Bad Egg: Difference between revisions

m
no edit summary
mNo edit summary
Line 1: Line 1:
[[File:Bad egg.png|150px|right|thumb|A Bad Egg in the [[party]] in Generation III]]
[[File:Bad egg.png|150px|right|thumb|A Bad Egg in the [[party]] in Generation III]]
A '''Bad Egg''' (Japanese: '''ダメタマゴ''' ''Bad Egg''), stylized '''Bad EGG''' in Generation III, is a phenomenon present in the [[Generation III]], [[Generation IV]], and [[Generation V]] Pokémon games that results from a corruption of Pokémon data so that the {{wp|checksum}} does not match up with the data's calculations. In [[Generation IV]], sometimes Bad Eggs can hatch into the previous Pokémon, or [[-----]].
A '''Bad Egg''' (Japanese: '''ダメタマゴ''' ''Bad Egg''), stylized as '''Bad EGG''' in Generation III, is a phenomenon present in the [[Generation III]], [[Generation IV]], and [[Generation V]] Pokémon games that results from a corruption of Pokémon data so that the {{wp|checksum}} does not match up with the data's calculations. In [[Generation IV]], sometimes Bad Eggs can hatch into the previous Pokémon, or [[-----]].


Bad Eggs are not really [[Pokémon Egg]]s, and may possibly never have been, but instead the default message returned by the game if the checksum is off (which happens only if data is altered badly). Bad Eggs rarely hatch and cannot be released, merely taking up space, though there are methods of removing them—it is possible to [[trade]] a Bad Egg away into another game, or remove it by [[cheating]].
Bad Eggs are not really [[Pokémon Egg]]s, and may possibly never have been, but instead the default message returned by the game if the checksum is off (which happens only if data is altered badly). Bad Eggs rarely hatch and cannot be released, merely taking up space, though there are methods of removing them—it is possible to [[trade]] a Bad Egg away into another game, or remove it by [[cheating]].
1,520

edits