.

Baton Pass (Japanese: バトンタッチ Baton Touch) is a non-damaging Normal-type move introduced in Generation II.

Effect

Generations II to IV

Baton Pass switches out the user, passing all temporary stat increases and decreases on to the Pokémon that replaces it in battle. Most volatile status conditions (such as confusion, seeding, and curse, but not infatuation) and volatile battle statuses (such as Substitute, Lock-On, and Ingrain) can also be passed. The move will fail if the user is the only Pokémon in the party that is able to battle.

No matter what type of Poké Ball the user was captured in, the animation will always display a normal Poké Ball.

Baton Pass will not change the effect of Pursuit. Baton Pass will also not pass on secondary effects of moves; for example, the effect of Minimize causing Stomp to hit at double power will not be passed, nor will the effect of Defense Curl causing Rollout and Ice Ball to hit at double power be passed. Other status changes that result in a type change to the user of Baton Pass, such as Soak or Conversion, will also not be passed to the target.

Generation V onward

The effects of moves that prevent ordinary switching, such as Mean Look, are no longer passed on to the incoming Pokémon; this does not include the effects of Ingrain.

The correct type of Poké Ball the user was caught with is now displayed in the animation.

If powered up by a Normalium Z into Z-Baton Pass, all of the user's lowered stats are reset.

Description

Games Description
Stad2 A move that transfers the user's status changes to the next Pokémon when switching.
GSC Switches while keeping effects.
RSEColoXD Switches out the user while keeping effects in play.
FRLG The user switches out, passing along any stat changes to the new battler.
DPPtHGSS
BWB2W2
The user switches places with a party Pokémon in waiting, passing along any stat changes.
XYORAS
SM
The user switches places with a party Pokémon in waiting and passes along any stat changes.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0122     Human-Like Human-Like 41 49RSE
47FRLG
46 46 46 46
0133     Field Field 36C 36 36 36BW
33B2W2
33 33
0151     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 80 80 80 80
0161     Field Field 39 39 39 39
0162     Field Field 46 46 46 46
0165     Bug Bug 29 29 22 22 22 26
0166     Bug Bug 33 33 24 24 24 29
0175     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 41FRLG 42 41 41 41
0176     Flying Fairy 41FRLG 42 41 41 41
0190     Field Field 12 18 11 11 11 11
0203     Field Field 30 37 23 23 23XY
41ORAS
41
0251     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 40 40 37 37 37 37
0283     Water 1 Bug 43 43 43XY
35ORAS
35
0291     Bug Bug 45 45 45 45XY
35ORAS
35
0303     Field Fairy 31 31 31 31XY
25ORAS
25
0311     Fairy Fairy 40 42 44 44XY
34ORAS
34
0312     Fairy Fairy 40 42 44 44XY
34ORAS
34
0367     Water 1 Water 1 43 33 33 33XY
29ORAS
29
0368     Water 1 Water 1 43 33 33 33XY
29ORAS
29
0424     Field Field 11 11 11 11
0425     Amorphous Amorphous 33 38BW
44B2W2
44 44
0426     Amorphous Amorphous 37 44BW
52B2W2
52 52
0427     Field Human-Like 26 26 26 26
0428     Field Human-Like 26 26 26 26
0439     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 46 46 46 46
0504     Field Field 33 33 38
0505     Field Field 39 39 46
0545     Bug Bug 30 30 1
0741     Flying Flying 16
0771     Water 1 Water 1 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0048     Bug Bug
0123     Bug Bug
0167     Bug Bug
0207     Bug Bug
0255     Field Field
0300     Field Fairy
0307     Human-Like Human-Like
0313     Bug Human-Like
0314     Bug Human-Like
0327     Field Human-Like
0359     Field Field
0418     Water 1 Field
0517     Field Field
0540     Bug Bug
0585     Field Field
0587     Field Field
0616     Bug Bug
0619     Field Human-Like
0632     Bug Bug
0701     Human-Like Human-Like
0722     Flying Flying
0742     Bug Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation II

# Pokémon Types Egg Groups Obtained with
0083     Flying Field Pokémon Stadium 2
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation III

# Pokémon Types Egg Groups Obtained with
0015     Bug Bug Purified in XD: Gale of Darkness
0021     Flying Flying Purified in XD: Gale of Darkness
0078     Field Field Purified in XD: Gale of Darkness
0083     Flying Field Purified in XD: Gale of Darkness
0085     Flying Flying Purified in XD: Gale of Darkness
0097     Human-Like Human-Like Purified in XD: Gale of Darkness
0145     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered Purified in XD: Gale of Darkness
0177     Flying Flying Purified in XD: Gale of Darkness
0277     Flying Flying Purified in XD: Gale of Darkness
0337     Mineral Mineral Purified in XD: Gale of Darkness
0338     Mineral Mineral Purified in XD: Gale of Darkness
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IV

# Pokémon Types Egg Groups Obtained with
0418     Water 1 Field Pokéwalker - White Lake
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0048     Bug Bug Dream World - Dream Park
0123     Bug Bug Dream World - Pleasant Forest
0616     Bug Bug Dream World - Pleasant Forest
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Baton Pass makes the user switch places with another Pokémon in the room. If the user has any stat changes, those effects will be copied to the other Pokémon.

Description

Games Description
MDRB Successively switches the user's position with the positions of other Pokémon in the room.


In the manga

In the Pokémon Adventures manga


In the Pokémon Battle Frontier manga


In other generations

In other languages

Language Title
Mandarin Chinese 接棒 Jiēbàng
  European French Relais
  German Staffette
  Greek Σκυτάλη
  Italian Staffetta
  Korean 바톤터치 Baton Touch
Portuguese   Brazil Passa Bastão
Passar o Bastão (TCG)
  Portugal Passa Bastão
  Serbian Štafeta
  Spanish Relevo
  Vietnamese Chuyển Giao


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.