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* Of all the moves which cannot miss, Aura Sphere is one of only three which do not have 60 power, the other two being {{m|Vital Throw}} and {{m|Clear Smog}}. In addition, Aura Sphere is the one with the highest power. | * Of all the moves which cannot miss, Aura Sphere is one of only three which do not have 60 power, the other two being {{m|Vital Throw}} and {{m|Clear Smog}}. In addition, Aura Sphere is the one with the highest power. | ||
* Aura Sphere, along with other moves with "Pulse" in their name ({{m|Dark Pulse}}, {{m|Dragon Pulse}}, {{m|Heal Pulse}}, {{m|Water Pulse}}) are the only non-{{type|Flying}} moves that can hit a non-adjacent Pokémon. Also, their Japanese names (including Aura Sphere) contain はどう ''wave/pulse''. | * Aura Sphere, along with other moves with "Pulse" in their name ({{m|Dark Pulse}}, {{m|Dragon Pulse}}, {{m|Heal Pulse}}, {{m|Water Pulse}}) are the only non-{{type|Flying}} moves that can hit a non-adjacent Pokémon. Also, their Japanese names (including Aura Sphere) contain はどう ''wave/pulse''. | ||
* {{p|Mienfoo}} is the only | * {{p|Mienfoo}} is the only Pokémon capable of evolving that can learn Aura Sphere via level-up. | ||
==In other languages== | ==In other languages== |
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