Baltoy (Pokémon)/Generation IV learnset

Revision as of 11:56, 26 August 2016 by Carmenstar97 (talk | contribs)

← Baltoy Baltoy

By leveling up

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Confusion Psychic Special 05050 100}}100% 25 Smart 3 ♥♥♥
033 Harden Normal Status 0000 —}}—% 30 Tough 2 ♥♥
055 Rapid Spin Normal Physical 02020 100}}100% 40 Cool 2 ♥♥
077 Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥
1111 Psybeam Psychic Special 06565 100}}100% 20 Beauty 2 ♥♥
1515 Rock Tomb Rock Physical 05050 080}}80% 10 Smart 2 ♥♥
1919 Selfdestruct Normal Physical 200200 100}}100% 5 Beauty 0  
2525 AncientPower Rock Special 06060 100}}100% 5 Tough 2 ♥♥
3131 Power Trick Psychic Status 0000 —}}—% 10 Cool 0  
3737 Sandstorm Rock Status 0000 —}}—% 10 Tough 2 ♥♥
4545 Cosmic Power Psychic Status 0000 —}}—% 20 Cool 0  
5353 Earth Power Ground Special 09090 100}}100% 10 Smart 2 ♥♥
6161 Heal Block Psychic Status 0000 100}}100% 15 Cute 2 ♥♥
7171 Explosion Normal Physical 250250 100}}100% 5 Beauty 0  
  • Bold indicates a move that gets STAB when used by Baltoy
  • Italic indicates a move that gets STAB only when used by an evolution of Baltoy
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM04 Calm Mind Psychic Status —% 20 Smart 0  
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
  TM13 Ice Beam Ice Special 95 100% 10 Beauty 2 ♥♥
  TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
  TM17 Protect Normal Status —% 10 Cute 0  
  TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
  TM20 Safeguard Normal Status —% 25 Beauty 2 ♥♥
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM22 SolarBeam Grass Special 120 100% 10 Cool 1
  TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM28 Dig Ground Physical 80 100% 10 Smart 1
  TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
  TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM33 Reflect Psychic Status —% 20 Smart 2 ♥♥
  TM37 Sandstorm Rock Status —% 10 Tough 2 ♥♥
  TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
  TM46 Thief Dark Physical 40 100% 10 Tough 0  
  TM48 Skill Swap Psychic Status —% 10 Smart 0  
  TM57 Charge Beam Electric Special 50 90% 10 Beauty 2 ♥♥
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM64 Explosion Normal Physical 250 100% 5 Beauty 0  
  TM67 Recycle Normal Status —% 10 Smart 0  
  TM69 Rock Polish Rock Status —% 20 Tough 2 ♥♥
  TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
  TM74 Gyro Ball Steel Physical 100% 5 Beauty 2 ♥♥
  TM76 Stealth Rock Rock Status —% 20 Cool 2 ♥♥
  TM77 Psych Up Normal Status —% 10 Smart 0  
  TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM85 Dream Eater Psychic Special 100 100% 15 Smart 1
  TM86 Grass Knot Grass Special 100% 20 Smart 2 ♥♥
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM90 Substitute Normal Status —% 10 Smart 1
  TM92 Trick Room Psychic Status —% 5 Cute 2 ♥♥
  • Bold indicates a move that gets STAB when used by Baltoy
  • Italic indicates a move that gets STAB only when used by an evolution of Baltoy
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Baltoy in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Baltoy in that game.
  • Bold indicates a move that gets STAB when used by Baltoy
  • Italic indicates a move that gets STAB only when used by an evolution of Baltoy
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS AncientPower Rock Special 60 100% 5 Tough 2 ♥♥
D P Pt HG SS Earth Power Ground Special 90 100% 10 Smart 2 ♥♥
D P Pt HG SS Gravity Psychic Status —% 5 Beauty 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Magic Coat Psychic Status —% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Trick Psychic Status 100% 10 Smart 0  
D P Pt HG SS Zen Headbutt Psychic Physical 80 90% 15 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Baltoy can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Baltoy cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Baltoy
  • Italic indicates a move that gets STAB only when used by an evolution of Baltoy
  • Click on the generation numbers at the top to see Move Tutor moves from other generations